Player Matchup

Hera
Hera
FALCON PoWeR QC
Hera
Level 105
God Stats
9W - 2L
1,656 SR
Queue Stats
281W - 246L
1,602 Elo+
Party 2
Zeus
Zeus
HflipperQc
Zeus
Level 22
God Stats
2W - 0L
1,862 SR
Queue Stats
52W - 38L
1,637 Elo+
Party 2
Freya
Freya
KiKiSmolsPP
Freya
Level 87
God Stats
19W - 19L
1,494 SR
Queue Stats
237W - 212L
1,485 Elo+
Party 2
Team Averages
Level 71
1,671 SR
1,575 Elo+

VS

Team Averages
Level 77
1,500 SR
1,422 Elo+
Amaterasu
Amaterasu
BigBirb_Kazan
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
strangeS0ul420
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,354 Elo+
Party 1
Medusa
Medusa
swishydj
Medusa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 13
12,075
710
11,963
15,326
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
11 / 1 / 9
13,046
767
25,915
14,114
5,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 5 / 9
11,837
696
9,579
12,750
5,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBirb_Kazan
Amaterasu
14
5 / 6 / 4
11,117
654
16,278
24,864
35,502
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
3 / 5 / 4
10,735
631
2,073
10,978
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
swishydj
Medusa
14
3 / 11 / 6
10,852
638
14,940
18,963
9,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
11
11
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigBirb_Kazan
Amaterasu
5
6
4
1.17
W
4
5
13
2.1
W
11
1
9
15.5
W
7
5
9
2.3
L
Kukulkan
3
5
4
1
L
Medusa
swishydj
Medusa
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,457
Damage
33,291
42,190
Taken
54,805
27,859
Mitigated
49,691
14,311
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigBirb_Kazan
Amaterasu
16,278
7,067
0
2,804
24,864
35,502
0
20,848
4,016
0
33,528
W
11,963
2,876
0
1,432
15,326
16,847
261
939
14,387
41,557
0
W
25,915
5,319
0
8,963
14,114
5,728
1,488
845
13,269
54,573
0
W
9,579
3,120
0
3,916
12,750
5,284
1,014
846
11,904
41,237
0
L
Kukulkan
2,073
659
0
0
10,978
4,869
0
10,227
751
19,577
0
L
Medusa
swishydj
Medusa
14,940
5,972
0
66
18,963
9,320
0
16,816
2,147
0
50,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
32,704
207
Minions Killed
160
11
Camps Cleared
4
838,869
Distance Traveled
769,020
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,117
654
46
3
0
266,753
1
W
Hera
12,075
710
68
4
2
274,081
1
W
Zeus
13,046
767
65
4
2
275,084
1
W
Freya
11,837
696
74
4
7
289,704
2
L
Kukulkan
10,735
631
43
3
3
260,403
0
L
Medusa
10,852
638
71
4
1
241,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role