Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Mancoquistas
Ymir
Level 5
God Stats
4W - 3L
1,702 SR
Queue Stats
18W - 14L
1,671 Elo+
Party 2
Anubis
Anubis
StrawHatAlek
Anubis
Level 23
God Stats
4W - 2L
1,123 SR
Queue Stats
93W - 116L
1,569 Elo+
Solo
Heimdallr
Heimdallr
aThousandQuokkas
Heimdallr
Level 27
God Stats
1W - 0L
1,733 SR
Queue Stats
43W - 64L
1,376 Elo+
Solo
Fenrir
Fenrir
xRyujinxz
Fenrir
Level 18
God Stats
2W - 0L
1,751 SR
Queue Stats
29W - 23L
1,559 Elo+
Solo
Team Averages
Level 32
1,562 SR
1,535 Elo+

VS

Team Averages
Level 14
1,401 SR
1,548 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gibbbyyyy
Ymir
Level 8
God Stats
1W - 6L
1,262 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
TheGoliath99
Ratatoskr
Level 5
God Stats
0W - 3L
1,226 SR
Queue Stats
5W - 7L
1,486 Elo+
Party 1
Ullr
Ullr
XxFounderxX
Ullr
Level 24
God Stats
2W - 2L
1,693 SR
Queue Stats
35W - 29L
1,724 Elo+
Solo
Ra
Ra
sandtsunami5
Ra
Level 15
God Stats
0W - 3L
1,325 SR
Queue Stats
27W - 42L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 6
7,158
511
3,754
14,040
5,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 11
7,588
542
5,432
7,568
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
12
5 / 3 / 7
7,616
544
7,433
7,113
2,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
11
2 / 4 / 13
6,645
475
5,250
6,404
1,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
xRyujinxz
Fenrir
14
10 / 1 / 6
8,655
618
9,798
8,367
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 4 / 2
7,097
507
9,957
12,529
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
1 / 3 / 5
6,521
466
3,552
10,087
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
TheGoliath99
Ratatoskr
11
5 / 3 / 4
7,705
550
5,667
6,916
2,054
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 2
6,492
464
5,311
7,642
1,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 2
7,096
507
2,165
8,253
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
20
Kills
12
12
Deaths
20
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
6
1
L
Cu Chulainn
 
Cu Chulainn
2
4
2
0.75
L
Ymir
1
3
5
1.17
W
3
1
11
8.5
W
Anubis
5
3
7
2.83
L
Ratatoskr
TheGoliath99
Ratatoskr
5
3
4
2.33
L
2
4
2
0.75
W
Heimdallr
2
4
13
2.13
L
2
6
2
0.5
W
Fenrir
xRyujinxz
Fenrir
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
26,652
43,492
Taken
45,427
20,238
Mitigated
20,482
15,426
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,754
634
0
5,593
14,040
5,523
0
1,661
12,363
0
34,724
L
Cu Chulainn
 
Cu Chulainn
9,957
1,780
0
3,731
12,529
7,360
0
3,362
9,167
6,640
38,081
L
Ymir
3,552
1,062
0
1,012
10,087
7,376
0
2,277
7,810
9,974
0
W
5,432
1,493
0
2,969
7,568
7,578
0
1,816
5,752
32,208
0
W
Anubis
7,433
337
0
2,728
7,113
2,420
0
1,152
5,841
35,780
0
L
Ratatoskr
TheGoliath99
Ratatoskr
5,667
1,477
0
895
6,916
2,054
0
2,469
4,447
0
33,306
L
5,311
1,831
0
2,020
7,642
1,876
25
2,179
5,463
0
37,943
W
Heimdallr
5,250
2,183
0
365
6,404
1,825
0
1,357
5,007
0
21,359
L
2,165
113
49
954
8,253
1,816
0
2,578
5,675
38,054
0
W
Fenrir
xRyujinxz
Fenrir
9,798
1,656
0
3,771
8,367
2,892
0
1,554
6,783
0
48,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
34,911
314
Minions Killed
314
0
Camps Cleared
0
1,353,509
Distance Traveled
1,402,246
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,158
511
75
5
0
274,424
1
L
Cu Chulainn
7,097
507
84
6
0
301,079
0
L
Ymir
6,521
466
16
1
0
321,225
4
W
Ymir
7,588
542
46
3
0
275,922
1
W
Anubis
7,616
544
61
4
0
249,570
3
L
Ratatoskr
7,705
550
60
4
0
319,315
0
L
Ullr
6,492
464
79
6
0
217,774
1
W
Heimdallr
6,645
475
53
4
0
269,207
0
L
Ra
7,096
507
75
5
0
242,853
1
W
Fenrir
8,655
618
79
6
0
284,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role