Player Matchup

Ymir
Ymir
AhhhSnap
Ymir
Level 25
God Stats
4W - 3L
1,721 SR
Queue Stats
25W - 19L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
Maosuh
Cabrakan
Level 29
God Stats
32W - 17L
1,605 SR
Queue Stats
94W - 75L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
MatauTatau
Sylvanus
Level 27
God Stats
8W - 5L
1,581 SR
Queue Stats
63W - 46L
1,588 Elo+
Party 1
Team Averages
Level 27
1,636 SR
1,557 Elo+

VS

Team Averages
Level 23
1,527 SR
1,620 Elo+
Kukulkan
Kukulkan
dale306
Kukulkan
Level 3
God Stats
0W - 2L
1,521 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
hideoustortilla
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
zzEP1CAxFALCA0xZ
Bellona
Level 23
God Stats
0W - 1L
1,559 SR
Queue Stats
8W - 2L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 2 / 13
11,468
675
8,120
17,899
19,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Maosuh
Cabrakan
16
14 / 2 / 8
13,438
790
27,465
16,021
12,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MatauTatau
Sylvanus
15
5 / 4 / 13
11,823
695
13,762
21,100
14,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
dale306
Kukulkan
12
0 / 13 / 3
9,210
542
8,882
13,709
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 5
10,506
618
11,535
18,249
19,716
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 7 / 2
12,852
756
23,869
28,625
35,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
8
8
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
13
5.25
W
Cabrakan
Maosuh
Cabrakan
14
2
8
9
W
Sylvanus
MatauTatau
Sylvanus
5
4
13
2.88
L
Kukulkan
dale306
Kukulkan
0
13
3
0.12
L
2
3
5
1.5
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,347
Damage
44,286
55,020
Taken
60,583
46,069
Mitigated
58,979
18,490
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,120
2,244
0
2,569
17,899
19,106
554
4,798
13,101
23,919
0
W
Cabrakan
Maosuh
Cabrakan
27,465
3,215
0
1,558
16,021
12,074
1,091
2,622
13,399
56,211
0
W
Sylvanus
MatauTatau
Sylvanus
13,762
4,904
7,349
7,014
21,100
14,889
405
1,784
19,316
36,459
7,677
L
Kukulkan
dale306
Kukulkan
8,882
1,052
21
42
13,709
3,420
33
11,813
1,896
34,678
0
L
11,535
6,112
812
5,924
18,249
19,716
178
14,922
3,327
0
23,441
L
23,869
8,567
847
2,778
28,625
35,843
160
20,535
8,090
0
42,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
32,568
155
Minions Killed
108
8
Camps Cleared
0
849,929
Distance Traveled
843,835
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,468
675
35
2
1
301,493
3
W
Cabrakan
13,438
790
57
3
6
299,476
0
W
Sylvanus
11,823
695
63
4
1
248,960
1
L
Kukulkan
9,210
542
55
3
0
251,753
1
L
Vamana
10,506
618
21
1
0
313,217
1
L
Bellona
12,852
756
32
2
0
278,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role