Player Matchup

Ganesha
Ganesha
Agito3232
Ganesha
Level 108
God Stats
2W - 2L
1,485 SR
Queue Stats
48W - 52L
1,475 Elo+
Party 2
Fenrir
Fenrir
Deadkomet
Fenrir
Level 85
God Stats
8W - 7L
1,468 SR
Queue Stats
250W - 284L
1,334 Elo+
Solo
Chaac
Chaac
DirtyConscious
Chaac
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 32L
1,452 Elo+
Solo
Jing Wei
Jing Wei
ErzahSins
Jing Wei
Level 152
God Stats
2W - 3L
1,789 SR
Queue Stats
51W - 45L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
XxMACKxX23
Kukulkan
Level 126
God Stats
20W - 14L
1,557 SR
Queue Stats
50W - 46L
1,437 Elo+
Solo
Team Averages
Level 112
1,560 SR
1,449 Elo+

VS

Team Averages
Level 100
1,485 SR
1,435 Elo+
Hera
Hera
Gandolf227
Hera
Level 94
God Stats
0W - 2L
1,508 SR
Queue Stats
106W - 108L
1,380 Elo+
Party 1
Izanami
Izanami
Lord_Kronos23
Izanami
Level 117
God Stats
0W - 2L
1,563 SR
Queue Stats
374W - 378L
1,484 Elo+
Solo
Xing Tian
Xing Tian
MisterGreen7
Xing Tian
Level 65
God Stats
64W - 65L
1,462 SR
Queue Stats
472W - 488L
1,392 Elo+
Solo
Vamana
Vamana
QuickHippo19
Vamana
Level 121
God Stats
0W - 2L
1,277 SR
Queue Stats
392W - 392L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
oTLOCK
Erlang Shen
Level 105
God Stats
29W - 18L
1,615 SR
Queue Stats
126W - 115L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Agito3232
Ganesha
14
0 / 8 / 6
8,455
423
4,931
18,223
18,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Deadkomet
Fenrir
19
8 / 3 / 4
11,660
583
9,469
14,922
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 5
9,977
499
9,093
14,496
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
ErzahSins
Jing Wei
18
3 / 2 / 1
10,313
516
6,555
11,864
4,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
XxMACKxX23
Kukulkan
18
9 / 4 / 4
11,591
580
18,313
11,486
5,057
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,564
428
5,033
12,831
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
2 / 2 / 0
8,131
407
3,537
8,146
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MisterGreen7
Xing Tian
16
5 / 2 / 5
10,391
520
8,801
14,550
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
14
2 / 5 / 5
9,092
455
10,262
19,392
16,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
oTLOCK
Erlang Shen
15
10 / 7 / 5
10,331
517
15,064
20,039
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
23
Kills
20
20
Deaths
23
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Agito3232
Ganesha
0
8
6
0.38
W
Fenrir
Deadkomet
Fenrir
8
3
4
3.33
W
3
3
5
1.83
W
Jing Wei
ErzahSins
Jing Wei
3
2
1
1.75
L
1
7
1
0.21
L
Izanami
2
2
0
1
L
Xing Tian
MisterGreen7
Xing Tian
5
2
5
3.75
L
Vamana
2
5
5
0.9
W
Kukulkan
XxMACKxX23
Kukulkan
9
4
4
2.75
L
Erlang Shen
oTLOCK
Erlang Shen
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,361
Damage
42,697
70,991
Taken
74,958
51,068
Mitigated
45,743
19,637
Healing
18,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Agito3232
Ganesha
4,931
514
201
845
18,223
18,183
969
3,147
15,076
27,189
0
W
Fenrir
Deadkomet
Fenrir
9,469
2,503
0
5,717
14,922
6,553
0
1,784
13,138
0
75,662
W
9,093
807
0
3,959
14,496
17,229
81
2,235
12,261
5,553
32,912
W
Jing Wei
ErzahSins
Jing Wei
6,555
5,962
0
7,198
11,864
4,046
3,765
3,066
8,798
0
80,453
L
5,033
1,445
314
3,660
12,831
4,092
890
3,952
8,879
55,155
0
L
Izanami
3,537
3,008
0
750
8,146
2,387
716
2,468
5,638
0
52,534
L
Xing Tian
MisterGreen7
Xing Tian
8,801
1,453
855
3,215
14,550
14,548
310
2,845
11,545
27,159
0
L
Vamana
10,262
5,525
0
6,164
19,392
16,553
1,915
8,802
9,876
0
44,005
W
Kukulkan
XxMACKxX23
Kukulkan
18,313
1,475
0
1,717
11,486
5,057
477
3,786
7,700
77,880
0
L
Erlang Shen
oTLOCK
Erlang Shen
15,064
9,749
0
3,140
20,039
8,163
68
6,962
12,486
0
68,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,996
Gold Earned
46,509
493
Minions Killed
396
0
Camps Cleared
0
1,890,936
Distance Traveled
1,662,005
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,455
423
11
1
0
370,812
5
W
Fenrir
11,660
583
126
6
0
406,372
0
W
Chaac
9,977
499
63
3
0
399,677
1
W
Jing Wei
10,313
516
137
7
0
345,568
6
L
Hera
8,564
428
95
5
0
336,123
2
L
Izanami
8,131
407
112
6
0
248,694
0
L
Xing Tian
10,391
520
30
2
0
370,954
2
L
Vamana
9,092
455
59
3
0
324,119
0
W
Kukulkan
11,591
580
156
8
0
368,507
1
L
Erlang Shen
10,331
517
100
5
0
382,115
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role