Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FeedJungleLol
Zhong Kui
Level 158
God Stats
7W - 9L
1,514 SR
Queue Stats
170W - 153L
1,556 Elo+
Party 1
Ullr
Ullr
Half A Chad
Ullr
Level 57
God Stats
10W - 12L
1,587 SR
Queue Stats
165W - 105L
1,592 Elo+
Party 1
Anubis
Anubis
ItsEddie32
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,639 Elo+
Solo
Danzaburou
Danzaburou
RichTickler15
Danzaburou
Level 127
God Stats
71W - 47L
1,655 SR
Queue Stats
674W - 629L
1,534 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,564 Elo+

VS

Team Averages
Level 142
1,539 SR
1,548 Elo+
Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AcidicPlayer381
Heimdallr
Level 125
God Stats
14W - 31L
1,397 SR
Queue Stats
769W - 720L
1,552 Elo+
Solo
Tiamat
Tiamat
PillsDoughboi
Tiamat
Level 128
God Stats
4W - 7L
1,463 SR
Queue Stats
250W - 216L
1,553 Elo+
Solo
Ra
Ra
ol xB3B0x lo
Ra
Level 159
God Stats
4W - 2L
1,796 SR
Queue Stats
373W - 367L
1,538 Elo+
Party 2
Odin
Odin
x Dekar x
Odin
Level 157
God Stats
3W - 3L
1,539 SR
Queue Stats
709W - 661L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 5 / 1
9,346
519
11,300
12,582
4,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
FeedJungleLol
Zhong Kui
13
0 / 4 / 2
8,047
447
7,245
14,699
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 2
9,215
512
8,884
13,128
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
ItsEddie32
Anubis
9
1 / 5 / 0
6,635
369
3,799
7,792
3,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RichTickler15
Danzaburou
14
1 / 6 / 0
8,485
471
7,426
14,216
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
9 / 1 / 6
10,562
587
10,166
14,720
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
AcidicPlayer381
Heimdallr
16
3 / 1 / 3
9,764
542
9,845
10,929
4,146
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 7
10,135
563
11,613
13,540
12,352
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 3 / 8
9,825
546
8,894
13,038
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
16
4 / 0 / 12
9,168
509
6,570
15,587
7,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
23
23
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
1
0.5
W
Mercury
 
Mercury
9
1
6
12
W
Heimdallr
AcidicPlayer381
Heimdallr
3
1
3
4.5
L
Zhong Kui
FeedJungleLol
Zhong Kui
0
4
2
0.25
L
2
3
2
1
L
Anubis
ItsEddie32
Anubis
1
5
0
0.2
W
3
1
7
6.5
L
Danzaburou
RichTickler15
Danzaburou
1
6
0
0.17
W
4
3
8
2.67
W
Odin
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,654
Damage
47,088
62,417
Taken
67,814
29,108
Mitigated
34,620
17,870
Healing
26,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,300
3,197
30
3,320
12,582
4,075
668
7,312
5,248
55,607
0
W
Mercury
 
Mercury
10,166
6,881
0
3,623
14,720
5,724
232
4,476
10,244
0
61,130
W
Heimdallr
AcidicPlayer381
Heimdallr
9,845
4,253
8
4,765
10,929
4,146
2,417
1,403
9,526
0
80,408
L
Zhong Kui
FeedJungleLol
Zhong Kui
7,245
1,067
0
3,605
14,699
12,406
132
5,467
8,852
34,363
0
L
8,884
4,040
0
4,829
13,128
5,157
0
3,501
9,399
0
67,183
L
Anubis
ItsEddie32
Anubis
3,799
154
0
1,961
7,792
3,090
0
2,035
5,617
26,334
0
W
11,613
1,193
0
5,355
13,540
12,352
285
6,403
7,137
63,761
0
L
Danzaburou
RichTickler15
Danzaburou
7,426
3,296
0
4,125
14,216
4,380
1,080
1,477
12,733
0
55,117
W
8,894
786
1,546
6,172
13,038
4,499
86
4,670
8,368
60,986
0
W
Odin
6,570
1,526
90
5,282
15,587
7,899
314
5,566
10,021
0
30,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
49,454
457
Minions Killed
510
0
Camps Cleared
0
1,511,262
Distance Traveled
1,872,460
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,346
519
100
6
0
291,496
1
W
Mercury
10,562
587
102
6
0
451,467
0
W
Heimdallr
9,764
542
130
7
0
316,034
0
L
Zhong Kui
8,047
447
64
4
0
315,983
6
L
Ullr
9,215
512
124
7
0
321,064
0
L
Anubis
6,635
369
53
3
0
212,425
4
W
Tiamat
10,135
563
119
7
0
326,492
2
L
Danzaburou
8,485
471
116
6
0
370,294
5
W
Ra
9,825
546
115
6
0
377,986
3
W
Odin
9,168
509
44
2
0
400,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role