Player Matchup

Cliodhna
Cliodhna
Nepheliad
Cliodhna
Level 149
God Stats
17W - 10L
1,827 SR
Queue Stats
360W - 254L
1,744 Elo+
Party 2
Ullr
Ullr
Rimujo
Ullr
Level 160
God Stats
32W - 18L
1,671 SR
Queue Stats
432W - 275L
1,742 Elo+
Party 2
Amaterasu
Amaterasu
ipdnaeip
Amaterasu
Level 160
God Stats
12W - 6L
1,882 SR
Queue Stats
585W - 392L
1,734 Elo+
Party 2
Bacchus
Bacchus
needyunglebuff
Bacchus
Level 66
God Stats
12W - 5L
1,773 SR
Queue Stats
315W - 183L
1,671 Elo+
Party 2
Zhong Kui
Zhong Kui
notWarden
Zhong Kui
Level 148
God Stats
0W - 3L
1,749 SR
Queue Stats
412W - 303L
1,766 Elo+
Party 2
Team Averages
Level 137
1,781 SR
1,731 Elo+

VS

Team Averages
Level 138
1,640 SR
1,671 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
GothVampireHoe
Ganesha
Level 157
God Stats
2W - 3L
1,694 SR
Queue Stats
190W - 168L
1,650 Elo+
Solo
Olorun
Olorun
SandmanSam
Olorun
Level 159
God Stats
10W - 4L
1,864 SR
Queue Stats
439W - 236L
1,902 Elo+
Party 1
Thor
Thor
blunt
Thor
Level 156
God Stats
5W - 2L
1,640 SR
Queue Stats
639W - 448L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nepheliad
Cliodhna
15
3 / 5 / 4
8,924
558
11,262
10,401
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Rimujo
Ullr
15
1 / 4 / 0
8,404
525
5,965
9,438
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ipdnaeip
Amaterasu
15
7 / 6 / 3
9,376
586
11,502
14,123
8,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 2
7,097
444
5,525
16,678
16,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
notWarden
Zhong Kui
15
4 / 3 / 0
9,019
564
9,745
12,944
12,069
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
7 / 4 / 0
9,502
594
12,495
13,647
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
 
Nike
14
0 / 2 / 6
8,495
531
5,741
13,182
7,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 15
7,677
480
3,805
14,107
9,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
SandmanSam
Olorun
16
9 / 4 / 2
9,905
619
14,587
12,989
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
blunt
Thor
15
7 / 2 / 9
9,405
588
9,867
11,375
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
16
Kills
23
23
Deaths
16
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
4
0
1.75
W
Nike
 
Nike
0
2
6
1.5
W
0
4
15
1.88
L
Cliodhna
Nepheliad
Cliodhna
3
5
4
1
L
Ullr
Rimujo
Ullr
1
4
0
0.25
W
Olorun
SandmanSam
Olorun
9
4
2
2.5
W
Thor
blunt
Thor
7
2
9
5.75
L
Amaterasu
ipdnaeip
Amaterasu
7
6
3
1.42
L
1
5
2
0.4
L
Zhong Kui
notWarden
Zhong Kui
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,999
Damage
46,495
63,584
Taken
65,300
42,371
Mitigated
31,391
15,197
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,495
6,831
0
3,566
13,647
4,447
0
2,434
11,213
0
74,896
W
Nike
 
Nike
5,741
1,358
0
3,692
13,182
7,595
0
5,422
7,760
2,794
51,451
W
3,805
571
1,427
2,206
14,107
9,436
0
2,454
11,653
18,098
0
L
Cliodhna
Nepheliad
Cliodhna
11,262
523
0
354
10,401
3,531
792
4,374
6,027
0
63,913
L
Ullr
Rimujo
Ullr
5,965
2,125
0
2,137
9,438
2,042
0
258
9,180
0
58,168
W
Olorun
SandmanSam
Olorun
14,587
8,867
1,146
6,563
12,989
6,020
286
2,654
10,335
78,388
7,465
W
Thor
blunt
Thor
9,867
1,599
0
3,473
11,375
3,893
0
1,011
10,364
0
55,683
L
Amaterasu
ipdnaeip
Amaterasu
11,502
4,473
0
3,440
14,123
8,681
0
3,131
10,992
0
54,438
L
5,525
993
0
3,471
16,678
16,048
0
7,540
9,138
19,706
0
L
Zhong Kui
notWarden
Zhong Kui
9,745
2,423
0
5,795
12,944
12,069
61
1,514
11,430
44,452
7,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
44,984
436
Minions Killed
507
0
Camps Cleared
0
1,528,048
Distance Traveled
1,513,802
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,502
594
117
7
0
261,199
1
W
Nike
8,495
531
127
8
0
332,087
1
W
Ganesha
7,677
480
5
0
0
313,770
8
L
Cliodhna
8,924
558
112
7
0
323,511
5
L
Ullr
8,404
525
114
7
0
289,062
0
W
Olorun
9,905
619
165
10
0
286,038
5
W
Thor
9,405
588
93
6
0
320,708
4
L
Amaterasu
9,376
586
82
5
0
340,556
1
L
Bacchus
7,097
444
23
1
0
304,523
15
L
Zhong Kui
9,019
564
105
7
0
270,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role