Player Matchup

Odin
Odin
Aizakku_X
Odin
Level 56
God Stats
5W - 11L
1,238 SR
Queue Stats
288W - 335L
1,368 Elo+
Party 3
Horus
Horus
Sorax_gasai
Horus
Level 83
God Stats
17W - 16L
1,524 SR
Queue Stats
72W - 79L
1,447 Elo+
Solo
Apollo
Apollo
dagm19
Apollo
Level 58
God Stats
19W - 28L
1,406 SR
Queue Stats
384W - 419L
1,397 Elo+
Party 3
Hun Batz
Hun Batz
gandolftheok
Hun Batz
Level 69
God Stats
3W - 2L
1,486 SR
Queue Stats
188W - 230L
1,439 Elo+
Party 2
The Morrigan
The Morrigan
playjoshie222
The Morrigan
Level 68
God Stats
20W - 14L
1,575 SR
Queue Stats
165W - 178L
1,441 Elo+
Party 2
Team Averages
Level 67
1,446 SR
1,419 Elo+

VS

Team Averages
Level 78
1,464 SR
1,407 Elo+
Sol
Sol
InHerJungle
Sol
Level 100
God Stats
7W - 6L
1,601 SR
Queue Stats
249W - 265L
1,421 Elo+
Party 1
Discordia
Discordia
ItsHighNoot
Discordia
Level 64
God Stats
3W - 8L
1,250 SR
Queue Stats
101W - 106L
1,364 Elo+
Party 1
Osiris
Osiris
True iva
Osiris
Level 99
God Stats
2W - 6L
1,272 SR
Queue Stats
322W - 358L
1,449 Elo+
Party 1
Geb
Geb
dakotadog12
Geb
Level 61
God Stats
7W - 2L
1,622 SR
Queue Stats
8W - 7L
1,315 Elo+
Party 1
Nemesis
Nemesis
ocATHE
Nemesis
Level 67
God Stats
19W - 13L
1,576 SR
Queue Stats
315W - 312L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 3 / 1
5,452
545
2,919
7,316
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 5 / 2
5,137
514
2,221
9,778
4,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
dagm19
Apollo
8
1 / 3 / 0
5,195
520
1,892
5,203
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hun Batz
gandolftheok
Hun Batz
7
1 / 2 / 3
5,101
510
2,364
6,900
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
playjoshie222
The Morrigan
10
2 / 0 / 2
5,999
600
3,871
1,614
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,229
723
5,812
4,858
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
ItsHighNoot
Discordia
11
1 / 2 / 1
6,388
639
3,751
4,349
1,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
True iva
Osiris
11
2 / 1 / 1
6,575
658
4,334
4,776
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 1 / 7
6,439
644
3,716
5,687
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ocATHE
Nemesis
9
1 / 1 / 1
5,505
551
1,768
8,295
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
12
13
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
1
3
1
0.5
W
6
1
2
7
W
Discordia
ItsHighNoot
Discordia
1
2
1
0.75
L
1
5
2
0.4
W
Osiris
True iva
Osiris
2
1
1
2.5
L
Apollo
dagm19
Apollo
1
3
0
0.33
W
2
1
7
5.5
L
Hun Batz
gandolftheok
Hun Batz
1
2
3
1.25
W
Nemesis
ocATHE
Nemesis
1
1
1
1.5
L
The Morrigan
playjoshie222
The Morrigan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,267
Damage
19,381
30,811
Taken
27,965
10,010
Mitigated
12,239
9,280
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,919
1,046
0
2,634
7,316
2,237
0
1,392
5,924
0
21,681
W
5,812
3,406
0
2,953
4,858
1,153
2,416
0
4,858
49,631
0
W
Discordia
ItsHighNoot
Discordia
3,751
400
0
1,000
4,349
1,284
0
948
3,401
35,197
0
L
2,221
1,093
524
1,703
9,778
4,055
0
6,962
2,816
0
9,214
W
Osiris
True iva
Osiris
4,334
1,940
0
342
4,776
3,288
73
681
4,095
0
30,486
L
Apollo
dagm19
Apollo
1,892
245
29
1,263
5,203
1,219
0
3,083
2,120
0
20,457
W
3,716
667
0
1,791
5,687
4,172
420
724
4,963
12,396
0
L
Hun Batz
gandolftheok
Hun Batz
2,364
692
0
2,567
6,900
2,022
0
1,067
5,833
0
20,747
W
Nemesis
ocATHE
Nemesis
1,768
1,072
0
3,366
8,295
2,342
0
616
7,679
0
23,591
L
The Morrigan
playjoshie222
The Morrigan
3,871
917
0
560
1,614
477
0
775
839
27,678
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
32,136
210
Minions Killed
299
0
Camps Cleared
0
996,833
Distance Traveled
1,064,270
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,452
545
46
5
0
204,517
1
W
Sol
7,229
723
99
10
0
181,961
1
W
Discordia
6,388
639
70
7
0
197,133
0
L
Horus
5,137
514
17
2
0
192,704
0
W
Osiris
6,575
658
62
6
0
239,622
2
L
Apollo
5,195
520
37
4
0
222,012
4
W
Geb
6,439
644
14
1
0
212,381
0
L
Hun Batz
5,101
510
46
5
0
192,066
1
W
Nemesis
5,505
551
54
5
0
233,173
3
L
The Morrigan
5,999
600
64
6
0
185,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role