Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ArcTrooperHeavy
Medusa
Level 85
God Stats
5W - 1L
1,730 SR
Queue Stats
8W - 11L
1,537 Elo+
Party 3
Hercules
Hercules
Jwalker9906
Hercules
Level 28
God Stats
4W - 6L
1,483 SR
Queue Stats
51W - 63L
1,436 Elo+
Party 1
Geb
Geb
SlothfulGod
Geb
Level 18
God Stats
21W - 23L
1,504 SR
Queue Stats
54W - 68L
1,395 Elo+
Party 3
Janus
Janus
Vol_Nation3
Janus
Level 68
God Stats
1W - 2L
1,611 SR
Queue Stats
204W - 190L
1,520 Elo+
Party 1
Team Averages
Level 71
1,565 SR
1,478 Elo+

VS

Team Averages
Level 74
1,455 SR
1,486 Elo+
Cliodhna
Cliodhna
Divine Deity966
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 4
Loki
Loki
Faus787878
Loki
Level 105
God Stats
1W - 2L
1,206 SR
Queue Stats
243W - 240L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PietroBatalha
Morgan Le Fay
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,225 Elo+
Party 2
Olorun
Olorun
TheVicVega
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 87L
1,637 Elo+
Party 4
Vamana
Vamana
sconic99
Vamana
Level 71
God Stats
104W - 79L
1,571 SR
Queue Stats
107W - 85L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 5 / 1
7,409
494
5,882
12,210
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 5 / 0
7,007
467
12,118
9,819
2,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
Jwalker9906
Hercules
12
1 / 4 / 1
7,188
479
4,230
11,311
7,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 4
6,261
417
3,754
12,673
6,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 2
7,889
526
5,101
5,150
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
7 / 0 / 3
9,029
602
13,983
9,032
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 1
9,373
625
4,821
10,089
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
PietroBatalha
Morgan Le Fay
12
0 / 2 / 2
7,245
483
1,146
8,146
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
TheVicVega
Olorun
13
5 / 4 / 6
7,829
522
8,087
12,474
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
sconic99
Vamana
12
5 / 2 / 5
7,819
521
9,405
12,424
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
22
22
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
1
0.7
L
4
5
0
0.8
W
Cliodhna
7
0
3
8.5
W
5
0
1
5.5
L
Hercules
Jwalker9906
Hercules
1
4
1
0.38
W
Morgan Le Fay
PietroBatalha
Morgan Le Fay
0
2
2
0.5
L
0
6
4
0.33
W
Olorun
TheVicVega
Olorun
5
4
6
2
L
0
2
2
0.5
W
Vamana
sconic99
Vamana
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
37,442
51,163
Taken
52,165
20,059
Mitigated
25,890
10,058
Healing
26,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,882
1,758
0
3,491
12,210
3,155
0
1,903
10,085
0
39,028
L
12,118
4,225
0
857
9,819
2,554
140
4,000
5,397
0
50,878
W
Cliodhna
13,983
476
0
4,049
9,032
4,910
46
1,226
7,786
0
54,607
W
4,821
814
0
5,885
10,089
3,829
0
1,377
8,630
0
72,060
L
Hercules
Jwalker9906
Hercules
4,230
1,259
0
2,291
11,311
7,109
613
485
9,917
6,635
27,692
W
Morgan Le Fay
PietroBatalha
Morgan Le Fay
1,146
136
0
3,687
8,146
2,889
0
3,067
4,802
33,865
0
L
3,754
539
443
2,209
12,673
6,427
0
5,176
6,823
10,541
0
W
Olorun
TheVicVega
Olorun
8,087
5,048
1,012
6,742
12,474
4,224
0
1,704
10,770
48,727
0
L
5,101
312
0
767
5,150
814
0
316
4,659
53,078
0
W
Vamana
sconic99
Vamana
9,405
2,258
237
5,259
12,424
10,038
339
2,487
9,931
8,955
24,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,754
Gold Earned
41,295
360
Minions Killed
437
0
Camps Cleared
0
1,417,260
Distance Traveled
1,491,868
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,409
494
72
5
0
321,874
1
L
Medusa
7,007
467
71
5
0
271,487
2
W
Cliodhna
9,029
602
90
6
0
343,130
4
W
Loki
9,373
625
141
9
0
370,231
0
L
Hercules
7,188
479
80
5
0
256,138
1
W
Morgan Le Fay
7,245
483
80
5
0
248,017
3
L
Geb
6,261
417
20
1
0
282,752
7
W
Olorun
7,829
522
77
5
0
244,284
6
L
Janus
7,889
526
117
8
0
285,009
4
W
Vamana
7,819
521
49
3
0
286,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role