Player Matchup

Sylvanus
Sylvanus
LAW666746
Sylvanus
Level 156
God Stats
19W - 14L
1,611 SR
Queue Stats
126W - 124L
1,604 Elo+
Solo
Hel
Hel
PhantomNox 6648
Hel
Level 145
God Stats
36W - 13L
1,773 SR
Queue Stats
251W - 227L
1,523 Elo+
Solo
Kali
Kali
PleasenoIfriend
Kali
Level 119
God Stats
6W - 2L
1,913 SR
Queue Stats
297W - 267L
1,598 Elo+
Solo
Cliodhna
Cliodhna
Spc_Angel
Cliodhna
Level 144
God Stats
7W - 14L
1,501 SR
Queue Stats
56W - 60L
1,571 Elo+
Solo
Apollo
Apollo
whitesplaysmite
Apollo
Level 68
God Stats
5W - 2L
1,510 SR
Queue Stats
122W - 90L
1,585 Elo+
Solo
Team Averages
Level 126
1,661 SR
1,576 Elo+

VS

Team Averages
Level 119
1,599 SR
1,592 Elo+
Cliodhna
Cliodhna
AlphaHunter08
Cliodhna
Level 108
God Stats
14W - 16L
1,559 SR
Queue Stats
264W - 254L
1,591 Elo+
Solo
Skadi
Skadi
AzianEclipse
Skadi
Level 113
God Stats
7W - 5L
1,600 SR
Queue Stats
31W - 25L
1,649 Elo+
Solo
Cu Chulainn
Cu Chulainn
Framt
Cu Chulainn
Level 120
God Stats
2W - 0L
1,721 SR
Queue Stats
75W - 75L
1,579 Elo+
Party 1
Persephone
Persephone
STL AVIDSPARK
Persephone
Level 141
God Stats
11W - 15L
1,436 SR
Queue Stats
777W - 687L
1,560 Elo+
Solo
Sylvanus
Sylvanus
ZazenWizen
Sylvanus
Level 114
God Stats
2W - 0L
1,680 SR
Queue Stats
90W - 87L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LAW666746
Sylvanus
11
3 / 2 / 3
7,151
447
9,363
15,267
14,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 3
8,411
526
4,769
9,900
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 1
8,893
556
6,801
16,393
9,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
Spc_Angel
Cliodhna
14
9 / 5 / 1
8,952
560
10,747
13,424
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 2 / 5
7,857
491
7,512
11,476
3,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlphaHunter08
Cliodhna
15
9 / 5 / 2
9,474
592
14,128
13,742
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 6 / 2
7,368
461
7,052
11,869
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Framt
Cu Chulainn
15
1 / 1 / 1
9,047
565
8,750
9,042
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
STL AVIDSPARK
Persephone
14
1 / 4 / 4
8,635
540
6,442
8,207
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ZazenWizen
Sylvanus
13
1 / 3 / 8
7,709
482
10,644
11,918
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
19
Kills
14
14
Deaths
19
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlphaHunter08
Cliodhna
9
5
2
2
W
2
6
2
0.5
W
Cu Chulainn
Framt
Cu Chulainn
1
1
1
1.5
L
Sylvanus
LAW666746
Sylvanus
3
2
3
2.25
L
1
4
3
0.63
L
4
1
1
4.5
W
Persephone
STL AVIDSPARK
Persephone
1
4
4
0.75
L
Cliodhna
Spc_Angel
Cliodhna
9
5
1
1.9
W
Sylvanus
ZazenWizen
Sylvanus
1
3
8
1.67
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
47,016
66,460
Taken
54,778
35,484
Mitigated
23,540
25,381
Healing
20,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlphaHunter08
Cliodhna
14,128
1,517
0
6,790
13,742
4,212
0
2,251
11,339
0
55,505
W
7,052
3,621
0
1,980
11,869
3,682
204
3,832
8,037
0
40,195
W
Cu Chulainn
Framt
Cu Chulainn
8,750
1,497
0
4,080
9,042
6,273
770
0
9,042
7,650
56,145
L
Sylvanus
LAW666746
Sylvanus
9,363
3,526
1,217
4,800
15,267
14,323
93
5,317
9,851
28,344
6,946
L
4,769
235
283
3,823
9,900
3,357
0
3,179
6,499
55,725
0
L
6,801
3,316
0
8,712
16,393
9,579
0
1,842
13,416
0
50,704
W
Persephone
STL AVIDSPARK
Persephone
6,442
296
0
1,937
8,207
2,287
0
2,477
5,450
53,936
0
L
Cliodhna
Spc_Angel
Cliodhna
10,747
1,233
0
4,311
13,424
4,972
0
2,511
10,719
0
58,344
W
Sylvanus
ZazenWizen
Sylvanus
10,644
3,285
1,508
4,373
11,918
7,086
398
3,611
8,265
28,459
8,070
L
7,512
4,828
0
2,235
11,476
3,253
0
3,574
7,902
0
48,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
42,233
481
Minions Killed
470
0
Camps Cleared
0
1,567,621
Distance Traveled
1,548,114
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,474
592
97
6
0
351,798
7
W
Skadi
7,368
461
74
5
0
307,711
1
W
Cu Chulainn
9,047
565
133
8
0
321,523
3
L
Sylvanus
7,151
447
63
4
0
296,311
3
L
Hel
8,411
526
131
8
0
318,863
7
L
Kali
8,893
556
108
7
0
306,041
4
W
Persephone
8,635
540
97
6
0
297,227
6
L
Cliodhna
8,952
560
88
6
0
341,671
0
W
Sylvanus
7,709
482
69
4
0
269,855
5
L
Apollo
7,857
491
91
6
0
304,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role