Player Matchup

Danzaburou
Danzaburou
AlphaPrime78839
Danzaburou
Level 125
God Stats
1W - 3L
1,378 SR
Queue Stats
221W - 217L
1,400 Elo+
Party 1
Ao Kuang
Ao Kuang
Craeg
Ao Kuang
Level 69
God Stats
10W - 14L
1,456 SR
Queue Stats
640W - 665L
1,429 Elo+
Party 2
Nox
Nox
DARKOnion98
Nox
Level 103
God Stats
1W - 2L
1,471 SR
Queue Stats
33W - 33L
1,408 Elo+
Solo
Artio
Artio
VvD4rk AngelvV
Artio
Level 107
God Stats
2W - 1L
1,684 SR
Queue Stats
161W - 160L
1,400 Elo+
Party 1
Freya
Freya
abigailrenee101
Freya
Level 27
God Stats
7W - 9L
1,458 SR
Queue Stats
157W - 190L
1,388 Elo+
Party 2
Team Averages
Level 86
1,490 SR
1,405 Elo+

VS

Team Averages
Level 77
1,428 SR
1,350 Elo+
He Bo
He Bo
Abaitment
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,382 Elo+
Solo
Pele
Pele
CaptSkoll
Pele
Level 121
God Stats
6W - 5L
1,631 SR
Queue Stats
346W - 353L
1,430 Elo+
Solo
Scylla
Scylla
Gagehussle
Scylla
Level 127
God Stats
0W - 1L
1,249 SR
Queue Stats
6W - 21L
1,253 Elo+
Solo
Geb
Geb
HereBeMimix
Geb
Level 37
God Stats
1W - 2L
1,262 SR
Queue Stats
154W - 149L
1,391 Elo+
Solo
Awilix
Awilix
cleitin_manivela
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaPrime78839
Danzaburou
15
6 / 5 / 11
9,642
964
11,567
11,573
4,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Craeg
Ao Kuang
17
9 / 4 / 14
10,603
1,060
16,376
14,605
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 18
9,133
913
10,000
8,952
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 11
9,144
914
4,763
19,317
13,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 10
8,522
852
3,663
7,643
2,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Abaitment
He Bo
15
4 / 6 / 7
8,720
872
12,752
13,911
6,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
16
7 / 4 / 3
9,205
921
10,066
9,499
3,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Gagehussle
Scylla
12
1 / 5 / 5
7,672
767
6,977
6,953
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 7
8,770
877
11,817
20,235
19,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 6
7,482
748
4,277
9,057
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
26
Kills
16
16
Deaths
26
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
Abaitment
He Bo
4
6
7
1.25
W
Danzaburou
AlphaPrime78839
Danzaburou
6
5
11
2.3
L
Pele
7
4
3
2.13
W
Ao Kuang
Craeg
Ao Kuang
9
4
14
4
W
3
3
18
4
L
Scylla
Gagehussle
Scylla
1
5
5
0.7
L
4
6
7
1.25
W
5
1
11
10.5
W
3
3
10
2.67
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
45,889
62,090
Taken
59,655
30,128
Mitigated
35,924
30,486
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Abaitment
He Bo
12,752
681
761
4,272
13,911
6,130
515
9,530
4,381
18,872
0
W
Danzaburou
AlphaPrime78839
Danzaburou
11,567
5,611
1,792
2,282
11,573
4,465
2,283
4,835
6,738
0
26,611
L
Pele
10,066
2,174
783
2,308
9,499
3,787
1,108
5,980
3,519
0
24,850
W
Ao Kuang
Craeg
Ao Kuang
16,376
3,815
1,828
5,856
14,605
5,890
1,347
7,937
6,668
28,744
0
W
10,000
1,340
867
1,768
8,952
3,659
113
5,077
3,875
19,417
0
L
Scylla
Gagehussle
Scylla
6,977
46
0
880
6,953
2,939
595
3,973
2,980
12,147
0
L
11,817
1,346
182
6,149
20,235
19,117
190
10,209
10,026
14,705
0
W
4,763
930
3,587
9,549
19,317
13,276
472
8,993
10,324
10,513
580
W
3,663
1,072
1,271
1,686
7,643
2,838
884
4,704
2,939
11,042
0
L
4,277
1,184
605
1,257
9,057
3,951
604
4,901
4,156
0
9,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
41,849
101
Minions Killed
64
0
Camps Cleared
0
989,141
Distance Traveled
831,152
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,720
872
12
1
0
162,695
2
W
Danzaburou
9,642
964
31
3
0
176,083
0
L
Pele
9,205
921
26
3
0
173,682
0
W
Ao Kuang
10,603
1,060
27
3
0
198,240
1
W
Nox
9,133
913
14
1
0
201,377
1
L
Scylla
7,672
767
11
1
0
143,081
0
L
Geb
8,770
877
4
0
0
185,063
0
W
Artio
9,144
914
18
2
0
213,005
0
W
Freya
8,522
852
11
1
0
200,436
0
L
Awilix
7,482
748
11
1
0
166,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role