Player Matchup

Ne Zha
Ne Zha
Diamond III
Grim_72eeper
Ne Zha
Diamond III
Level 145
God Stats
1W - 1L
1,536 SR
Queue Stats
45W - 29L
2,016 MMR
Party 1
Scylla
Scylla
Diamond III
LokiScrub
Scylla
Diamond III
Level 157
God Stats
8W - 5L
1,700 SR
Queue Stats
72W - 43L
2,016 MMR
Party 1
Achilles
Achilles
Diamond IV
MistaWizz
Achilles
Diamond IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 55L
2,016 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,579 SR
2,016 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,582 SR
1,862 MMR
Fenrir
Fenrir
Platinum II
N1ghtSummon
Fenrir
Platinum II
Level 108
God Stats
18W - 10L
1,676 SR
Queue Stats
250W - 230L
1,972 MMR
Party 2
Kukulkan
Kukulkan
Gold V
QuickWin
Kukulkan
Gold V
Level 104
God Stats
0W - 1L
1,571 SR
Queue Stats
14W - 21L
1,838 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
piinkk_princ3ss
Kumbhakarna
Gold IV
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 43L
1,775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 6 / 8
15,224
564
17,094
23,283
15,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
LokiScrub
Scylla
20
7 / 0 / 10
17,266
639
30,232
18,208
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
MistaWizz
Achilles
20
10 / 2 / 7
17,662
654
38,681
32,854
38,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatMorgan Le FayGilgameshPersephoneOdin

VS

Bans
GaneshaAresAthenaGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 4 / 5
14,719
545
19,650
35,836
49,993
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
QuickWin
Kukulkan
19
4 / 10 / 3
15,878
588
21,701
27,183
13,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
piinkk_princ3ss
Kumbhakarna
16
1 / 4 / 7
15,406
571
10,052
37,867
55,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
8
8
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
6
8
0.83
W
Scylla
LokiScrub
Scylla
7
0
10
12
W
Achilles
MistaWizz
Achilles
10
2
7
6.75
L
Fenrir
3
4
5
1.38
L
Kukulkan
QuickWin
Kukulkan
4
10
3
0.55
L
Kumbhakarna
piinkk_princ3ss
Kumbhakarna
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,007
Damage
51,403
74,345
Taken
100,886
61,661
Mitigated
118,354
20,841
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
17,094
3,671
0
4,947
23,283
15,331
572
11,411
11,872
0
75,643
W
Scylla
LokiScrub
Scylla
30,232
2,592
315
6,437
18,208
7,777
1,662
8,179
10,029
98,118
0
W
Achilles
MistaWizz
Achilles
38,681
13,682
0
9,142
32,854
38,553
1,765
13,038
19,816
0
78,306
L
Fenrir
19,650
4,290
0
2,502
35,836
49,993
42
9,023
25,180
0
46,563
L
Kukulkan
QuickWin
Kukulkan
21,701
909
0
1,186
27,183
13,105
255
6,164
19,946
110,726
0
L
Kumbhakarna
piinkk_princ3ss
Kumbhakarna
10,052
825
0
6,863
37,867
55,256
0
14,019
21,990
26,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
46,003
294
Minions Killed
264
17
Camps Cleared
5
1,503,249
Distance Traveled
1,489,736
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,224
564
87
3
8
495,914
2
W
Scylla
17,266
639
144
5
5
495,193
9
W
Achilles
17,662
654
63
2
4
512,142
3
L
Fenrir
14,719
545
58
2
3
529,168
13
L
Kukulkan
15,878
588
180
7
1
441,712
2
L
Kumbhakarna
15,406
571
26
1
1
518,856
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role