Player Matchup

Skadi
Skadi
Aka-0-Smoke
Skadi
Level 89
God Stats
8W - 3L
1,629 SR
Queue Stats
300W - 288L
1,601 Elo+
Party 3
Ymir
Ymir
GreatestKnown
Ymir
Level 40
God Stats
36W - 17L
1,723 SR
Queue Stats
137W - 102L
1,620 Elo+
Party 3
Cliodhna
Cliodhna
JTdaGreat40
Cliodhna
Level 145
God Stats
28W - 11L
1,709 SR
Queue Stats
1,126W - 1,057L
1,514 Elo+
Party 3
Fenrir
Fenrir
NuggyPuff
Fenrir
Level 117
God Stats
14W - 9L
1,625 SR
Queue Stats
521W - 578L
1,474 Elo+
Party 3
Kukulkan
Kukulkan
aka_littlegringo
Kukulkan
Level 125
God Stats
32W - 21L
1,609 SR
Queue Stats
441W - 387L
1,573 Elo+
Party 3
Team Averages
Level 103
1,659 SR
1,556 Elo+

VS

Team Averages
Level 62
1,507 SR
1,446 Elo+
Scylla
Scylla
Faus787878
Scylla
Level 105
God Stats
2W - 1L
1,871 SR
Queue Stats
243W - 240L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
NinjaKidd7
Hun Batz
Level 28
God Stats
0W - 1L
1,250 SR
Queue Stats
78W - 94L
1,440 Elo+
Party 1
Yemoja
Yemoja
PietroBatalha
Yemoja
Level 4
God Stats
1W - 2L
1,334 SR
Queue Stats
5W - 5L
1,261 Elo+
Party 2
Chiron
Chiron
mad hunter05
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,441 Elo+
Party 1
Vamana
Vamana
sconic99
Vamana
Level 70
God Stats
104W - 79L
1,580 SR
Queue Stats
107W - 85L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,225
548
8,027
5,016
1,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 1 / 10
7,778
519
4,502
8,925
7,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
JTdaGreat40
Cliodhna
15
12 / 1 / 5
9,617
641
11,877
7,885
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
NuggyPuff
Fenrir
13
3 / 3 / 3
7,888
526
7,393
10,355
6,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 5
9,765
651
5,114
5,385
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Faus787878
Scylla
14
2 / 3 / 0
8,427
562
2,454
7,483
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
NinjaKidd7
Hun Batz
9
0 / 8 / 0
6,128
409
448
10,321
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 6 / 1
6,117
408
667
10,319
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
11
1 / 3 / 0
6,533
436
3,349
7,932
2,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
sconic99
Vamana
13
4 / 5 / 0
8,115
541
11,055
14,659
13,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
25
Kills
7
7
Deaths
25
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Scylla
Faus787878
Scylla
2
3
0
0.67
W
2
1
10
7
W
Cliodhna
JTdaGreat40
Cliodhna
12
1
5
14.5
L
Hun Batz
NinjaKidd7
Hun Batz
0
8
0
0
W
Fenrir
NuggyPuff
Fenrir
3
3
3
1.5
L
0
6
1
0.08
W
4
2
5
3.25
L
Chiron
1
3
0
0.33
L
Vamana
sconic99
Vamana
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,913
Damage
17,973
37,566
Taken
50,714
20,646
Mitigated
26,030
9,853
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,027
4,055
0
1,459
5,016
1,718
654
156
4,860
0
69,097
L
Scylla
Faus787878
Scylla
2,454
110
0
2,471
7,483
2,097
0
2,555
4,928
56,569
0
W
4,502
1,480
0
1,439
8,925
7,828
0
1,215
7,440
26,804
0
W
Cliodhna
JTdaGreat40
Cliodhna
11,877
2,801
0
3,090
7,885
2,715
0
1,203
6,416
0
55,977
L
Hun Batz
NinjaKidd7
Hun Batz
448
111
0
1,513
10,321
3,245
0
397
9,924
0
31,917
W
Fenrir
NuggyPuff
Fenrir
7,393
1,269
0
2,392
10,355
6,226
0
1,482
7,990
0
31,200
L
667
411
571
1,071
10,319
5,268
0
2,723
7,596
7,808
0
W
5,114
1,203
0
1,473
5,385
2,159
0
2,056
3,213
82,899
0
L
Chiron
3,349
887
444
2,515
7,932
2,317
0
1,599
6,333
0
42,710
L
Vamana
sconic99
Vamana
11,055
2,926
0
4,480
14,659
13,103
0
2,342
12,317
10,751
34,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
35,320
502
Minions Killed
395
0
Camps Cleared
0
1,499,042
Distance Traveled
1,321,250
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,225
548
123
8
0
297,059
3
L
Scylla
8,427
562
129
9
0
280,025
4
W
Ymir
7,778
519
49
3
0
277,632
0
W
Cliodhna
9,617
641
90
6
0
339,619
0
L
Hun Batz
6,128
409
65
4
0
272,604
3
W
Fenrir
7,888
526
70
5
0
281,825
2
L
Yemoja
6,117
408
19
1
0
251,284
4
W
Kukulkan
9,765
651
170
11
0
302,907
5
L
Chiron
6,533
436
87
6
0
280,668
3
L
Vamana
8,115
541
95
6
0
236,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role