Player Matchup

Tyr
Tyr
MissMayday7320
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Hel
Hel
SnaggedPlayer17
Hel
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
70W - 52L
1,613 Elo+
Solo
Xbalanque
Xbalanque
TheBETTERKramer
Xbalanque
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,656 Elo+
Solo
Sylvanus
Sylvanus
kynyky
Sylvanus
Level 19
God Stats
1W - 4L
1,292 SR
Queue Stats
16W - 14L
1,595 Elo+
Solo
Cliodhna
Cliodhna
paquito351ify
Cliodhna
Level 28
God Stats
5W - 6L
1,924 SR
Queue Stats
89W - 77L
1,583 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,633 Elo+

VS

Team Averages
Level 27
1,633 SR
1,592 Elo+
Bacchus
Bacchus
EvIzE X R3AmPz
Bacchus
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 30L
1,653 Elo+
Party 1
Cliodhna
Cliodhna
JebronLames545
Cliodhna
Level 16
God Stats
5W - 2L
1,731 SR
Queue Stats
44W - 23L
1,673 Elo+
Party 1
Nike
Nike
Kylekjc
Nike
Level 7
God Stats
1W - 1L
1,267 SR
Queue Stats
13W - 17L
1,281 Elo+
Solo
Izanami
Izanami
MazHivcoc
Izanami
Level 19
God Stats
3W - 1L
1,817 SR
Queue Stats
38W - 19L
1,663 Elo+
Party 1
Scylla
Scylla
sippindatwock
Scylla
Level 64
God Stats
2W - 1L
1,848 SR
Queue Stats
56W - 28L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,179
299
0
0
0
9
0 / 11 / 0
5,875
420
1,508
10,363
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TheBETTERKramer
Xbalanque
10
1 / 9 / 5
6,429
459
5,644
9,313
1,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
kynyky
Sylvanus
13
7 / 3 / 4
8,379
599
7,131
10,636
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
paquito351ify
Cliodhna
14
5 / 3 / 3
8,063
576
7,327
9,980
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
6,823
487
2,403
8,822
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
15
12 / 0 / 1
9,384
670
9,938
7,983
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Kylekjc
Nike
10
0 / 5 / 0
6,594
471
1,766
7,058
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
MazHivcoc
Izanami
16
8 / 3 / 0
10,138
724
8,457
9,548
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 2 / 9
8,934
638
7,766
6,684
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
13
Kills
26
26
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Cliodhna
12
0
1
12.5
W
Nike
Kylekjc
Nike
0
5
0
0
W
Izanami
MazHivcoc
Izanami
8
3
0
2.67
L
0
0
0
0
L
0
11
0
0
L
Xbalanque
TheBETTERKramer
Xbalanque
1
9
5
0.39
L
Sylvanus
kynyky
Sylvanus
7
3
4
3
L
Cliodhna
paquito351ify
Cliodhna
5
3
3
2.17
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,610
Damage
30,330
40,292
Taken
40,095
13,676
Mitigated
19,574
10,450
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,403
386
0
1,088
8,822
8,541
447
2,968
5,800
10,328
0
W
Cliodhna
9,938
2,013
0
4,000
7,983
2,967
0
1,500
6,417
0
54,539
W
Nike
Kylekjc
Nike
1,766
214
0
298
7,058
2,922
163
1,402
5,656
1,099
26,171
W
Izanami
MazHivcoc
Izanami
8,457
6,449
0
5,210
9,548
3,001
3,255
783
8,765
0
85,083
L
0
0
0
0
0
0
0
0
0
0
0
L
1,508
251
130
1,263
10,363
2,218
0
3,706
6,505
23,740
0
L
Xbalanque
TheBETTERKramer
Xbalanque
5,644
3,135
0
666
9,313
1,806
156
2,874
6,389
0
22,605
L
Sylvanus
kynyky
Sylvanus
7,131
3,277
616
4,725
10,636
5,893
1,086
1,589
9,007
39,705
9,584
L
Cliodhna
paquito351ify
Cliodhna
7,327
1,067
0
3,050
9,980
3,759
0
1,624
8,222
0
48,767
W
7,766
1,635
171
3,195
6,684
2,143
452
609
6,009
54,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
41,873
277
Minions Killed
445
0
Camps Cleared
0
1,004,757
Distance Traveled
1,377,487
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,823
487
8
1
0
270,556
0
W
Cliodhna
9,384
670
101
7
0
333,629
1
W
Nike
6,594
471
58
4
0
269,752
1
W
Izanami
10,138
724
166
12
0
258,873
0
L
Tyr
4,179
299
0
0
0
27
0
L
Hel
5,875
420
55
4
0
236,793
4
L
Xbalanque
6,429
459
35
3
0
236,349
1
L
Sylvanus
8,379
599
95
7
0
214,034
2
L
Cliodhna
8,063
576
92
7
0
317,554
0
W
Scylla
8,934
638
112
8
0
244,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role