Player Matchup

Sol
Sol
KrAzE4o8
Sol
Level 108
God Stats
7W - 7L
1,617 SR
Queue Stats
606W - 543L
1,642 Elo+
Party 2
Chernobog
Chernobog
KyroSatoru
Chernobog
Level 157
God Stats
5W - 4L
1,623 SR
Queue Stats
417W - 376L
1,645 Elo+
Solo
Ymir
Ymir
SpartanKing5
Ymir
Level 100
God Stats
6W - 8L
1,539 SR
Queue Stats
517W - 428L
1,711 Elo+
Solo
Gilgamesh
Gilgamesh
aDDrill
Gilgamesh
Level 88
God Stats
9W - 5L
1,755 SR
Queue Stats
397W - 368L
1,622 Elo+
Party 2
King Arthur
King Arthur
juanfelopezp
King Arthur
Level 109
God Stats
15W - 12L
1,597 SR
Queue Stats
523W - 517L
1,603 Elo+
Solo
Team Averages
Level 112
1,626 SR
1,645 Elo+

VS

Team Averages
Level 140
1,575 SR
1,657 Elo+
Odin
Odin
Earthwormy
Odin
Level 143
God Stats
0W - 2L
1,334 SR
Queue Stats
136W - 116L
1,646 Elo+
Party 1
Vulcan
Vulcan
Heyitsthatguy89
Vulcan
Level 155
God Stats
22W - 16L
1,583 SR
Queue Stats
303W - 261L
1,638 Elo+
Solo
Bakasura
Bakasura
SuperDuperDrew1
Bakasura
Level 136
God Stats
80W - 61L
1,661 SR
Queue Stats
206W - 198L
1,646 Elo+
Solo
Anhur
Anhur
XxDodiMasterxX
Anhur
Level 147
God Stats
9W - 5L
1,875 SR
Queue Stats
473W - 421L
1,693 Elo+
Solo
Athena
Athena
killerkenny69
Athena
Level 120
God Stats
1W - 3L
1,421 SR
Queue Stats
82W - 65L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,616
692
5,032
4,249
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
KyroSatoru
Chernobog
12
1 / 0 / 3
6,893
627
2,977
5,143
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 5
6,045
550
2,585
7,397
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
aDDrill
Gilgamesh
12
2 / 0 / 5
6,620
602
4,230
5,209
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
juanfelopezp
King Arthur
11
1 / 2 / 1
6,664
606
3,725
7,052
4,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,527
502
1,178
6,502
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,905
537
2,397
5,306
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
12
2 / 2 / 0
6,951
632
4,397
8,214
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 1 / 0
5,652
514
4,656
4,839
1,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,568
415
1,536
7,311
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
14
Kills
2
2
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
0
0
W
7
0
2
8
W
Chernobog
KyroSatoru
Chernobog
1
0
3
2.5
W
3
0
5
5.5
L
Bakasura
2
2
0
1
L
0
1
0
0
W
Gilgamesh
aDDrill
Gilgamesh
2
0
5
4.5
W
King Arthur
juanfelopezp
King Arthur
1
2
1
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
14,164
29,050
Taken
32,172
13,123
Mitigated
11,986
13,369
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,178
446
0
1,394
6,502
2,467
0
1,685
4,817
0
32,976
L
2,397
608
0
1,107
5,306
1,728
0
2,250
3,056
37,348
0
W
5,032
1,532
0
3,645
4,249
1,536
0
988
3,157
49,188
6,249
W
Chernobog
KyroSatoru
Chernobog
2,977
1,849
0
2,795
5,143
1,011
0
494
4,649
0
41,772
W
2,585
997
272
2,817
7,397
3,737
0
2,195
5,140
10,473
0
L
Bakasura
4,397
2,279
0
3,308
8,214
4,032
0
235
7,979
0
35,117
L
4,656
2,854
0
1,411
4,839
1,030
0
788
4,051
0
34,393
W
Gilgamesh
aDDrill
Gilgamesh
4,230
1,223
0
2,450
5,209
2,432
0
375
4,834
0
45,653
W
King Arthur
juanfelopezp
King Arthur
3,725
581
0
1,390
7,052
4,407
0
0
5,937
0
41,527
L
1,536
665
0
458
7,311
2,729
0
2,356
4,955
10,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
28,603
420
Minions Killed
376
0
Camps Cleared
0
1,094,567
Distance Traveled
1,015,937
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,527
502
71
6
0
210,751
5
L
Vulcan
5,905
537
91
8
0
198,630
2
W
Sol
7,616
692
109
10
0
207,608
4
W
Chernobog
6,893
627
95
9
0
202,395
3
W
Ymir
6,045
550
21
2
0
218,410
3
L
Bakasura
6,951
632
111
10
0
229,245
4
L
Anhur
5,652
514
83
8
0
188,566
6
W
Gilgamesh
6,620
602
90
8
0
243,300
4
W
King Arthur
6,664
606
105
10
0
222,854
1
L
Athena
4,568
415
20
2
0
188,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role