Player Matchup

Ganesha
Ganesha
Bobo13247
Ganesha
Level 108
God Stats
7W - 13L
1,428 SR
Queue Stats
137W - 148L
1,407 Elo+
Party 3
Ullr
Ullr
GrimmSspite
Ullr
Level 49
God Stats
3W - 3L
1,559 SR
Queue Stats
107W - 144L
1,370 Elo+
Party 3
Hades
Hades
JettDawn99
Hades
Level 7
God Stats
0W - 2L
1,190 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 3
Arachne
Arachne
Mr Man18621
Arachne
Level 29
God Stats
0W - 5L
1,446 SR
Queue Stats
15W - 37L
1,274 Elo+
Party 3
Cthulhu
Cthulhu
RedderManzer
Cthulhu
Level 63
God Stats
12W - 15L
1,516 SR
Queue Stats
103W - 110L
1,393 Elo+
Party 3
Team Averages
Level 51
1,428 SR
1,372 Elo+

VS

Team Averages
Level 66
1,513 SR
1,540 Elo+
Xing Tian
Xing Tian
BigBirb_Kazan
Xing Tian
Level 107
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 3L
1,761 Elo+
Party 2
Hercules
Hercules
Jwalker9906
Hercules
Level 28
God Stats
4W - 6L
1,433 SR
Queue Stats
51W - 63L
1,426 Elo+
Party 1
Anubis
Anubis
Vol_Nation3
Anubis
Level 68
God Stats
16W - 10L
1,570 SR
Queue Stats
204W - 190L
1,514 Elo+
Party 1
Medusa
Medusa
strangeS0ul420
Medusa
Level 8
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
swishydj
Ratatoskr
Level 117
God Stats
1W - 0L
1,492 SR
Queue Stats
21W - 25L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bobo13247
Ganesha
14
0 / 8 / 7
9,662
439
10,638
17,721
12,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 5 / 2
9,612
437
7,749
14,364
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
12
1 / 13 / 1
8,133
370
6,826
19,329
6,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Mr Man18621
Arachne
15
2 / 7 / 1
9,578
435
6,172
16,674
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
RedderManzer
Cthulhu
18
5 / 4 / 1
11,610
528
12,120
18,308
19,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBirb_Kazan
Xing Tian
17
6 / 1 / 7
11,426
519
10,659
18,035
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Jwalker9906
Hercules
19
2 / 2 / 3
11,300
514
12,522
16,933
14,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
19
20 / 1 / 6
13,173
599
29,826
19,345
10,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 2
9,146
416
3,417
8,698
3,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
swishydj
Ratatoskr
17
6 / 5 / 2
10,751
489
8,122
14,268
6,490
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
37
37
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigBirb_Kazan
Xing Tian
6
1
7
9.5
L
Ganesha
Bobo13247
Ganesha
0
8
7
0.44
L
2
5
2
0.6
L
Hades
1
13
1
0.12
W
Hercules
Jwalker9906
Hercules
2
2
3
1.75
L
Arachne
Mr Man18621
Arachne
2
7
1
0.36
L
Cthulhu
RedderManzer
Cthulhu
5
4
1
1.38
W
Anubis
20
1
6
23
W
3
3
2
1.33
W
Ratatoskr
swishydj
Ratatoskr
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,505
Damage
64,546
86,396
Taken
77,279
48,264
Mitigated
53,327
16,294
Healing
28,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigBirb_Kazan
Xing Tian
10,659
928
1,312
3,309
18,035
19,124
490
3,028
15,007
58,012
0
L
Ganesha
Bobo13247
Ganesha
10,638
735
1,377
1,109
17,721
12,235
80
8,981
8,740
39,829
0
L
7,749
3,810
360
3,854
14,364
4,944
770
6,971
7,393
0
49,967
L
Hades
6,826
1,607
0
2,079
19,329
6,405
222
13,956
5,373
24,854
0
W
Hercules
Jwalker9906
Hercules
12,522
3,703
0
5,369
16,933
14,284
462
10,035
6,898
10,699
62,415
L
Arachne
Mr Man18621
Arachne
6,172
3,919
388
3,203
16,674
5,487
1,925
7,202
9,472
0
43,656
L
Cthulhu
RedderManzer
Cthulhu
12,120
742
389
3,535
18,308
19,193
435
6,147
12,161
69,263
0
W
Anubis
29,826
2,266
260
15,287
19,345
10,332
267
10,747
8,469
84,515
0
W
3,417
2,324
0
860
8,698
3,097
1,462
2,185
6,513
0
45,670
W
Ratatoskr
swishydj
Ratatoskr
8,122
2,615
0
2,194
14,268
6,490
516
3,865
10,403
0
79,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,595
Gold Earned
55,796
415
Minions Killed
564
0
Camps Cleared
0
1,906,754
Distance Traveled
1,967,671
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,426
519
71
3
0
380,793
3
L
Ganesha
9,662
439
29
1
0
441,836
10
L
Ullr
9,612
437
115
5
0
342,940
2
L
Hades
8,133
370
45
2
0
299,314
0
W
Hercules
11,300
514
142
6
0
392,752
2
L
Arachne
9,578
435
107
5
0
378,337
0
L
Cthulhu
11,610
528
119
5
0
444,327
5
W
Anubis
13,173
599
142
6
0
404,823
4
W
Medusa
9,146
416
81
4
0
375,407
0
W
Ratatoskr
10,751
489
128
6
0
413,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role