Player Matchup

Chaac
Chaac
AimzRivers
Chaac
Level 61
God Stats
6W - 6L
1,183 SR
Queue Stats
82W - 114L
1,202 Elo+
Party 2
Janus
Janus
Phones96
Janus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 188L
1,309 Elo+
Solo
Cliodhna
Cliodhna
drassosa
Cliodhna
Level 45
God Stats
1W - 1L
1,602 SR
Queue Stats
21W - 28L
1,080 Elo+
Party 2
Cthulhu
Cthulhu
ferrisrafraw
Cthulhu
Level 87
God Stats
6W - 9L
1,440 SR
Queue Stats
162W - 169L
1,360 Elo+
Solo
Cernunnos
Cernunnos
lll AS1AN lll
Cernunnos
Level 61
God Stats
10W - 6L
1,697 SR
Queue Stats
73W - 91L
1,406 Elo+
Solo
Team Averages
Level 64
1,484 SR
1,271 Elo+

VS

Team Averages
Level 82
1,470 SR
1,370 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Stroke_NODAMB
Sol
Level 87
God Stats
17W - 10L
1,658 SR
Queue Stats
244W - 222L
1,371 Elo+
Party 1
Da Ji
Da Ji
User9744782-
Da Ji
Level 49
God Stats
3W - 6L
1,350 SR
Queue Stats
243W - 269L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
abi05-noCJugar
Nu Wa
Level 46
God Stats
43W - 38L
1,439 SR
Queue Stats
201W - 218L
1,342 Elo+
Party 1
Sobek
Sobek
d87fresh
Sobek
Level 78
God Stats
21W - 33L
1,403 SR
Queue Stats
500W - 597L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 2 / 0
5,809
528
4,418
8,280
4,393
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Phones96
Janus
9
0 / 3 / 0
5,592
508
2,963
5,446
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
drassosa
Cliodhna
8
0 / 2 / 0
5,053
459
1,843
5,964
1,500
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ferrisrafraw
Cthulhu
8
1 / 3 / 0
4,909
446
3,446
10,967
4,849
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
lll AS1AN lll
Cernunnos
9
0 / 4 / 1
5,081
462
4,273
6,890
1,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 1 / 0
6,453
587
5,497
7,155
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 0 / 2
6,901
627
7,853
7,597
2,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 1
6,105
555
1,849
4,066
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
6,957
632
6,245
4,718
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
d87fresh
Sobek
10
0 / 1 / 6
6,104
555
2,670
9,368
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
0
3
L
Chaac
1
2
0
0.5
L
Janus
Phones96
Janus
0
3
0
0
W
5
0
2
6
W
3
0
1
3.5
W
3
0
2
4
W
Sobek
d87fresh
Sobek
0
1
6
3
L
Cliodhna
drassosa
Cliodhna
0
2
0
0
L
Cthulhu
ferrisrafraw
Cthulhu
1
3
0
0.33
L
Cernunnos
lll AS1AN lll
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
24,114
37,547
Taken
32,904
14,052
Mitigated
13,355
7,848
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,497
2,181
0
4,123
7,155
2,429
0
746
6,351
0
33,875
L
Chaac
4,418
696
0
2,295
8,280
4,393
636
1,459
6,512
1,212
29,711
L
Janus
Phones96
Janus
2,963
227
0
620
5,446
1,417
0
1,675
3,551
32,475
0
W
7,853
4,015
209
5,560
7,597
2,234
2,570
1,935
5,628
47,929
0
W
1,849
11
0
783
4,066
1,652
0
372
3,654
0
31,045
W
6,245
1,116
0
707
4,718
1,550
942
816
3,842
38,193
0
W
Sobek
d87fresh
Sobek
2,670
190
0
4,198
9,368
5,490
150
2,535
6,693
16,058
0
L
Cliodhna
drassosa
Cliodhna
1,843
0
81
1,274
5,964
1,500
0
1,593
4,185
0
23,452
L
Cthulhu
ferrisrafraw
Cthulhu
3,446
199
132
1,721
10,967
4,849
29
6,268
4,524
17,606
0
L
Cernunnos
lll AS1AN lll
Cernunnos
4,273
2,406
0
1,725
6,890
1,893
0
4,773
2,007
0
26,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
32,520
263
Minions Killed
311
0
Camps Cleared
0
1,009,256
Distance Traveled
1,131,916
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,453
587
76
7
0
210,566
5
L
Chaac
5,809
528
62
6
0
214,420
0
L
Janus
5,592
508
68
6
0
192,544
0
W
Sol
6,901
627
72
7
0
210,804
2
W
Da Ji
6,105
555
60
5
0
267,193
0
W
Nu Wa
6,957
632
70
6
0
208,851
0
W
Sobek
6,104
555
33
3
0
234,502
1
L
Cliodhna
5,053
459
52
5
0
208,689
3
L
Cthulhu
4,909
446
21
2
0
194,854
2
L
Cernunnos
5,081
462
60
5
0
198,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role