Player Matchup

Cliodhna
Cliodhna
COOLsTORYbRO36
Cliodhna
Level 89
God Stats
6W - 3L
1,457 SR
Queue Stats
404W - 438L
1,378 Elo+
Solo
Discordia
Discordia
Riboflavin13
Discordia
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
373W - 436L
1,379 Elo+
Party 1
Charybdis
Charybdis
TipTopJourneyMan
Charybdis
Level 82
God Stats
17W - 14L
1,442 SR
Queue Stats
389W - 455L
1,316 Elo+
Solo
Bellona
Bellona
WeepiestHorse43
Bellona
Level 113
God Stats
2W - 2L
1,495 SR
Queue Stats
61W - 72L
1,386 Elo+
Solo
Chaac
Chaac
zackasaurus77
Chaac
Level 99
God Stats
9W - 4L
1,496 SR
Queue Stats
276W - 327L
1,360 Elo+
Party 1
Team Averages
Level 97
1,478 SR
1,364 Elo+

VS

Team Averages
Level 90
1,426 SR
1,401 Elo+
Cliodhna
Cliodhna
FrostQueen1975
Cliodhna
Level 104
God Stats
7W - 6L
1,593 SR
Queue Stats
440W - 503L
1,362 Elo+
Party 2
Agni
Agni
ParkSlimeJr
Agni
Level 89
God Stats
14W - 8L
1,663 SR
Queue Stats
716W - 850L
1,478 Elo+
Solo
Bellona
Bellona
Trashieeee
Bellona
Level 69
God Stats
1W - 4L
1,062 SR
Queue Stats
255W - 309L
1,311 Elo+
Party 2
Terra
Terra
cofimaste313
Terra
Level 108
God Stats
2W - 8L
1,344 SR
Queue Stats
446W - 433L
1,335 Elo+
Solo
Skadi
Skadi
kakashyezio
Skadi
Level 81
God Stats
1W - 3L
1,467 SR
Queue Stats
16W - 15L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 0 / 4
5,598
560
2,556
6,068
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Riboflavin13
Discordia
11
5 / 1 / 0
6,548
655
3,808
3,543
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
10
3 / 3 / 3
6,060
606
5,398
6,052
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 3
5,211
521
6,412
5,882
5,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 0 / 0
5,906
591
3,332
8,143
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
2 / 2 / 0
5,681
568
2,896
5,733
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 1
4,586
459
1,133
3,895
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Trashieeee
Bellona
8
0 / 4 / 0
4,956
496
3,814
7,708
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 0
5,199
520
1,301
9,826
7,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 3 / 2
4,765
477
3,738
5,915
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
5
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
0
0
4
2
L
Cliodhna
2
2
0
1
L
0
3
1
0.17
W
Discordia
Riboflavin13
Discordia
5
1
0
5
W
Charybdis
3
3
3
1.5
L
Bellona
Trashieeee
Bellona
0
4
0
0
W
3
1
3
4.5
L
2
4
0
0.5
L
0
3
2
0.33
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
12,882
29,688
Taken
33,077
12,701
Mitigated
15,377
10,199
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
2,556
166
0
959
6,068
1,635
0
179
5,889
0
30,987
L
Cliodhna
2,896
171
0
1,906
5,733
1,668
0
1,706
3,801
0
28,489
L
1,133
230
0
869
3,895
1,165
0
1,820
1,857
15,105
1,630
W
Discordia
Riboflavin13
Discordia
3,808
351
0
1,685
3,543
999
440
858
2,685
33,716
0
W
Charybdis
5,398
2,757
0
1,005
6,052
1,598
0
448
5,604
0
36,612
L
Bellona
Trashieeee
Bellona
3,814
1,682
0
2,603
7,708
3,729
0
0
7,708
0
19,861
W
6,412
2,081
409
1,283
5,882
5,428
64
853
5,029
5,050
11,082
L
1,301
257
1,358
3,704
9,826
7,341
0
873
8,953
12,094
0
L
3,738
1,506
0
34
5,915
1,474
319
349
5,566
0
25,051
W
3,332
530
0
4,858
8,143
3,041
174
0
8,143
0
22,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
25,187
259
Minions Killed
225
0
Camps Cleared
0
926,640
Distance Traveled
895,095
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,598
560
65
7
0
217,233
1
L
Cliodhna
5,681
568
67
7
0
217,695
0
L
Agni
4,586
459
35
4
0
122,899
0
W
Discordia
6,548
655
70
7
0
189,348
3
W
Charybdis
6,060
606
65
7
0
158,975
1
L
Bellona
4,956
496
46
5
0
206,966
3
W
Bellona
5,211
521
23
2
0
192,945
1
L
Terra
5,199
520
26
3
0
190,324
2
L
Skadi
4,765
477
51
5
0
157,211
2
W
Chaac
5,906
591
36
4
0
168,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role