Player Matchup

Loki
Loki
KingJGrant
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,520 Elo+
Party 1
Neith
Neith
ToeMilker
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,694 Elo+
Party 1
Scylla
Scylla
Tyaalli
Scylla
Level 100
God Stats
0W - 1L
1,337 SR
Queue Stats
16W - 13L
1,527 Elo+
Party 1
Ra
Ra
Unsieged
Ra
Level 68
God Stats
0W - 1L
1,291 SR
Queue Stats
10W - 7L
1,562 Elo+
Party 1
Tiamat
Tiamat
honeyed-sunshine
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 53
1,426 SR
1,561 Elo+

VS

Team Averages
Level 102
1,508 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CleanableOlive2
Rama
Level 29
God Stats
2W - 2L
1,793 SR
Queue Stats
216W - 186L
1,475 Elo+
Solo
Anubis
Anubis
MarisaKurikitaka
Anubis
Level 29
God Stats
1W - 1L
1,245 SR
Queue Stats
8W - 8L
1,432 Elo+
Party 2
Serqet
Serqet
MrSFleym
Serqet
Level 132
God Stats
1W - 0L
1,693 SR
Queue Stats
33W - 23L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
RuSianSV
Heimdallr
Level 158
God Stats
1W - 0L
1,310 SR
Queue Stats
5W - 2L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,430
643
4,280
9,528
2,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Neith
ToeMilker
Neith
10
0 / 8 / 6
6,356
636
5,030
9,309
2,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Tyaalli
Scylla
17
3 / 1 / 4
8,563
856
10,652
7,830
2,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 4
8,035
804
7,524
9,357
3,537
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 4 / 5
7,104
710
5,538
9,533
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 1 / 17
9,440
944
8,876
11,799
11,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 12
8,530
853
13,056
9,648
3,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 2 / 6
8,691
869
7,251
5,538
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
MrSFleym
Serqet
12
1 / 2 / 11
6,937
694
4,056
8,042
3,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
RuSianSV
Heimdallr
14
3 / 2 / 15
7,851
785
9,586
6,682
2,853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
8
Kills
22
22
Deaths
8
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
17
13.5
W
6
1
12
12
L
0
7
4
0.29
W
7
2
6
5
W
Serqet
MrSFleym
Serqet
1
2
11
3.25
W
Heimdallr
RuSianSV
Heimdallr
3
2
15
5.25
L
Neith
ToeMilker
Neith
0
8
6
0.38
L
Scylla
Tyaalli
Scylla
3
1
4
5
L
4
2
4
3
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
42,825
45,557
Taken
41,709
15,892
Mitigated
24,607
18,231
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,876
883
6,836
6,196
11,799
11,537
411
5,962
5,837
31,566
0
W
13,056
8,203
712
3,085
9,648
3,900
403
6,596
3,052
0
22,500
L
4,280
444
581
2,172
9,528
2,755
0
2,335
7,035
0
7,752
W
7,251
0
659
1,115
5,538
2,518
258
3,483
2,055
16,481
0
W
Serqet
MrSFleym
Serqet
4,056
1,037
1,351
1,667
8,042
3,799
36
3,658
4,384
0
4,596
W
Heimdallr
RuSianSV
Heimdallr
9,586
2,732
662
713
6,682
2,853
958
4,015
2,667
0
15,512
L
Neith
ToeMilker
Neith
5,030
2,557
97
422
9,309
2,568
0
4,626
4,683
0
6,796
L
Scylla
Tyaalli
Scylla
10,652
866
949
1,840
7,830
2,393
0
2,471
5,144
28,963
0
L
7,524
977
4,141
4,327
9,357
3,537
0
2,737
6,368
16,887
0
L
5,538
552
608
3,094
9,533
4,639
0
3,958
5,507
15,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
41,449
91
Minions Killed
112
0
Camps Cleared
0
945,250
Distance Traveled
926,849
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,440
944
41
4
0
207,862
7
W
Rama
8,530
853
34
3
0
188,024
1
L
Loki
6,430
643
9
1
0
197,728
0
W
Anubis
8,691
869
20
2
0
185,168
0
W
Serqet
6,937
694
2
0
0
166,155
0
W
Heimdallr
7,851
785
15
2
0
179,640
2
L
Neith
6,356
636
6
1
0
148,988
0
L
Scylla
8,563
856
45
5
0
207,467
0
L
Ra
8,035
804
16
2
0
202,942
0
L
Tiamat
7,104
710
15
2
0
188,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role