Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ruck197
He Bo
Level 109
God Stats
9W - 11L
1,295 SR
Queue Stats
689W - 713L
1,334 Elo+
Solo
Cerberus
Cerberus
Void Greed
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,447 Elo+
Solo
Da Ji
Da Ji
Yung1rice
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 154L
1,358 Elo+
Solo
Team Averages
Level 103
1,459 SR
1,428 Elo+

VS

Team Averages
Level 77
1,422 SR
1,352 Elo+
Janus
Janus
Ash_Ketchem93
Janus
Level 124
God Stats
1W - 2L
1,519 SR
Queue Stats
172W - 199L
1,318 Elo+
Solo
Set
Set
PurpleWyrm
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,267 Elo+
Party 1
Ra
Ra
Sage Psylocke
Ra
Level 99
God Stats
0W - 3L
1,119 SR
Queue Stats
40W - 51L
1,346 Elo+
Party 1
Ratatoskr
Ratatoskr
Superarnold
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,396 Elo+
Party 1
Scylla
Scylla
TheHitt-Man
Scylla
Level 115
God Stats
4W - 3L
1,471 SR
Queue Stats
272W - 290L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
17 / 3 / 22
12,031
1,094
22,314
9,479
4,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
 
Sylvanus
16
2 / 4 / 34
9,627
875
7,008
16,584
17,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Ruck197
He Bo
18
12 / 2 / 19
10,980
998
11,796
8,283
4,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Void Greed
Cerberus
16
6 / 6 / 25
10,042
913
11,935
17,273
16,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Yung1rice
Da Ji
17
7 / 4 / 17
10,294
936
6,829
11,119
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
7,974
725
6,571
10,215
2,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 7 / 5
7,568
688
5,236
14,938
7,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 9 / 4
9,197
836
10,245
11,640
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Superarnold
Ratatoskr
16
2 / 9 / 9
9,290
845
8,904
14,574
9,781
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Scylla
14
7 / 11 / 4
9,626
875
9,034
14,281
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
43
44
Kills
16
19
Deaths
44
117
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
17
3
22
9.33
W
Sylvanus
 
Sylvanus
2
4
34
4.75
L
2
8
5
0.56
L
1
7
5
0.5
W
He Bo
Ruck197
He Bo
12
2
19
10.75
L
4
9
4
0.67
L
Ratatoskr
Superarnold
Ratatoskr
2
9
9
0.72
L
Scylla
7
11
4
0.82
W
Cerberus
Void Greed
Cerberus
6
6
25
3.08
W
Da Ji
Yung1rice
Da Ji
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,882
Damage
39,990
62,738
Taken
65,648
49,363
Mitigated
28,807
25,080
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
22,314
11,212
1,468
3,363
9,479
4,015
2,388
4,913
4,566
0
41,343
W
Sylvanus
 
Sylvanus
7,008
2,431
4,831
6,448
16,584
17,621
545
8,031
8,553
12,246
0
L
6,571
1,053
811
709
10,215
2,859
0
6,626
3,589
15,749
0
L
5,236
2,193
142
2,304
14,938
7,991
0
7,395
7,543
0
10,119
W
He Bo
Ruck197
He Bo
11,796
1,258
79
2,353
8,283
4,913
1,692
3,140
5,143
24,579
0
L
10,245
226
547
1,245
11,640
3,997
0
4,705
6,935
25,861
0
L
Ratatoskr
Superarnold
Ratatoskr
8,904
2,826
313
427
14,574
9,781
0
4,449
10,125
0
12,441
L
Scylla
9,034
1,310
271
638
14,281
4,179
0
7,564
6,717
15,348
0
W
Cerberus
Void Greed
Cerberus
11,935
1,027
361
3,223
17,273
16,117
672
5,485
11,788
23,827
0
W
Da Ji
Yung1rice
Da Ji
6,829
1,062
451
2,503
11,119
6,697
446
4,281
6,838
0
17,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
43,655
123
Minions Killed
82
0
Camps Cleared
0
988,822
Distance Traveled
814,444
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,031
1,094
27
2
0
206,127
3
W
Sylvanus
9,627
875
10
1
0
181,346
0
L
Janus
7,974
725
24
2
0
144,366
4
L
Set
7,568
688
10
1
0
159,142
0
W
He Bo
10,980
998
30
3
0
196,893
1
L
Ra
9,197
836
24
2
0
168,886
0
L
Ratatoskr
9,290
845
10
1
0
195,581
2
L
Scylla
9,626
875
14
1
0
146,469
0
W
Cerberus
10,042
913
44
4
0
193,866
0
W
Da Ji
10,294
936
12
1
0
210,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role