Player Matchup

Ne Zha
Ne Zha
GloW PyroZz
Ne Zha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,358 Elo+
Party 1
Izanami
Izanami
I Capxne I
Izanami
Level 22
God Stats
15W - 19L
1,540 SR
Queue Stats
115W - 145L
1,364 Elo+
Party 3
Nemesis
Nemesis
RoninTtv
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,166 Elo+
Party 1
Scylla
Scylla
TheSassyKatie
Scylla
Level 69
God Stats
19W - 32L
1,507 SR
Queue Stats
500W - 577L
1,438 Elo+
Party 3
Artemis
Artemis
Tra1lBlaz3r
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,537 Elo+
Party 1
Team Averages
Level 62
1,509 SR
1,372 Elo+

VS

Team Averages
Level 75
1,466 SR
1,410 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Fox1107
Athena
Level 106
God Stats
6W - 6L
1,730 SR
Queue Stats
364W - 418L
1,523 Elo+
Party 2
Medusa
Medusa
MitchtheSnitch
Medusa
Level 68
God Stats
16W - 24L
1,471 SR
Queue Stats
144W - 210L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
contransfunc
Kukulkan
Level 29
God Stats
1W - 6L
1,335 SR
Queue Stats
30W - 73L
1,276 Elo+
Party 2
Chang'e
Chang'e
sorryImab0t9148
Chang'e
Level 48
God Stats
1W - 3L
1,293 SR
Queue Stats
33W - 42L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 2 / 16
9,854
493
5,343
11,276
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
I Capxne I
Izanami
20
5 / 2 / 9
12,426
621
12,045
12,124
4,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
RoninTtv
Nemesis
17
9 / 1 / 6
11,281
564
9,726
12,120
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 0 / 6
12,154
608
12,048
7,089
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Tra1lBlaz3r
Artemis
20
9 / 3 / 9
12,513
626
17,056
12,877
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 11 / 2
9,180
459
11,690
16,418
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Fox1107
Athena
12
0 / 7 / 3
8,149
407
3,765
20,924
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 6 / 1
10,265
513
5,241
13,600
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
contransfunc
Kukulkan
15
1 / 3 / 0
8,978
449
4,208
9,512
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 1
9,146
457
5,290
15,005
14,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
32
Kills
7
8
Deaths
32
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
11
2
0.18
L
Athena
Fox1107
Athena
0
7
3
0.21
W
Ne Zha
2
2
16
5
W
Izanami
I Capxne I
Izanami
5
2
9
4.75
L
2
6
1
0.42
W
Nemesis
RoninTtv
Nemesis
9
1
6
12
W
7
0
6
10
W
Artemis
Tra1lBlaz3r
Artemis
9
3
9
4.5
L
Kukulkan
contransfunc
Kukulkan
1
3
0
0.33
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,218
Damage
30,194
55,486
Taken
75,459
27,790
Mitigated
46,050
16,823
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,690
3,362
0
494
16,418
5,084
505
3,133
13,201
0
62,120
L
Athena
Fox1107
Athena
3,765
663
0
2,295
20,924
20,017
0
3,450
17,324
25,928
0
W
Ne Zha
5,343
1,288
0
1,745
11,276
10,550
319
2,268
9,008
0
23,341
W
Izanami
I Capxne I
Izanami
12,045
8,232
0
2,824
12,124
4,463
3,605
5,363
6,761
0
89,744
L
5,241
2,734
0
3,521
13,600
3,927
2,051
719
12,807
0
81,157
W
Nemesis
RoninTtv
Nemesis
9,726
5,185
0
4,635
12,120
4,607
0
2,752
9,368
0
66,744
W
12,048
1,103
457
3,318
7,089
2,737
743
2,267
4,822
90,167
0
W
Artemis
Tra1lBlaz3r
Artemis
17,056
9,047
0
3,844
12,877
5,433
2,496
1,684
11,193
0
105,744
L
Kukulkan
contransfunc
Kukulkan
4,208
114
0
2,809
9,512
2,845
144
3,000
6,300
53,464
0
L
5,290
289
482
6,314
15,005
14,177
0
1,237
13,708
45,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,228
Gold Earned
45,718
614
Minions Killed
493
0
Camps Cleared
0
1,963,931
Distance Traveled
1,772,202
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,180
459
105
5
0
388,139
1
L
Athena
8,149
407
45
2
0
390,647
6
W
Ne Zha
9,854
493
29
1
0
399,773
4
W
Izanami
12,426
621
167
8
0
381,852
1
L
Medusa
10,265
513
147
7
0
361,717
6
W
Nemesis
11,281
564
100
5
0
418,195
2
W
Scylla
12,154
608
151
8
0
406,739
10
W
Artemis
12,513
626
167
8
0
357,372
1
L
Kukulkan
8,978
449
110
6
0
315,009
5
L
Chang'e
9,146
457
86
4
0
316,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role