Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Feralfeld
Cupid
Level 54
God Stats
9W - 11L
1,427 SR
Queue Stats
19W - 36L
1,341 Elo+
Party 2
Team Averages
Level 101
1,485 SR
1,468 Elo+

VS

Team Averages
Level 102
1,455 SR
1,474 Elo+
Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DansNins
Gilgamesh
Level 122
God Stats
16W - 15L
1,450 SR
Queue Stats
506W - 517L
1,458 Elo+
Solo
Artemis
Artemis
Franklinho
Artemis
Level 103
God Stats
9W - 3L
1,696 SR
Queue Stats
265W - 262L
1,550 Elo+
Solo
Terra
Terra
Luancrazyy
Terra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Janus
Janus
jona20twenty
Janus
Level 79
God Stats
3W - 7L
1,131 SR
Queue Stats
372W - 509L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
3 / 1 / 0
5,884
588
3,616
8,315
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
10
0 / 4 / 1
5,588
559
4,000
7,328
4,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
 
Discordia
9
0 / 3 / 0
5,322
532
2,750
4,575
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
7
0 / 2 / 0
4,644
464
1,391
6,640
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Feralfeld
Cupid
10
0 / 4 / 0
5,288
529
1,414
5,738
1,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 0 / 7
6,299
630
3,492
5,174
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
DansNins
Gilgamesh
12
6 / 0 / 3
6,778
678
7,136
6,291
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Franklinho
Artemis
10
2 / 0 / 2
6,040
604
3,404
2,726
730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
10
3 / 1 / 2
5,900
590
2,626
5,812
4,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 1
5,534
553
2,347
5,315
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
1
0
3
L
King Arthur
 
King Arthur
0
4
1
0.13
L
Discordia
 
Discordia
0
3
0
0
L
Ares
 
Ares
0
2
0
0
W
Odin
 
Odin
2
0
7
5.5
W
Gilgamesh
DansNins
Gilgamesh
6
0
3
7.5
L
Cupid
Feralfeld
Cupid
0
4
0
0
W
Artemis
Franklinho
Artemis
2
0
2
3
W
Terra
3
1
2
4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,171
Damage
19,005
32,596
Taken
25,318
11,798
Mitigated
13,190
9,095
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,616
570
0
3,869
8,315
2,287
684
1,331
6,984
0
26,761
L
King Arthur
 
King Arthur
4,000
481
0
793
7,328
4,051
277
2,398
4,930
1,444
29,777
L
Discordia
 
Discordia
2,750
229
0
413
4,575
1,300
396
747
3,828
30,659
0
L
Ares
 
Ares
1,391
170
692
1,005
6,640
2,775
0
497
6,143
5,777
0
W
Odin
 
Odin
3,492
628
0
1,888
5,174
4,469
112
1,560
3,614
0
12,443
W
Gilgamesh
DansNins
Gilgamesh
7,136
2,275
0
1,680
6,291
2,648
0
1,542
4,749
0
39,360
L
Cupid
Feralfeld
Cupid
1,414
546
753
1,570
5,738
1,385
0
0
5,738
0
26,625
W
Artemis
Franklinho
Artemis
3,404
1,684
0
1,765
2,726
730
0
173
2,553
0
27,324
W
Terra
2,626
248
76
1,960
5,812
4,218
124
496
5,316
24,384
0
W
2,347
224
0
1,264
5,315
1,125
259
808
4,507
30,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
30,551
231
Minions Killed
277
0
Camps Cleared
0
933,060
Distance Traveled
1,020,880
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,884
588
56
6
0
207,353
2
L
King Arthur
5,588
559
59
6
0
170,648
2
L
Discordia
5,322
532
57
6
0
199,886
4
L
Ares
4,644
464
11
1
0
196,097
0
W
Odin
6,299
630
13
1
0
217,137
3
W
Gilgamesh
6,778
678
76
8
0
223,685
1
L
Cupid
5,288
529
48
5
0
159,076
2
W
Artemis
6,040
604
71
7
0
178,931
4
W
Terra
5,900
590
55
6
0
203,648
4
W
Janus
5,534
553
62
6
0
197,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role