Player Matchup

Ymir
Ymir
Beh1206
Ymir
Level 128
God Stats
3W - 0L
1,723 SR
Queue Stats
159W - 167L
1,619 Elo+
Party 1
Medusa
Medusa
SuperGoalie31
Medusa
Level 155
God Stats
1W - 0L
1,445 SR
Queue Stats
14W - 20L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
The Info Dealer
Xbalanque
Level 160
God Stats
5W - 1L
1,749 SR
Queue Stats
238W - 244L
1,576 Elo+
Party 1
Cerberus
Cerberus
penguintj
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 139L
1,582 Elo+
Party 1
Aphrodite
Aphrodite
sgyntz
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,416 Elo+
Party 1
Team Averages
Level 145
1,583 SR
1,529 Elo+

VS

Team Averages
Level 124
1,473 SR
1,533 Elo+
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Arbitir
Serqet
Level 138
God Stats
13W - 16L
1,482 SR
Queue Stats
803W - 799L
1,539 Elo+
Solo
Jing Wei
Jing Wei
JUGS_ALEJO_ASR
Jing Wei
Level 149
God Stats
4W - 5L
1,404 SR
Queue Stats
285W - 293L
1,571 Elo+
Party 2
Freya
Freya
JUGS_DrMonty
Freya
Level 147
God Stats
5W - 5L
1,624 SR
Queue Stats
244W - 245L
1,531 Elo+
Party 2
Hel
Hel
barretrifle
Hel
Level 77
God Stats
0W - 2L
1,357 SR
Queue Stats
389W - 386L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beh1206
Ymir
19
0 / 4 / 15
12,261
681
7,364
23,150
27,409
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 2 / 9
12,170
676
30,584
12,638
6,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Xbalanque
The Info Dealer
Xbalanque
19
4 / 4 / 9
12,060
670
22,159
15,198
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
penguintj
Cerberus
20
2 / 1 / 16
11,889
661
12,975
23,142
23,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
sgyntz
Aphrodite
20
8 / 2 / 10
13,003
722
14,117
22,021
16,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 6 / 7
11,415
634
11,283
35,154
35,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Arbitir
Serqet
18
2 / 4 / 7
11,192
622
15,249
20,455
12,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
19
3 / 3 / 9
11,511
640
19,740
17,492
7,976
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 4 / 8
11,883
660
20,349
16,296
7,044
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
0 / 3 / 10
10,840
602
8,967
13,375
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
20
Kills
13
13
Deaths
20
59
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
6
7
1.25
L
Serqet
Arbitir
Serqet
2
4
7
1.38
W
Ymir
Beh1206
Ymir
0
4
15
1.88
L
Jing Wei
3
3
9
2.5
L
4
4
8
2
W
6
2
9
5.25
W
Xbalanque
The Info Dealer
Xbalanque
4
4
9
2.13
L
0
3
10
1.67
W
Cerberus
penguintj
Cerberus
2
1
16
10
W
Aphrodite
sgyntz
Aphrodite
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,199
Damage
75,588
96,149
Taken
102,772
81,016
Mitigated
70,987
54,865
Healing
57,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,283
147
1,414
10,784
35,154
35,800
263
7,538
27,616
23,414
0
L
Serqet
Arbitir
Serqet
15,249
706
2,052
5,173
20,455
12,481
103
7,713
12,742
0
22,959
W
Ymir
Beh1206
Ymir
7,364
274
4,243
4,752
23,150
27,409
400
8,636
13,998
21,399
0
L
Jing Wei
19,740
13,779
2,210
2,329
17,492
7,976
2,582
8,074
9,418
0
43,980
L
20,349
6,152
1,548
4,992
16,296
7,044
495
6,078
10,218
36,277
0
W
30,584
9,401
3,704
2,391
12,638
6,489
2,382
5,198
7,118
0
60,071
W
Xbalanque
The Info Dealer
Xbalanque
22,159
8,835
2,668
2,387
15,198
6,590
1,534
7,423
6,820
0
38,335
L
8,967
1,383
19,633
7,225
13,375
7,686
1,051
5,053
8,322
21,852
0
W
Cerberus
penguintj
Cerberus
12,975
99
524
5,908
23,142
23,781
288
8,729
13,229
23,387
0
W
Aphrodite
sgyntz
Aphrodite
14,117
2,611
15,070
13,218
22,021
16,747
1,371
10,613
10,892
41,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,383
Gold Earned
56,841
207
Minions Killed
164
0
Camps Cleared
0
1,678,151
Distance Traveled
1,647,170
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,415
634
14
1
0
322,867
0
L
Serqet
11,192
622
17
1
0
376,983
1
W
Ymir
12,261
681
29
2
0
317,187
0
L
Jing Wei
11,511
640
66
4
0
307,105
1
L
Freya
11,883
660
33
2
0
328,074
3
W
Medusa
12,170
676
53
3
0
358,243
0
W
Xbalanque
12,060
670
32
2
0
297,939
1
L
Hel
10,840
602
34
2
0
312,141
0
W
Cerberus
11,889
661
22
1
0
374,404
1
W
Aphrodite
13,003
722
71
4
0
330,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role