Player Matchup

Ullr
Ullr
Gold III
Edwinb10
Ullr
Gold III
Level 158
God Stats
9W - 1L
2,015 SR
Queue Stats
20W - 4L
1,785 MMR
Party 1
Nox
Nox
Gold V
Mateopiers
Nox
Gold V
Level 127
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 3L
1,359 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Rowın
Sylvanus
Silver I
Level 69
God Stats
1W - 0L
1,747 SR
Queue Stats
18W - 4L
1,688 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,679 SR
1,611 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,557 SR
1,525 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Bronze III
HandsomeQueen
Sol
Bronze III
Level 78
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
powpowlini99
Ganesha
Bronze III
Level 81
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 2L
1,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
5 / 1 / 13
9,068
756
13,508
8,516
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 1 / 8
9,493
791
9,114
4,216
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Rowın
Sylvanus
14
5 / 0 / 13
10,012
834
5,372
10,915
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GilgameshOdinThothRamaPersephone

VS

Bans
GebHe BoScyllaTiamatAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 5 / 0
7,272
606
3,374
8,896
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 0
7,703
642
7,740
9,610
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
powpowlini99
Ganesha
10
0 / 7 / 1
7,466
622
1,997
15,544
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
18
Kills
2
2
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
W
Ullr
5
1
13
11.5
L
1
6
0
0.17
W
8
1
8
12
W
Sylvanus
Rowın
Sylvanus
5
0
13
11.5
L
Ganesha
powpowlini99
Ganesha
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
13,111
23,647
Taken
34,050
19,787
Mitigated
20,979
13,591
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,374
659
0
1,012
8,896
3,202
0
3,860
5,036
0
15,112
W
Ullr
13,508
5,745
0
1,553
8,516
3,817
2,047
4,744
3,772
0
44,213
L
7,740
2,581
0
1,887
9,610
2,858
0
3,559
6,051
32,159
0
W
9,114
1,230
113
1,079
4,216
1,820
568
1,860
2,356
23,306
0
W
Sylvanus
Rowın
Sylvanus
5,372
2,016
3,233
7,613
10,915
14,150
416
3,351
7,564
17,915
0
L
Ganesha
powpowlini99
Ganesha
1,997
302
0
1,297
15,544
14,919
0
7,334
8,210
9,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
22,441
119
Minions Killed
111
5
Camps Cleared
5
611,771
Distance Traveled
574,810
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,272
606
29
2
1
206,353
1
W
Ullr
9,068
756
64
5
1
195,867
3
L
Sol
7,703
642
79
7
4
174,492
0
W
Nox
9,493
791
42
4
3
223,430
4
W
Sylvanus
10,012
834
13
1
1
192,474
2
L
Ganesha
7,466
622
3
0
0
193,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role