Player Matchup

Arachne
Arachne
Abradan36
Arachne
Level 27
God Stats
3W - 4L
1,349 SR
Queue Stats
25W - 31L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
HaroldHands
Jing Wei
Level 65
God Stats
0W - 4L
1,115 SR
Queue Stats
19W - 29L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
JordanJewell8767
Cthulhu
Level 10
God Stats
1W - 4L
1,316 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 1
Baba Yaga
Baba Yaga
Redxl985
Baba Yaga
Level 20
God Stats
9W - 11L
1,373 SR
Queue Stats
15W - 20L
1,386 Elo+
Party 1
Neith
Neith
murkedu1994
Neith
Level 47
God Stats
4W - 7L
1,327 SR
Queue Stats
15W - 23L
1,358 Elo+
Party 1
Team Averages
Level 34
1,296 SR
1,389 Elo+

VS

Team Averages
Level 18
1,649 SR
1,470 Elo+
Ravana
Ravana
Boatingeel
Ravana
Level 20
God Stats
10W - 7L
1,501 SR
Queue Stats
67W - 53L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
KaFrizz
Jormungandr
Level 17
God Stats
36W - 22L
1,708 SR
Queue Stats
46W - 31L
1,534 Elo+
Party 2
Agni
Agni
Liein
Agni
Level 14
God Stats
8W - 8L
1,829 SR
Queue Stats
218W - 253L
1,489 Elo+
Solo
Hel
Hel
YourighytDxildo
Hel
Level 23
God Stats
19W - 11L
1,563 SR
Queue Stats
67W - 65L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
iTolerance2
Hou Yi
Level 16
God Stats
6W - 2L
1,644 SR
Queue Stats
38W - 26L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abradan36
Arachne
13
1 / 9 / 4
8,778
382
6,335
20,235
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
HaroldHands
Jing Wei
12
0 / 9 / 5
8,377
364
7,020
14,756
4,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 3
9,153
398
10,384
14,020
9,437
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Redxl985
Baba Yaga
12
0 / 12 / 4
8,046
350
7,888
16,346
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 7 / 0
11,639
506
14,336
18,489
6,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boatingeel
Ravana
18
15 / 2 / 7
12,678
551
16,197
12,439
10,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
KaFrizz
Jormungandr
15
1 / 2 / 12
9,947
432
6,760
16,375
18,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Liein
Agni
20
9 / 2 / 5
12,985
565
17,179
16,413
7,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 2 / 7
12,142
528
15,054
13,006
6,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
16
6 / 3 / 11
10,914
475
10,598
14,540
6,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
11
Kills
39
39
Deaths
11
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
Abradan36
Arachne
1
9
4
0.33
W
Ravana
Boatingeel
Ravana
15
2
7
9.25
L
Jing Wei
HaroldHands
Jing Wei
0
9
5
0.28
L
3
2
3
2.25
W
Jormungandr
KaFrizz
Jormungandr
1
2
12
3.5
W
Agni
Liein
Agni
9
2
5
5.75
L
Baba Yaga
Redxl985
Baba Yaga
0
12
4
0.17
W
8
2
7
5.75
W
Hou Yi
6
3
11
3.83
L
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,963
Damage
65,788
83,846
Taken
72,773
34,005
Mitigated
49,432
16,956
Healing
28,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Abradan36
Arachne
6,335
3,883
0
5,397
20,235
7,698
582
8,795
11,440
0
47,173
W
Ravana
Boatingeel
Ravana
16,197
3,316
0
3,772
12,439
10,613
1,628
2,801
9,638
0
73,134
L
Jing Wei
HaroldHands
Jing Wei
7,020
3,801
0
1,865
14,756
4,308
852
7,659
7,097
0
42,397
L
10,384
210
415
1,822
14,020
9,437
175
7,227
6,793
34,005
0
W
Jormungandr
KaFrizz
Jormungandr
6,760
1,741
0
2,146
16,375
18,130
1,519
4,953
11,422
33,372
0
W
Agni
Liein
Agni
17,179
570
71
6,392
16,413
7,808
582
4,014
12,399
110,904
0
L
Baba Yaga
Redxl985
Baba Yaga
7,888
822
0
2,289
16,346
5,835
338
6,522
9,824
34,038
0
W
15,054
1,665
5,662
7,446
13,006
6,256
2,066
2,104
10,902
74,778
0
W
Hou Yi
10,598
6,661
0
3,497
14,540
6,625
4,991
4,400
10,140
0
57,796
L
14,336
5,715
0
5,168
18,489
6,727
792
8,790
9,699
0
67,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
58,666
376
Minions Killed
531
0
Camps Cleared
0
1,959,882
Distance Traveled
2,016,659
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,778
382
87
4
0
451,245
3
W
Ravana
12,678
551
109
5
0
454,626
0
L
Jing Wei
8,377
364
73
3
0
398,107
0
L
Cthulhu
9,153
398
49
2
0
471,438
0
W
Jormungandr
9,947
432
40
2
0
362,165
4
W
Agni
12,985
565
160
7
0
382,358
0
L
Baba Yaga
8,046
350
46
2
0
299,610
0
W
Hel
12,142
528
141
6
0
430,588
7
W
Hou Yi
10,914
475
81
4
0
386,922
0
L
Neith
11,639
506
121
5
0
339,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role