Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Eyche
The Morrigan
Level 109
God Stats
2W - 1L
1,630 SR
Queue Stats
186W - 127L
1,605 Elo+
Party 1
Bakasura
Bakasura
Laucha97
Bakasura
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 82L
1,635 Elo+
Party 1
Artio
Artio
Nip94
Artio
Level 114
God Stats
5W - 1L
1,573 SR
Queue Stats
161W - 98L
1,626 Elo+
Party 1
Chaac
Chaac
Viñus
Chaac
Level 59
God Stats
5W - 1L
1,978 SR
Queue Stats
52W - 28L
1,628 Elo+
Party 1
Team Averages
Level 70
1,636 SR
1,599 Elo+

VS

Team Averages
Level 52
1,475 SR
1,519 Elo+
Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dhorko
Fenrir
Level 42
God Stats
0W - 1L
1,732 SR
Queue Stats
54W - 58L
1,452 Elo+
Solo
Ymir
Ymir
GuilleHARG
Ymir
Level 89
God Stats
2W - 7L
1,393 SR
Queue Stats
296W - 322L
1,461 Elo+
Solo
Hou Yi
Hou Yi
NBSaiDobot
Hou Yi
Level 35
God Stats
0W - 1L
1,293 SR
Queue Stats
63W - 53L
1,536 Elo+
Solo
Pele
Pele
lnfeecT
Pele
Level 27
God Stats
3W - 5L
1,459 SR
Queue Stats
113W - 55L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 0 / 2
8,234
588
5,307
7,816
2,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Eyche
The Morrigan
15
0 / 2 / 3
8,354
597
4,586
7,452
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Laucha97
Bakasura
16
6 / 2 / 4
9,174
655
7,543
11,622
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Nip94
Artio
12
4 / 1 / 3
7,847
561
2,925
7,173
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Viñus
Chaac
13
2 / 2 / 1
7,519
537
7,478
10,388
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 0 / 0
6,615
473
1,761
2,365
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dhorko
Fenrir
13
3 / 4 / 1
7,283
520
8,031
11,344
5,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 1
7,786
556
7,712
10,450
6,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
NBSaiDobot
Hou Yi
10
1 / 4 / 1
6,126
438
3,566
6,892
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
lnfeecT
Pele
12
0 / 4 / 2
6,963
497
4,284
11,120
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
7
7
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
2
4
L
Thoth
 
Thoth
1
0
0
1
L
Fenrir
Dhorko
Fenrir
3
4
1
0.88
W
The Morrigan
Eyche
The Morrigan
0
2
3
0.75
L
2
3
1
0.83
W
Bakasura
Laucha97
Bakasura
6
2
4
4
L
Hou Yi
NBSaiDobot
Hou Yi
1
4
1
0.38
W
Artio
Nip94
Artio
4
1
3
5.5
W
Chaac
Viñus
Chaac
2
2
1
1.25
L
Pele
lnfeecT
Pele
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
25,354
44,451
Taken
42,171
26,356
Mitigated
18,350
19,332
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,307
2,600
0
2,717
7,816
2,180
2,614
68
7,748
0
54,199
L
Thoth
 
Thoth
1,761
41
0
451
2,365
638
138
919
1,446
32,002
0
L
Fenrir
Dhorko
Fenrir
8,031
3,252
0
1,841
11,344
5,989
0
2,229
8,450
0
34,831
W
The Morrigan
Eyche
The Morrigan
4,586
384
0
2,676
7,452
3,233
413
1,511
5,775
61,447
7,619
L
7,712
2,427
0
3,420
10,450
6,825
0
523
8,768
47,062
0
W
Bakasura
Laucha97
Bakasura
7,543
4,930
0
5,308
11,622
5,360
31
2,072
9,528
0
62,686
L
Hou Yi
NBSaiDobot
Hou Yi
3,566
2,016
0
1,382
6,892
1,925
741
1,462
4,989
0
31,997
W
Artio
Nip94
Artio
2,925
103
807
2,794
7,173
4,831
0
0
7,173
10,973
0
W
Chaac
Viñus
Chaac
7,478
936
0
5,030
10,388
10,752
0
5,702
4,686
323
36,224
L
Pele
lnfeecT
Pele
4,284
677
0
3,834
11,120
2,973
0
1,555
9,444
0
44,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
34,773
460
Minions Killed
401
0
Camps Cleared
0
1,422,900
Distance Traveled
1,233,440
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,234
588
111
8
0
266,305
7
L
Thoth
6,615
473
87
6
0
183,237
0
L
Fenrir
7,283
520
61
4
0
287,276
0
W
The Morrigan
8,354
597
142
10
0
268,290
6
L
Ymir
7,786
556
105
8
0
229,382
3
W
Bakasura
9,174
655
133
10
0
326,366
2
L
Hou Yi
6,126
438
61
4
0
254,228
3
W
Artio
7,847
561
16
1
0
294,176
6
W
Chaac
7,519
537
58
4
0
267,763
1
L
Pele
6,963
497
87
6
0
279,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role