Player Matchup

Ullr
Ullr
Gaman_ema_TV
Ullr
Level 28
God Stats
0W - 2L
1,271 SR
Queue Stats
138W - 152L
1,397 Elo+
Solo
Zeus
Zeus
Pagodinho006
Zeus
Level 29
God Stats
37W - 34L
1,616 SR
Queue Stats
69W - 68L
1,464 Elo+
Solo
Terra
Terra
YukaMochi
Terra
Level 17
God Stats
1W - 2L
1,554 SR
Queue Stats
8W - 8L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
indJHINNginado
Cliodhna
Level 29
God Stats
5W - 6L
1,478 SR
Queue Stats
59W - 48L
1,517 Elo+
Party 1
Cupid
Cupid
yMlopesZ2
Cupid
Level 28
God Stats
5W - 2L
1,760 SR
Queue Stats
50W - 43L
1,514 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,475 Elo+

VS

Team Averages
Level 25
1,579 SR
1,521 Elo+
Eset
Eset
Benisher04
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
1,700 Elo+
Solo
Ullr
Ullr
Santtoryu
Ullr
Level 15
God Stats
9W - 7L
1,718 SR
Queue Stats
22W - 20L
1,487 Elo+
Solo
Neith
Neith
arkeuzzjg
Neith
Level 28
God Stats
50W - 36L
1,613 SR
Queue Stats
127W - 118L
1,486 Elo+
Solo
Xing Tian
Xing Tian
primidade24primi
Xing Tian
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 27L
1,477 Elo+
Solo
Awilix
Awilix
sanewater
Awilix
Level 29
God Stats
29W - 19L
1,565 SR
Queue Stats
119W - 108L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,485
440
4,784
14,603
4,375
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 10 / 0
7,466
439
5,869
14,131
3,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
YukaMochi
Terra
10
0 / 3 / 2
6,937
408
3,238
12,229
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
15
5 / 7 / 0
9,170
539
9,317
13,728
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cupid
yMlopesZ2
Cupid
14
3 / 4 / 2
8,490
499
5,704
12,630
4,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 4
11,930
702
19,068
12,541
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
4 / 3 / 5
9,866
580
7,086
8,040
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
arkeuzzjg
Neith
18
7 / 4 / 3
11,189
658
12,744
10,884
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
13
1 / 1 / 9
8,850
521
4,392
11,022
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
sanewater
Awilix
16
8 / 2 / 7
10,230
602
9,303
10,205
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
11
Kills
33
33
Deaths
11
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
1
9
1
0.17
L
2
10
0
0.2
W
Ullr
4
3
5
2.17
L
Terra
YukaMochi
Terra
0
3
2
0.33
W
Neith
arkeuzzjg
Neith
7
4
3
2.13
L
Cliodhna
5
7
0
0.71
W
Xing Tian
1
1
9
5.5
W
Awilix
sanewater
Awilix
8
2
7
5.75
L
Cupid
yMlopesZ2
Cupid
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
52,593
67,321
Taken
52,692
27,770
Mitigated
26,987
13,481
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,068
2,868
604
4,660
12,541
5,260
998
1,002
11,539
103,739
0
L
4,784
2,685
0
2,063
14,603
4,375
0
5,174
9,429
0
42,247
L
5,869
473
0
2,842
14,131
3,527
96
0
14,131
31,046
0
W
Ullr
7,086
2,017
0
149
8,040
2,806
1,423
1,115
6,925
0
60,056
L
Terra
YukaMochi
Terra
3,238
980
498
2,046
12,229
10,399
0
7,401
4,828
10,598
0
W
Neith
arkeuzzjg
Neith
12,744
4,004
0
2,993
10,884
4,478
2,407
4,422
6,462
0
79,037
L
Cliodhna
9,317
1,342
0
3,458
13,728
5,089
0
4,103
9,625
0
55,245
W
Xing Tian
4,392
579
0
1,348
11,022
10,742
528
797
10,225
23,303
0
W
Awilix
sanewater
Awilix
9,303
3,541
0
3,308
10,205
3,701
3,148
1,771
8,434
0
45,285
L
Cupid
yMlopesZ2
Cupid
5,704
2,027
768
1,806
12,630
4,380
0
6,782
5,848
0
37,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
52,065
353
Minions Killed
521
0
Camps Cleared
0
1,470,516
Distance Traveled
1,632,606
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,930
702
179
11
0
314,336
5
L
Ullr
7,485
440
79
5
0
277,582
4
L
Zeus
7,466
439
68
4
0
263,606
4
W
Ullr
9,866
580
101
6
0
321,381
5
L
Terra
6,937
408
23
1
0
303,819
0
W
Neith
11,189
658
131
8
0
276,662
8
L
Cliodhna
9,170
539
111
7
0
312,770
4
W
Xing Tian
8,850
521
33
2
0
343,490
1
W
Awilix
10,230
602
77
5
0
376,737
0
L
Cupid
8,490
499
72
4
0
312,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role