Player Matchup

Kukulkan
Kukulkan
B I G MOMA8874
Kukulkan
Level 49
God Stats
4W - 2L
1,085 SR
Queue Stats
193W - 235L
1,216 Elo+
Party 3
Anubis
Anubis
B I G SAD3798
Anubis
Level 39
God Stats
6W - 2L
1,557 SR
Queue Stats
186W - 220L
1,270 Elo+
Party 3
Arachne
Arachne
Kiautani
Arachne
Level 40
God Stats
4W - 8L
1,329 SR
Queue Stats
14W - 34L
1,155 Elo+
Solo
Skadi
Skadi
monitor-tronado
Skadi
Level 47
God Stats
5W - 5L
1,508 SR
Queue Stats
123W - 191L
1,195 Elo+
Party 2
Fafnir
Fafnir
robot_frito
Fafnir
Level 46
God Stats
13W - 5L
1,576 SR
Queue Stats
137W - 186L
1,286 Elo+
Party 2
Team Averages
Level 44
1,411 SR
1,224 Elo+

VS

Team Averages
Level 46
1,356 SR
1,283 Elo+
Baron Samedi
Baron Samedi
GrimxFantasy
Baron Samedi
Level 47
God Stats
7W - 8L
1,458 SR
Queue Stats
86W - 133L
1,287 Elo+
Party 1
Achilles
Achilles
ImShiddinTTV
Achilles
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 164L
1,292 Elo+
Party 1
Yemoja
Yemoja
Magi Hat
Yemoja
Level 16
God Stats
3W - 2L
1,262 SR
Queue Stats
13W - 18L
1,211 Elo+
Party 1
Thanatos
Thanatos
MasterWolf2561
Thanatos
Level 43
God Stats
1W - 5L
1,057 SR
Queue Stats
60W - 72L
1,300 Elo+
Solo
Apollo
Apollo
Montage3229
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 135L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
5 / 6 / 3
11,318
539
11,887
14,546
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 8 / 3
11,170
532
14,159
17,304
6,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kiautani
Arachne
16
1 / 0 / 4
9,488
452
3,148
12,399
8,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
15 / 2 / 2
11,621
553
17,218
11,963
3,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
15
1 / 1 / 12
10,356
493
5,756
12,070
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimxFantasy
Baron Samedi
16
4 / 5 / 1
10,251
488
8,860
14,921
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
ImShiddinTTV
Achilles
17
7 / 3 / 3
11,143
531
15,025
15,616
13,210
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Magi Hat
Yemoja
14
0 / 5 / 2
9,046
431
6,097
11,803
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
15
5 / 6 / 1
9,620
458
5,670
15,035
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
14
1 / 10 / 2
8,553
407
8,346
18,228
6,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
29
Kills
17
17
Deaths
29
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
6
3
1.08
W
7
8
3
1.06
L
Baron Samedi
GrimxFantasy
Baron Samedi
4
5
1
0.9
L
Achilles
ImShiddinTTV
Achilles
7
3
3
2.83
W
Arachne
Kiautani
Arachne
1
0
4
3
L
Yemoja
Magi Hat
Yemoja
0
5
2
0.2
L
Thanatos
5
6
1
0.92
L
Apollo
1
10
2
0.2
W
15
2
2
8
W
Fafnir
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,168
Damage
43,998
68,282
Taken
75,603
39,156
Mitigated
42,931
18,075
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,887
696
99
2,136
14,546
4,976
46
5,405
8,762
74,151
0
W
14,159
947
0
7,283
17,304
6,833
618
1,423
15,831
60,077
0
L
Baron Samedi
GrimxFantasy
Baron Samedi
8,860
674
0
3,382
14,921
5,651
746
9,360
5,237
68,199
0
L
Achilles
ImShiddinTTV
Achilles
15,025
5,228
0
803
15,616
13,210
516
9,942
5,620
0
56,510
W
Arachne
Kiautani
Arachne
3,148
1,810
0
5,853
12,399
8,587
0
184
12,215
0
57,964
L
Yemoja
Magi Hat
Yemoja
6,097
1,946
1,003
1,816
11,803
10,946
275
3,075
8,728
38,724
0
L
Thanatos
5,670
2,016
0
9,932
15,035
6,502
254
4,755
10,130
0
57,205
L
Apollo
8,346
3,756
0
2,847
18,228
6,622
687
4,122
14,086
0
49,917
W
17,218
6,789
215
665
11,963
3,578
740
4,272
7,613
0
70,092
W
Fafnir
5,756
1,297
0
1,824
12,070
15,182
182
3,058
8,904
28,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,953
Gold Earned
48,613
491
Minions Killed
464
0
Camps Cleared
0
1,851,706
Distance Traveled
1,904,371
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,318
539
145
7
0
369,456
6
W
Anubis
11,170
532
97
5
0
297,911
5
L
Baron Samedi
10,251
488
113
5
0
374,650
5
L
Achilles
11,143
531
89
4
0
439,676
1
W
Arachne
9,488
452
108
5
0
398,828
0
L
Yemoja
9,046
431
70
3
0
337,230
0
L
Thanatos
9,620
458
99
5
0
399,880
0
L
Apollo
8,553
407
93
4
0
352,935
1
W
Skadi
11,621
553
114
5
0
372,519
0
W
Fafnir
10,356
493
27
1
0
412,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role