Player Matchup

Neith
Neith
Blackcat1024
Neith
Level 26
God Stats
13W - 10L
1,550 SR
Queue Stats
72W - 83L
1,425 Elo+
Party 1
Ra
Ra
ImmortalNinja18
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,419 Elo+
Party 2
Erlang Shen
Erlang Shen
JusJerry
Erlang Shen
Level 102
God Stats
3W - 2L
1,587 SR
Queue Stats
137W - 128L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
WaterCoomWolf
Ao Kuang
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
40W - 48L
1,478 Elo+
Party 2
Olorun
Olorun
yxngplague
Olorun
Level 107
God Stats
2W - 0L
1,488 SR
Queue Stats
33W - 42L
1,443 Elo+
Party 2
Team Averages
Level 74
1,482 SR
1,451 Elo+

VS

Team Averages
Level 52
1,579 SR
1,517 Elo+
Nu Wa
Nu Wa
OGbrainlet
Nu Wa
Level 29
God Stats
1W - 1L
1,812 SR
Queue Stats
13W - 9L
1,576 Elo+
Party 3
Ymir
Ymir
ResDes0
Ymir
Level 5
God Stats
6W - 2L
1,404 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 3
Charybdis
Charybdis
Vestpole
Charybdis
Level 117
God Stats
1W - 1L
1,308 SR
Queue Stats
56W - 36L
1,526 Elo+
Party 3
Kukulkan
Kukulkan
Zamuro
Kukulkan
Level 44
God Stats
1W - 6L
1,529 SR
Queue Stats
103W - 125L
1,493 Elo+
Solo
Horus
Horus
itzDefekt
Horus
Level 67
God Stats
5W - 1L
1,842 SR
Queue Stats
52W - 40L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 21
12,759
1,063
22,773
15,482
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
2 / 5 / 13
11,223
935
7,249
12,415
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
JusJerry
Erlang Shen
20
13 / 1 / 23
14,889
1,241
21,637
24,662
25,135
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
WaterCoomWolf
Ao Kuang
20
13 / 2 / 19
14,400
1,200
18,139
16,695
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
yxngplague
Olorun
20
8 / 5 / 29
13,632
1,136
40,070
19,869
12,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

177

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
4 / 9 / 6
12,437
1,036
23,307
24,151
9,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
ResDes0
Ymir
18
3 / 9 / 7
12,338
1,028
13,897
31,133
42,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Vestpole
Charybdis
18
4 / 6 / 5
11,860
988
20,366
16,998
7,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Zamuro
Kukulkan
18
0 / 11 / 7
11,019
918
10,549
19,469
8,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
itzDefekt
Horus
19
2 / 5 / 9
11,999
1,000
12,817
24,618
38,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
47
39
Kills
13
13
Deaths
40
105
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
21
13.5
W
2
5
13
1.7
W
Erlang Shen
JusJerry
Erlang Shen
13
1
23
24.5
L
Nu Wa
4
9
6
0.78
L
Ymir
ResDes0
Ymir
3
9
7
0.72
L
Charybdis
Vestpole
Charybdis
4
6
5
1.08
W
Ao Kuang
WaterCoomWolf
Ao Kuang
13
2
19
11.25
L
Kukulkan
Zamuro
Kukulkan
0
11
7
0.32
L
Horus
itzDefekt
Horus
2
5
9
1.3
W
Olorun
yxngplague
Olorun
8
5
29
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,868
Damage
80,936
89,123
Taken
116,369
55,648
Mitigated
106,649
26,301
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,773
11,617
0
2,065
15,482
6,296
0
10,249
5,233
0
66,457
W
7,249
1,593
65
1,281
12,415
4,368
0
7,446
4,969
19,342
0
W
Erlang Shen
JusJerry
Erlang Shen
21,637
8,127
0
7,637
24,662
25,135
0
10,207
14,455
11,884
31,057
L
Nu Wa
23,307
8,273
0
1,699
24,151
9,935
0
16,032
8,119
37,698
0
L
Ymir
ResDes0
Ymir
13,897
1,608
0
776
31,133
42,527
0
15,554
15,579
31,953
0
L
Charybdis
Vestpole
Charybdis
20,366
13,822
0
1,417
16,998
7,126
0
8,637
8,361
0
46,979
W
Ao Kuang
WaterCoomWolf
Ao Kuang
18,139
6,296
0
4,771
16,695
7,071
0
8,178
8,517
31,438
2,773
L
Kukulkan
Zamuro
Kukulkan
10,549
1,150
591
509
19,469
8,598
0
11,640
7,829
49,077
0
L
Horus
itzDefekt
Horus
12,817
5,933
4,472
6,476
24,618
38,463
0
12,551
12,067
0
19,986
W
Olorun
yxngplague
Olorun
40,070
23,937
1,628
8,854
19,869
12,778
0
11,673
8,196
66,781
6,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,903
Gold Earned
59,653
274
Minions Killed
227
12
Camps Cleared
3
1,119,832
Distance Traveled
1,038,238
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,759
1,063
106
9
0
215,886
0
W
Ra
11,223
935
26
2
0
199,512
0
W
Erlang Shen
14,889
1,241
37
3
3
249,528
0
L
Nu Wa
12,437
1,036
24
2
2
227,050
0
L
Ymir
12,338
1,028
41
3
0
194,623
0
L
Charybdis
11,860
988
61
5
1
169,519
0
W
Ao Kuang
14,400
1,200
20
2
7
267,070
0
L
Kukulkan
11,019
918
89
7
0
184,304
0
L
Horus
11,999
1,000
12
1
0
262,742
0
W
Olorun
13,632
1,136
85
7
2
187,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role