Player Matchup

Chronos
Chronos
 
Chronos
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
OptimalNaptime
Thoth
Level 29
God Stats
17W - 20L
1,478 SR
Queue Stats
88W - 86L
1,534 Elo+
Party 2
Medusa
Medusa
Ranvica99
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,538 Elo+
Party 2
Set
Set
TheOogieBoogie
Set
Level 89
God Stats
1W - 2L
1,458 SR
Queue Stats
78W - 70L
1,541 Elo+
Party 2
Team Averages
Level 57
1,487 SR
1,523 Elo+

VS

Team Averages
Level 60
1,491 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EZG771
Izanami
Level 47
God Stats
3W - 6L
1,549 SR
Queue Stats
256W - 236L
1,575 Elo+
Party 3
Thoth
Thoth
RawCookieDohh
Thoth
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 108L
1,500 Elo+
Party 1
Thor
Thor
StormShadowz5
Thor
Level 28
God Stats
1W - 4L
1,404 SR
Queue Stats
21W - 33L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 0 / 0
5,843
730
2,949
3,526
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
 
Cabrakan
7
0 / 2 / 0
4,299
537
368
3,265
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 2
5,385
673
1,579
2,114
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ranvica99
Medusa
8
1 / 0 / 0
4,294
537
2,294
1,897
539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 0 / 2
5,962
745
3,274
3,268
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 2
4,508
564
780
4,981
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
 
King Arthur
8
0 / 1 / 0
4,235
529
1,002
4,893
2,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
EZG771
Izanami
7
2 / 2 / 0
4,452
557
1,494
3,505
738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
3,948
494
1,680
3,712
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,699
462
881
3,149
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
9
Kills
2
2
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
0
2
W
Cabrakan
 
Cabrakan
0
2
0
0
L
Sobek
 
Sobek
0
1
2
1
L
King Arthur
 
King Arthur
0
1
0
0
L
Izanami
EZG771
Izanami
2
2
0
1
W
2
0
2
3
W
Medusa
Ranvica99
Medusa
1
0
0
1
L
0
4
0
0
L
0
2
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,464
Damage
5,837
14,070
Taken
20,240
4,388
Mitigated
7,434
7,229
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,949
1,249
0
1,749
3,526
940
450
261
3,223
34,204
0
W
Cabrakan
 
Cabrakan
368
137
0
984
3,265
1,388
0
552
2,713
3,657
0
L
Sobek
 
Sobek
780
230
0
2,457
4,981
2,428
0
300
4,681
6,947
0
L
King Arthur
 
King Arthur
1,002
187
0
250
4,893
2,793
0
2,436
2,457
0
16,094
L
Izanami
EZG771
Izanami
1,494
1,145
0
523
3,505
738
66
220
3,285
0
28,101
W
1,579
150
0
1,150
2,114
539
376
1,112
860
22,351
0
W
Medusa
Ranvica99
Medusa
2,294
925
0
877
1,897
539
0
168
1,729
0
25,299
L
1,680
202
0
480
3,712
842
0
1,772
1,940
13,452
0
L
881
307
0
1,142
3,149
633
0
320
2,829
0
8,398
W
3,274
1,611
0
2,469
3,268
982
0
163
3,085
0
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
20,842
246
Minions Killed
174
0
Camps Cleared
0
795,387
Distance Traveled
726,700
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,843
730
73
9
0
151,823
3
W
Cabrakan
4,299
537
8
1
0
146,250
2
L
Sobek
4,508
564
12
2
0
166,682
3
L
King Arthur
4,235
529
40
5
0
150,694
0
L
Izanami
4,452
557
71
9
0
151,845
2
W
Thoth
5,385
673
48
6
0
168,972
0
W
Medusa
4,294
537
46
6
0
142,540
2
L
Thoth
3,948
494
27
3
0
152,412
1
L
Thor
3,699
462
24
3
0
105,067
0
W
Set
5,962
745
71
9
0
185,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role