Player Matchup

Amaterasu
Amaterasu
PRADÖS
Amaterasu
Level 125
God Stats
3W - 4L
1,330 SR
Queue Stats
195W - 239L
1,422 Elo+
Party 1
Zeus
Zeus
fxndgdgkjgd
Zeus
Level 67
God Stats
4W - 4L
1,593 SR
Queue Stats
106W - 163L
1,417 Elo+
Party 1
Hera
Hera
lyndalucy05
Hera
Level 67
God Stats
7W - 7L
1,463 SR
Queue Stats
38W - 79L
1,353 Elo+
Party 1
Team Averages
Level 86
1,462 SR
1,397 Elo+

VS

Team Averages
Level 32
1,471 SR
1,362 Elo+
Ra
Ra
Bielzeraaaa
Ra
Level 27
God Stats
9W - 14L
1,486 SR
Queue Stats
87W - 92L
1,436 Elo+
Solo
Sobek
Sobek
LanaBananaG
Sobek
Level 61
God Stats
0W - 1L
1,427 SR
Queue Stats
20W - 39L
1,317 Elo+
Solo
Mulan
Mulan
Roden112
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PRADÖS
Amaterasu
17
11 / 3 / 7
13,601
716
20,046
32,937
32,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 6 / 5
13,200
695
33,103
14,531
5,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 10
12,113
638
12,343
12,398
4,747
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
12,010
632
17,017
19,867
8,128
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 6
12,169
640
9,186
25,488
40,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Roden112
Mulan
17
8 / 7 / 4
13,566
714
14,749
29,313
16,573
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
20
Kills
13
14
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
L
3
7
6
0.86
W
Amaterasu
PRADÖS
Amaterasu
11
3
7
4.83
L
Mulan
Roden112
Mulan
8
7
4
1.43
W
7
6
5
1.58
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,492
Damage
40,952
59,866
Taken
74,668
43,465
Mitigated
65,510
18,143
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,017
3,263
1,866
4,521
19,867
8,128
1,118
13,200
6,667
62,493
0
L
9,186
1,013
0
3,488
25,488
40,809
0
14,559
10,929
27,016
0
W
Amaterasu
PRADÖS
Amaterasu
20,046
8,039
0
10,158
32,937
32,962
982
13,864
18,493
1,300
57,040
L
Mulan
Roden112
Mulan
14,749
3,423
0
3,074
29,313
16,573
931
20,101
9,212
0
29,568
W
33,103
1,800
343
3,598
14,531
5,756
760
6,034
8,375
82,972
0
W
12,343
5,021
801
3,243
12,398
4,747
1,442
6,991
5,407
46,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
37,745
219
Minions Killed
157
9
Camps Cleared
4
1,011,381
Distance Traveled
909,551
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,010
632
101
5
3
311,506
4
L
Sobek
12,169
640
13
1
1
320,465
3
W
Amaterasu
13,601
716
28
1
4
380,570
0
L
Mulan
13,566
714
43
2
0
277,580
3
W
Zeus
13,200
695
108
6
1
302,629
3
W
Hera
12,113
638
83
4
4
328,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role