Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Domi3797
Eset
Level 48
God Stats
2W - 1L
1,481 SR
Queue Stats
37W - 29L
1,494 Elo+
Solo
Hou Yi
Hou Yi
Handsystepdaddy
Hou Yi
Level 69
God Stats
5W - 1L
1,755 SR
Queue Stats
147W - 195L
1,433 Elo+
Party 2
Achilles
Achilles
Stand And Sit
Achilles
Level 87
God Stats
1W - 1L
1,267 SR
Queue Stats
115W - 123L
1,492 Elo+
Party 2
Ra
Ra
diyey
Ra
Level 103
God Stats
1W - 0L
1,540 SR
Queue Stats
187W - 171L
1,343 Elo+
Party 1
Team Averages
Level 87
1,509 SR
1,452 Elo+

VS

Team Averages
Level 84
1,455 SR
1,354 Elo+
Fafnir
Fafnir
BlueOrigins
Fafnir
Level 77
God Stats
3W - 5L
1,454 SR
Queue Stats
141W - 119L
1,491 Elo+
Party 3
Sobek
Sobek
Garrettisabeast
Sobek
Level 106
God Stats
12W - 9L
1,506 SR
Queue Stats
341W - 362L
1,447 Elo+
Solo
Neith
Neith
Grantaroo
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,171 Elo+
Solo
Athena
Athena
RusianGrlSmp
Athena
Level 108
God Stats
0W - 1L
1,318 SR
Queue Stats
167W - 172L
1,423 Elo+
Party 3
Chang'e
Chang'e
foreveraloner69
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 1 / 20
12,439
957
23,119
8,114
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
17
1 / 2 / 23
10,371
798
9,946
6,549
2,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 6 / 7
10,562
812
15,242
13,316
5,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Stand And Sit
Achilles
19
9 / 3 / 21
11,215
863
17,340
19,833
24,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
17
5 / 5 / 13
10,817
832
16,442
15,763
6,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 7 / 8
8,755
673
9,360
17,212
25,748
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 8 / 10
10,865
836
10,218
24,680
33,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Grantaroo
Neith
17
2 / 6 / 10
9,322
717
7,934
13,304
5,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
17
3 / 5 / 11
9,173
706
9,135
19,824
25,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 7 / 7
8,345
642
7,275
16,222
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
61
33
Kills
15
17
Deaths
33
84
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
20
19
L
Fafnir
3
7
8
1
W
Eset
1
2
23
6.25
L
6
8
10
1.38
L
Neith
Grantaroo
Neith
2
6
10
1.17
W
9
6
7
2.08
L
Athena
3
5
11
1.7
W
Achilles
Stand And Sit
Achilles
9
3
21
6.5
W
Ra
5
5
13
2.3
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,089
Damage
43,922
63,575
Taken
91,242
43,719
Mitigated
97,363
28,000
Healing
30,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,119
1,834
1,598
1,933
8,114
3,721
921
3,035
5,079
49,639
0
L
Fafnir
9,360
3,625
1,244
3,078
17,212
25,748
0
11,140
5,641
14,715
0
W
Eset
9,946
941
2,800
914
6,549
2,952
498
4,681
1,868
24,224
0
L
10,218
571
1,207
3,486
24,680
33,102
16
12,908
11,040
23,145
0
L
Neith
Grantaroo
Neith
7,934
2,648
0
2,495
13,304
5,951
0
6,345
6,721
0
26,480
W
15,242
5,210
1,736
2,164
13,316
5,991
2,329
7,106
6,210
0
22,351
L
Athena
9,135
3,033
1,826
2,584
19,824
25,953
0
11,057
7,957
14,024
0
W
Achilles
Stand And Sit
Achilles
17,340
2,466
2,065
6,324
19,833
24,229
664
11,935
7,898
0
20,684
W
Ra
16,442
2,021
3,818
4,648
15,763
6,826
463
9,231
6,532
32,824
0
L
7,275
788
8,904
5,202
16,222
6,609
0
7,000
8,809
17,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,404
Gold Earned
46,460
137
Minions Killed
99
0
Camps Cleared
0
1,205,071
Distance Traveled
1,087,746
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,439
957
43
3
0
250,992
2
L
Fafnir
8,755
673
7
1
0
186,890
0
W
Eset
10,371
798
24
2
0
250,543
1
L
Sobek
10,865
836
17
1
0
214,412
3
L
Neith
9,322
717
35
3
0
221,354
0
W
Hou Yi
10,562
812
20
2
0
188,706
0
L
Athena
9,173
706
5
0
0
235,525
0
W
Achilles
11,215
863
7
1
0
280,043
0
W
Ra
10,817
832
43
3
0
234,787
0
L
Chang'e
8,345
642
35
3
0
229,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role