Player Matchup

Chaac
Chaac
Grizzly DRM
Chaac
Level 152
God Stats
12W - 11L
1,513 SR
Queue Stats
208W - 199L
1,520 Elo+
Party 1
Cupid
Cupid
KingRomit
Cupid
Level 148
God Stats
2W - 3L
1,503 SR
Queue Stats
214W - 222L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Lord Axzar
Nu Wa
Level 88
God Stats
25W - 19L
1,514 SR
Queue Stats
65W - 64L
1,320 Elo+
Party 1
Thor
Thor
Redwood9191
Thor
Level 160
God Stats
6W - 7L
1,555 SR
Queue Stats
504W - 484L
1,506 Elo+
Solo
Sylvanus
Sylvanus
roseta de maiz
Sylvanus
Level 140
God Stats
3W - 3L
1,570 SR
Queue Stats
327W - 328L
1,476 Elo+
Party 1
Team Averages
Level 138
1,531 SR
1,468 Elo+

VS

Team Averages
Level 99
1,553 SR
1,597 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Nànà
Kukulkan
Level 93
God Stats
1W - 0L
1,695 SR
Queue Stats
38W - 15L
1,760 Elo+
Party 3
Arachne
Arachne
Pr_Killer91
Arachne
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,505 Elo+
Party 2
Ullr
Ullr
Supremacy_OBJ
Ullr
Level 123
God Stats
2W - 3L
1,480 SR
Queue Stats
78W - 74L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
TheBestRoo
Sun Wukong
Level 37
God Stats
1W - 0L
1,590 SR
Queue Stats
40W - 10L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,116
480
9,308
19,806
16,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
KingRomit
Cupid
13
0 / 8 / 2
8,290
436
3,996
15,777
5,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
12
3 / 10 / 1
8,243
434
9,909
13,793
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 10 / 2
9,493
500
6,860
19,735
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
4 / 8 / 1
9,391
494
8,522
17,011
18,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 2 / 16
9,526
501
9,235
17,116
19,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Nànà
Kukulkan
18
7 / 2 / 13
11,522
606
20,122
10,834
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Pr_Killer91
Arachne
17
12 / 3 / 7
10,960
577
13,201
14,214
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 1 / 3
11,388
599
8,100
9,397
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
TheBestRoo
Sun Wukong
18
9 / 2 / 8
11,258
593
17,886
15,212
17,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
9
Kills
39
39
Deaths
10
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
16
5.5
L
0
3
0
0
L
Cupid
KingRomit
Cupid
0
8
2
0.13
L
Nu Wa
3
10
1
0.35
W
Kukulkan
Nànà
Kukulkan
7
2
13
6.75
W
Arachne
Pr_Killer91
Arachne
12
3
7
5.17
L
2
10
2
0.3
W
8
1
3
9.5
W
Sun Wukong
TheBestRoo
Sun Wukong
9
2
8
6.5
L
Sylvanus
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
68,544
86,122
Taken
66,773
50,792
Mitigated
52,134
21,425
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,235
2,173
0
1,851
17,116
19,692
36
5,078
12,038
35,627
0
L
9,308
998
0
7,904
19,806
16,318
69
6,825
11,886
12,829
53,155
L
Cupid
KingRomit
Cupid
3,996
1,884
0
2,216
15,777
5,050
2,128
4,933
10,694
0
48,917
L
Nu Wa
9,909
1,314
45
764
13,793
4,729
270
6,433
7,056
47,510
0
W
Kukulkan
Nànà
Kukulkan
20,122
1,391
0
554
10,834
4,365
249
4,867
5,967
101,351
0
W
Arachne
Pr_Killer91
Arachne
13,201
9,027
0
5,660
14,214
7,396
0
3,676
10,538
0
64,043
L
6,860
1,144
0
5,104
19,735
6,473
0
6,521
12,594
0
40,529
W
8,100
3,653
0
678
9,397
3,636
1,062
2,743
6,654
0
91,844
W
Sun Wukong
TheBestRoo
Sun Wukong
17,886
3,989
0
2,760
15,212
17,045
24
4,018
11,194
14,752
65,609
L
Sylvanus
8,522
1,716
1,740
3,652
17,011
18,222
150
7,608
8,971
29,844
9,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
54,654
476
Minions Killed
612
0
Camps Cleared
0
1,553,843
Distance Traveled
1,927,038
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,526
501
53
3
0
376,364
4
L
Chaac
9,116
480
154
8
0
373,521
1
L
Cupid
8,290
436
106
6
0
273,838
3
L
Nu Wa
8,243
434
77
4
0
292,487
0
W
Kukulkan
11,522
606
182
10
0
403,991
5
W
Arachne
10,960
577
99
5
0
402,326
0
L
Thor
9,493
500
84
4
0
328,522
0
W
Ullr
11,388
599
140
7
0
366,374
2
W
Sun Wukong
11,258
593
138
7
0
377,983
0
L
Sylvanus
9,391
494
55
3
0
285,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role