Player Matchup

Sylvanus
Sylvanus
Nightroh
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,493 Elo+
Party 1
Eset
Eset
PsyonicRift
Eset
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 88L
1,429 Elo+
Party 1
Nemesis
Nemesis
St__Dominic
Nemesis
Level 22
God Stats
2W - 5L
1,569 SR
Queue Stats
75W - 75L
1,460 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,461 Elo+

VS

Team Averages
Level 85
1,440 SR
1,441 Elo+
Mulan
Mulan
BLUlScorpion
Mulan
Level 65
God Stats
26W - 23L
1,604 SR
Queue Stats
310W - 295L
1,514 Elo+
Solo
Skadi
Skadi
Th3GirlNam3dJay
Skadi
Level 29
God Stats
18W - 14L
1,312 SR
Queue Stats
133W - 115L
1,328 Elo+
Party 2
Aphrodite
Aphrodite
l V a X l
Aphrodite
Level 160
God Stats
1W - 0L
1,405 SR
Queue Stats
127W - 116L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nightroh
Sylvanus
16
3 / 5 / 7
13,606
648
10,976
27,402
36,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 5 / 6
13,420
639
19,347
17,386
10,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
St__Dominic
Nemesis
16
3 / 3 / 7
12,101
576
15,578
30,416
13,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
13,923
663
19,875
29,145
35,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 8
13,185
628
17,724
16,446
5,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
l V a X l
Aphrodite
17
4 / 3 / 9
13,493
643
26,942
24,978
10,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
12
Kills
13
13
Deaths
12
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Sylvanus
Nightroh
Sylvanus
3
5
7
1.3
L
6
5
6
1.8
L
Nemesis
St__Dominic
Nemesis
3
3
7
2.17
W
3
7
8
1
W
Aphrodite
l V a X l
Aphrodite
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,901
Damage
64,541
75,204
Taken
70,569
60,757
Mitigated
50,586
13,112
Healing
44,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,875
2,227
562
11,612
29,145
35,221
938
9,537
19,094
0
58,493
L
Sylvanus
Nightroh
Sylvanus
10,976
1,760
3,089
5,840
27,402
36,116
0
9,367
18,035
32,927
0
L
19,347
1,025
860
1,106
17,386
10,959
0
5,487
11,899
63,722
0
L
Nemesis
St__Dominic
Nemesis
15,578
5,112
0
2,217
30,416
13,682
0
12,620
17,796
0
40,599
W
17,724
8,088
0
258
16,446
5,003
1,342
9,068
7,010
0
54,043
W
Aphrodite
l V a X l
Aphrodite
26,942
3,840
13,085
18,618
24,978
10,362
1,238
10,896
13,564
74,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
40,601
188
Minions Killed
245
6
Camps Cleared
11
1,098,726
Distance Traveled
1,066,319
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,923
663
84
4
3
414,025
4
L
Sylvanus
13,606
648
32
2
0
348,968
5
L
Eset
13,420
639
109
5
3
328,196
7
L
Nemesis
12,101
576
47
2
3
421,562
0
W
Skadi
13,185
628
60
3
2
310,640
0
W
Aphrodite
13,493
643
101
5
6
341,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role