Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
KsZarekPro
Janus
Level 127
God Stats
4W - 6L
1,682 SR
Queue Stats
20W - 35L
1,395 Elo+
Party 2
Hachiman
Hachiman
LegendMAT
Hachiman
Level 104
God Stats
2W - 1L
1,459 SR
Queue Stats
24W - 43L
1,398 Elo+
Party 2
Hera
Hera
MaurockV
Hera
Level 141
God Stats
1W - 0L
1,460 SR
Queue Stats
35W - 54L
1,427 Elo+
Party 2
Team Averages
Level 110
1,525 SR
1,430 Elo+

VS

Team Averages
Level 110
1,550 SR
1,429 Elo+
Ao Kuang
Ao Kuang
A FIopy Fish
Ao Kuang
Level 108
God Stats
5W - 6L
1,495 SR
Queue Stats
394W - 482L
1,470 Elo+
Solo
Hercules
Hercules
CorK3801
Hercules
Level 49
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 3L
1,479 Elo+
Solo
Agni
Agni
TooGudPlzNerf
Agni
Level 131
God Stats
9W - 18L
1,536 SR
Queue Stats
184W - 312L
1,350 Elo+
Party 1
Fenrir
Fenrir
UnraisedWhale5
Fenrir
Level 150
God Stats
2W - 5L
1,447 SR
Queue Stats
43W - 62L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 4 / 10
10,454
747
9,056
14,448
14,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
18
4 / 2 / 7
11,733
838
10,842
11,560
4,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
LegendMAT
Hachiman
18
10 / 3 / 3
12,528
895
13,947
9,570
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
3 / 4 / 5
11,205
800
16,347
8,133
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A FIopy Fish
Ao Kuang
18
6 / 5 / 3
11,670
834
9,884
15,490
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
CorK3801
Hercules
15
1 / 4 / 2
8,938
638
3,625
24,271
19,738
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 4 / 5
9,446
675
7,124
8,228
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 4 / 3
10,532
752
9,631
14,437
10,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
12
13
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
4
10
1.25
L
Ao Kuang
A FIopy Fish
Ao Kuang
6
5
3
1.5
L
Hercules
CorK3801
Hercules
1
4
2
0.5
W
Janus
4
2
7
3.75
W
Hachiman
LegendMAT
Hachiman
10
3
3
3.83
W
Hera
3
4
5
1.38
L
0
4
5
0.63
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,192
Damage
30,264
43,711
Taken
62,426
25,574
Mitigated
39,675
8,307
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,056
1,923
0
2,797
14,448
14,102
719
4,828
9,196
0
25,866
L
Ao Kuang
A FIopy Fish
Ao Kuang
9,884
3,110
0
3,864
15,490
6,801
0
6,906
8,584
39,977
4,265
L
Hercules
CorK3801
Hercules
3,625
807
603
9,144
24,271
19,738
0
12,257
12,014
0
20,464
W
Janus
10,842
144
850
3,527
11,560
4,668
1,127
4,221
7,157
46,051
0
W
Hachiman
LegendMAT
Hachiman
13,947
9,662
0
1,019
9,570
3,627
4,119
3,744
5,792
0
51,389
W
Hera
16,347
5,205
0
114
8,133
3,177
552
3,218
4,857
46,103
0
L
7,124
544
96
1,327
8,228
3,109
0
2,648
5,580
38,744
0
L
9,631
2,497
0
1,642
14,437
10,027
0
5,995
8,442
0
26,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
40,586
260
Minions Killed
219
13
Camps Cleared
11
1,141,953
Distance Traveled
954,717
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,454
747
39
3
4
294,496
2
L
Ao Kuang
11,670
834
64
5
6
252,418
3
L
Hercules
8,938
638
40
3
0
244,076
1
W
Janus
11,733
838
86
6
3
310,583
4
W
Hachiman
12,528
895
75
5
3
267,392
1
W
Hera
11,205
800
60
4
3
269,482
1
L
Agni
9,446
675
75
5
5
215,796
2
L
Fenrir
10,532
752
40
3
0
242,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role