Player Matchup

Kukulkan
Kukulkan
NotAdapt7
Kukulkan
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
19W - 12L
1,595 Elo+
Party 1
Chaac
Chaac
RTP Austin
Chaac
Level 48
God Stats
7W - 5L
1,545 SR
Queue Stats
34W - 16L
1,677 Elo+
Party 1
Vamana
Vamana
l0ll0l0ll0l
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,732 Elo+
Party 1
Team Averages
Level 60
1,594 SR
1,668 Elo+

VS

Team Averages
Level 97
1,461 SR
1,345 Elo+
Merlin
Merlin
Wickison
Merlin
Level 108
God Stats
11W - 13L
1,430 SR
Queue Stats
107W - 135L
1,354 Elo+
Party 2
Chaac
Chaac
dutchm5trchief
Chaac
Level 119
God Stats
10W - 13L
1,515 SR
Queue Stats
544W - 662L
1,332 Elo+
Solo
Neith
Neith
uhhlu
Neith
Level 65
God Stats
20W - 42L
1,436 SR
Queue Stats
118W - 155L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NotAdapt7
Kukulkan
12
2 / 0 / 8
8,156
741
6,666
3,776
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
7 / 0 / 9
8,978
816
7,263
9,110
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
13
11 / 0 / 7
9,975
907
13,445
12,894
10,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Wickison
Merlin
9
0 / 5 / 0
6,152
559
4,010
6,114
1,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 7 / 0
5,937
540
6,600
12,937
7,419
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
uhhlu
Neith
9
0 / 8 / 0
6,166
561
5,130
12,080
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
20
Kills
0
0
Deaths
20
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
NotAdapt7
Kukulkan
2
0
8
6
W
Chaac
7
0
9
11.5
L
Merlin
Wickison
Merlin
0
5
0
0
L
0
7
0
0
W
Vamana
11
0
7
14.5
L
Neith
uhhlu
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
15,740
25,780
Taken
31,131
16,733
Mitigated
13,013
14,874
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
NotAdapt7
Kukulkan
6,666
784
0
1,740
3,776
1,290
379
756
3,020
34,091
0
W
Chaac
7,263
1,501
642
5,532
9,110
5,211
708
2,027
7,083
0
23,665
L
Merlin
Wickison
Merlin
4,010
321
0
281
6,114
1,672
0
730
5,117
21,523
0
L
6,600
1,497
0
2,775
12,937
7,419
0
3,112
9,289
0
14,312
W
Vamana
13,445
8,550
285
6,675
12,894
10,232
1,043
1,954
10,940
0
36,042
L
Neith
uhhlu
Neith
5,130
1,885
119
2,562
12,080
3,922
0
2,906
8,828
0
15,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
18,255
143
Minions Killed
77
7
Camps Cleared
2
638,317
Distance Traveled
498,910
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,156
741
71
6
3
182,584
0
W
Chaac
8,978
816
43
4
2
234,391
1
L
Merlin
6,152
559
42
4
0
164,473
1
L
Chaac
5,937
540
12
1
1
170,326
2
W
Vamana
9,975
907
29
3
2
221,342
0
L
Neith
6,166
561
23
2
1
164,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role