Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Akselan
Merlin
Level 122
God Stats
0W - 6L
1,104 SR
Queue Stats
466W - 518L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XeerDC
Morgan Le Fay
Level 106
God Stats
1W - 3L
1,464 SR
Queue Stats
159W - 154L
1,501 Elo+
Party 1
Team Averages
Level 109
1,356 SR
1,490 Elo+

VS

Team Averages
Level 78
1,577 SR
1,580 Elo+
Fenrir
Fenrir
DominoGhost
Fenrir
Level 55
God Stats
27W - 20L
1,499 SR
Queue Stats
53W - 35L
1,584 Elo+
Party 2
Vulcan
Vulcan
x2kdrums27x
Vulcan
Level 66
God Stats
13W - 7L
1,592 SR
Queue Stats
59W - 30L
1,613 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xTSALNAZx
Kumbhakarna
Level 113
God Stats
12W - 5L
1,641 SR
Queue Stats
57W - 43L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 6 / 4
6,425
643
5,493
14,001
8,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Akselan
Merlin
10
0 / 3 / 3
6,427
643
5,555
5,035
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
XeerDC
Morgan Le Fay
11
4 / 3 / 0
7,785
779
10,613
7,929
3,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 1 / 3
7,920
792
8,067
8,853
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
12
4 / 2 / 7
7,599
760
6,881
6,586
2,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
xTSALNAZx
Kumbhakarna
11
1 / 1 / 10
7,622
762
4,078
10,809
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
4
0.33
L
Merlin
Akselan
Merlin
0
3
3
0.5
W
Fenrir
7
1
3
8.5
L
Morgan Le Fay
XeerDC
Morgan Le Fay
4
3
0
1.33
W
Vulcan
4
2
7
3.75
W
Kumbhakarna
xTSALNAZx
Kumbhakarna
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
19,026
26,965
Taken
26,248
13,343
Mitigated
15,997
4,428
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,493
859
0
2,112
14,001
8,404
0
4,852
9,149
0
15,730
L
Merlin
Akselan
Merlin
5,555
416
0
0
5,035
1,794
126
2,171
2,864
16,787
0
W
Fenrir
8,067
3,290
0
992
8,853
3,480
615
5,198
3,329
0
25,050
L
Morgan Le Fay
XeerDC
Morgan Le Fay
10,613
1,851
325
1,991
7,929
3,145
101
3,936
3,993
24,376
0
W
Vulcan
6,881
1,717
0
57
6,586
2,457
128
5,102
1,434
24,152
0
W
Kumbhakarna
xTSALNAZx
Kumbhakarna
4,078
0
0
1,213
10,809
10,060
225
5,724
4,606
11,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,637
Gold Earned
23,141
107
Minions Killed
98
2
Camps Cleared
7
504,929
Distance Traveled
606,605
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,425
643
18
2
1
169,569
2
L
Merlin
6,427
643
45
5
1
177,298
3
W
Fenrir
7,920
792
38
4
7
196,807
0
L
Morgan Le Fay
7,785
779
44
4
0
158,062
2
W
Vulcan
7,599
760
46
5
0
198,405
2
W
Kumbhakarna
7,622
762
14
1
0
211,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role