Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cyber Malice
Artio
Level 156
God Stats
3W - 4L
1,598 SR
Queue Stats
205W - 177L
1,625 Elo+
Party 1
Poseidon
Poseidon
Mute Baby Rich
Poseidon
Level 153
God Stats
4W - 3L
1,597 SR
Queue Stats
200W - 194L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Synjia
Aphrodite
Level 160
God Stats
2W - 6L
1,620 SR
Queue Stats
319W - 320L
1,594 Elo+
Solo
Awilix
Awilix
lQueuel
Awilix
Level 120
God Stats
2W - 3L
1,722 SR
Queue Stats
188W - 192L
1,583 Elo+
Solo
Team Averages
Level 150
1,608 SR
1,572 Elo+

VS

Team Averages
Level 135
1,517 SR
1,607 Elo+
Yemoja
Yemoja
D3adDragon97
Yemoja
Level 104
God Stats
1W - 0L
1,637 SR
Queue Stats
34W - 25L
1,623 Elo+
Solo
Izanami
Izanami
Fowlest
Izanami
Level 154
God Stats
28W - 17L
1,675 SR
Queue Stats
1,731W - 1,748L
1,586 Elo+
Solo
Hercules
Hercules
Megalomaniac55
Hercules
Level 126
God Stats
1W - 1L
1,332 SR
Queue Stats
128W - 125L
1,617 Elo+
Solo
Poseidon
Poseidon
WillOfFear
Poseidon
Level 156
God Stats
5W - 5L
1,365 SR
Queue Stats
371W - 376L
1,598 Elo+
Solo
Cthulhu
Cthulhu
arcaneboss1
Cthulhu
Level 135
God Stats
6W - 5L
1,575 SR
Queue Stats
323W - 318L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 5 / 4
8,176
681
9,776
8,895
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 3 / 7
8,278
690
7,317
21,729
21,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
17
3 / 4 / 5
9,418
785
9,918
11,117
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Synjia
Aphrodite
14
1 / 4 / 7
8,083
674
4,757
8,913
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
lQueuel
Awilix
14
2 / 5 / 6
8,383
699
9,998
11,134
6,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 2 / 8
9,406
784
5,319
9,392
9,302
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fowlest
Izanami
15
3 / 3 / 14
9,654
805
17,561
9,020
4,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
15
4 / 3 / 9
9,440
787
9,044
16,946
19,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
WillOfFear
Poseidon
17
6 / 1 / 12
10,366
864
11,604
6,681
2,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
arcaneboss1
Cthulhu
18
5 / 1 / 14
10,752
896
11,257
12,644
14,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
10
Kills
21
21
Deaths
10
29
Assists
57
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
4
0.8
L
2
3
7
1.83
W
Yemoja
3
2
8
3.5
W
Izanami
Fowlest
Izanami
3
3
14
3.33
W
Hercules
4
3
9
2.83
L
Poseidon
3
4
5
1.38
L
Aphrodite
Synjia
Aphrodite
1
4
7
1.13
W
Poseidon
WillOfFear
Poseidon
6
1
12
12
W
Cthulhu
arcaneboss1
Cthulhu
5
1
14
12
L
Awilix
lQueuel
Awilix
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
54,785
61,788
Taken
54,683
41,997
Mitigated
50,233
30,494
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,776
634
0
1,027
8,895
3,625
0
4,252
4,505
19,159
0
L
7,317
171
4,971
8,585
21,729
21,834
0
8,526
12,734
11,013
0
W
Yemoja
5,319
710
7,748
781
9,392
9,302
829
6,715
2,435
8,706
0
W
Izanami
Fowlest
Izanami
17,561
8,897
1,009
999
9,020
4,045
2,678
5,129
3,790
0
37,313
W
Hercules
9,044
2,248
525
6,193
16,946
19,470
628
7,678
8,471
0
11,608
L
Poseidon
9,918
1,251
0
721
11,117
4,637
120
5,206
5,597
33,031
0
L
Aphrodite
Synjia
Aphrodite
4,757
177
10,230
3,845
8,913
5,369
0
4,578
4,093
15,359
0
W
Poseidon
WillOfFear
Poseidon
11,604
1,564
819
563
6,681
2,825
1,479
4,191
2,359
29,149
0
W
Cthulhu
arcaneboss1
Cthulhu
11,257
162
4,449
5,500
12,644
14,591
319
6,484
5,860
28,165
0
L
Awilix
lQueuel
Awilix
9,998
3,302
382
733
11,134
6,532
0
4,323
6,679
0
21,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
49,618
125
Minions Killed
139
0
Camps Cleared
0
1,084,984
Distance Traveled
1,131,005
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,176
681
18
2
0
206,065
5
L
Artio
8,278
690
10
1
0
233,607
1
W
Yemoja
9,406
784
20
2
0
216,201
0
W
Izanami
9,654
805
59
5
0
208,186
0
W
Hercules
9,440
787
4
0
0
236,055
1
L
Poseidon
9,418
785
50
4
0
227,700
1
L
Aphrodite
8,083
674
30
3
0
196,873
0
W
Poseidon
10,366
864
28
2
0
219,835
3
W
Cthulhu
10,752
896
28
2
0
250,728
3
L
Awilix
8,383
699
17
1
0
220,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role