Player Matchup

Artio
Artio
AdeptDuchess178
Artio
Level 2
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 0L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
PhonicCashew59
Amaterasu
Level 50
God Stats
3W - 3L
1,517 SR
Queue Stats
22W - 23L
1,449 Elo+
Party 2
Fenrir
Fenrir
SicklyMonkey445
Fenrir
Level 17
God Stats
7W - 4L
1,237 SR
Queue Stats
29W - 25L
1,420 Elo+
Party 1
Zeus
Zeus
TruMenace1
Zeus
Level 59
God Stats
10W - 5L
1,609 SR
Queue Stats
193W - 191L
1,558 Elo+
Party 1
Anubis
Anubis
bdfszbadbg
Anubis
Level 10
God Stats
19W - 9L
1,682 SR
Queue Stats
24W - 23L
1,561 Elo+
Party 1
Team Averages
Level 28
1,548 SR
1,524 Elo+

VS

Team Averages
Level 27
1,549 SR
1,482 Elo+
Ra
Ra
Ms_Mini_13
Ra
Level 29
God Stats
14W - 10L
1,848 SR
Queue Stats
229W - 196L
1,532 Elo+
Solo
Heimdallr
Heimdallr
TenseLotus12835
Heimdallr
Level 26
God Stats
43W - 36L
1,465 SR
Queue Stats
45W - 39L
1,457 Elo+
Solo
Hachiman
Hachiman
TomentoseCrowd3
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,503 Elo+
Solo
Cerberus
Cerberus
gorey 57
Cerberus
Level 27
God Stats
47W - 27L
1,574 SR
Queue Stats
135W - 93L
1,546 Elo+
Solo
Cthulhu
Cthulhu
xBella20
Cthulhu
Level 24
God Stats
4W - 4L
1,357 SR
Queue Stats
4W - 6L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 14
9,826
893
1,935
10,261
7,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
PhonicCashew59
Amaterasu
17
1 / 1 / 18
10,345
940
6,437
11,271
7,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 6 / 15
10,893
990
6,574
12,490
6,158
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
15 / 1 / 11
13,772
1,252
29,512
7,507
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
bdfszbadbg
Anubis
19
12 / 5 / 15
13,078
1,189
26,045
17,044
7,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

204

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 9
10,487
953
14,378
15,563
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
TenseLotus12835
Heimdallr
17
3 / 12 / 6
10,647
968
14,735
19,677
5,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
17
10 / 6 / 3
13,088
1,190
17,503
18,785
4,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
gorey 57
Cerberus
17
0 / 2 / 11
11,195
1,018
5,208
19,328
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
xBella20
Cthulhu
15
0 / 2 / 4
8,827
802
1,026
3,286
1,188
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
31
Kills
14
14
Deaths
31
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
1
9
9
0.61
W
Amaterasu
PhonicCashew59
Amaterasu
1
1
18
10
W
3
6
15
1.75
L
Heimdallr
TenseLotus12835
Heimdallr
3
12
6
0.5
L
Hachiman
10
6
3
1.92
W
15
1
11
20.5
W
Anubis
bdfszbadbg
Anubis
12
5
15
3.9
L
Cerberus
gorey 57
Cerberus
0
2
11
2.75
L
Cthulhu
xBella20
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,503
Damage
52,850
58,573
Taken
76,639
31,338
Mitigated
30,796
14,386
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,935
0
53
557
10,261
7,633
0
3,797
6,464
6,552
0
L
14,378
1,764
1,624
1,728
15,563
5,064
0
10,056
5,507
40,961
0
W
Amaterasu
PhonicCashew59
Amaterasu
6,437
1,866
22
2,815
11,271
7,636
0
4,400
6,871
0
22,482
W
6,574
1,538
0
324
12,490
6,158
0
4,841
7,649
0
10,341
L
Heimdallr
TenseLotus12835
Heimdallr
14,735
10,413
0
0
19,677
5,434
0
16,859
2,818
0
38,517
L
Hachiman
17,503
11,467
0
1,959
18,785
4,721
0
13,980
4,805
0
45,188
W
29,512
2,450
0
366
7,507
2,184
0
1,846
5,661
57,267
0
W
Anubis
bdfszbadbg
Anubis
26,045
1,523
0
10,249
17,044
7,727
0
5,728
11,316
61,864
0
L
Cerberus
gorey 57
Cerberus
5,208
36
0
3,958
19,328
14,389
0
14,115
5,213
16,309
0
L
Cthulhu
xBella20
Cthulhu
1,026
0
247
0
3,286
1,188
0
2,482
804
7,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,914
Gold Earned
54,244
201
Minions Killed
217
4
Camps Cleared
7
1,033,923
Distance Traveled
767,877
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,826
893
9
1
0
164,456
0
L
Ra
10,487
953
67
6
0
170,756
0
W
Amaterasu
10,345
940
30
3
0
261,847
0
W
Fenrir
10,893
990
9
1
1
187,974
0
L
Heimdallr
10,647
968
62
6
1
143,571
0
L
Hachiman
13,088
1,190
54
5
5
201,285
2
W
Zeus
13,772
1,252
65
6
3
202,389
0
W
Anubis
13,078
1,189
88
8
0
217,257
3
L
Cerberus
11,195
1,018
23
2
1
214,999
0
L
Cthulhu
8,827
802
11
1
0
37,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role