Player Matchup

Hercules
Hercules
KarnYagami
Hercules
Level 45
God Stats
3W - 1L
1,570 SR
Queue Stats
203W - 250L
1,344 Elo+
Party 1
Nemesis
Nemesis
KlutchKash_YT
Nemesis
Level 47
God Stats
32W - 25L
1,426 SR
Queue Stats
236W - 281L
1,331 Elo+
Party 1
Discordia
Discordia
MARRANERAFOREVER
Discordia
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 117L
1,342 Elo+
Party 3
Ares
Ares
Raven_Tale
Ares
Level 45
God Stats
10W - 8L
1,123 SR
Queue Stats
229W - 294L
1,289 Elo+
Party 1
Hachiman
Hachiman
mdemarin
Hachiman
Level 70
God Stats
10W - 10L
1,441 SR
Queue Stats
309W - 339L
1,397 Elo+
Party 3
Team Averages
Level 50
1,412 SR
1,341 Elo+

VS

Team Averages
Level 60
1,517 SR
1,378 Elo+
Horus
Horus
ChapinMC
Horus
Level 87
God Stats
5W - 7L
1,638 SR
Queue Stats
122W - 130L
1,414 Elo+
Party 2
Izanami
Izanami
NoarBacK
Izanami
Level 36
God Stats
65W - 78L
1,440 SR
Queue Stats
118W - 161L
1,289 Elo+
Solo
Apollo
Apollo
SirMetatron
Apollo
Level 102
God Stats
9W - 3L
1,648 SR
Queue Stats
164W - 175L
1,444 Elo+
Party 2
Janus
Janus
Swayzeeny
Janus
Level 24
God Stats
18W - 27L
1,362 SR
Queue Stats
32W - 43L
1,337 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
almightyjeyce
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KarnYagami
Hercules
19
7 / 7 / 10
13,727
490
16,928
21,152
9,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
20
9 / 0 / 11
15,539
555
17,263
29,089
17,560
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
20
12 / 6 / 7
15,703
561
24,349
24,015
10,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 18
13,113
468
6,472
28,258
46,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
mdemarin
Hachiman
20
10 / 6 / 9
15,045
537
19,841
20,435
8,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChapinMC
Horus
16
6 / 7 / 7
12,353
441
11,515
33,834
39,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
NoarBacK
Izanami
20
7 / 10 / 3
14,179
506
13,311
21,653
9,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
7 / 4 / 5
13,454
481
27,611
22,622
12,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Swayzeeny
Janus
20
4 / 6 / 10
13,046
466
20,232
16,384
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
almightyjeyce
Morgan Le Fay
17
0 / 11 / 1
11,290
403
9,746
19,854
7,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
38
Kills
24
24
Deaths
38
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
ChapinMC
Horus
6
7
7
1.36
W
Hercules
KarnYagami
Hercules
7
7
10
1.71
W
Nemesis
9
0
11
14.5
W
Discordia
12
6
7
2.58
L
Izanami
NoarBacK
Izanami
7
10
3
0.85
W
0
5
18
1.8
L
Apollo
7
4
5
2.38
L
Janus
Swayzeeny
Janus
4
6
10
1.5
L
Morgan Le Fay
almightyjeyce
Morgan Le Fay
0
11
1
0.05
W
Hachiman
mdemarin
Hachiman
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,853
Damage
82,415
122,949
Taken
114,347
92,371
Mitigated
74,153
35,878
Healing
23,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ChapinMC
Horus
11,515
5,068
1,886
9,253
33,834
39,006
89
7,138
26,696
0
49,985
W
Hercules
KarnYagami
Hercules
16,928
7,518
0
4,746
21,152
9,550
0
5,650
15,502
0
54,796
W
Nemesis
17,263
6,307
0
9,325
29,089
17,560
734
7,705
21,384
0
102,625
W
Discordia
24,349
1,538
745
9,367
24,015
10,099
3,170
5,832
18,183
114,721
0
L
Izanami
NoarBacK
Izanami
13,311
6,684
0
2,493
21,653
9,472
433
9,755
11,898
0
89,330
W
6,472
541
0
4,201
28,258
46,615
685
5,277
22,981
30,806
0
L
Apollo
27,611
14,355
0
8,361
22,622
12,096
0
5,623
16,999
0
133,092
L
Janus
Swayzeeny
Janus
20,232
1,840
0
0
16,384
6,153
312
2,978
13,406
92,693
0
L
Morgan Le Fay
almightyjeyce
Morgan Le Fay
9,746
1,368
0
1,312
19,854
7,426
2,374
5,327
14,527
56,079
0
W
Hachiman
mdemarin
Hachiman
19,841
15,357
734
6,760
20,435
8,547
5,605
5,771
14,664
0
144,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,127
Gold Earned
64,322
621
Minions Killed
628
0
Camps Cleared
0
2,625,265
Distance Traveled
2,334,998
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,353
441
68
2
0
502,150
5
W
Hercules
13,727
490
70
3
0
528,265
1
W
Nemesis
15,539
555
163
6
0
587,523
0
W
Discordia
15,703
561
166
6
0
465,526
1
L
Izanami
14,179
506
163
6
0
401,107
2
W
Ares
13,113
468
27
1
0
528,344
4
L
Apollo
13,454
481
160
6
0
555,364
0
L
Janus
13,046
466
135
5
0
495,676
0
L
Morgan Le Fay
11,290
403
102
4
0
380,701
0
W
Hachiman
15,045
537
195
7
0
515,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role