Player Matchup

Hercules
Hercules
Axekick7
Hercules
Level 21
God Stats
3W - 3L
1,531 SR
Queue Stats
11W - 14L
1,537 Elo+
Solo
Yemoja
Yemoja
FaithboyFem
Yemoja
Level 28
God Stats
0W - 2L
1,197 SR
Queue Stats
60W - 81L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
KamuraKai
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Mulan
Mulan
Maddieeclipes
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,268 Elo+
Party 1
Nu Wa
Nu Wa
anxaty69
Nu Wa
Level 26
God Stats
39W - 33L
1,529 SR
Queue Stats
51W - 72L
1,423 Elo+
Party 1
Team Averages
Level 17
1,451 SR
1,467 Elo+

VS

Team Averages
Level 37
1,515 SR
1,500 Elo+
Ymir
Ymir
Rannek18
Ymir
Level 8
God Stats
21W - 12L
1,703 SR
Queue Stats
85W - 102L
1,472 Elo+
Solo
Izanami
Izanami
Sm0k3dRaMpAg3
Izanami
Level 24
God Stats
45W - 24L
1,612 SR
Queue Stats
53W - 45L
1,435 Elo+
Solo
Loki
Loki
Wheaties Cereal
Loki
Level 126
God Stats
47W - 35L
1,575 SR
Queue Stats
539W - 489L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
lskall2
Nu Wa
Level 2
God Stats
31W - 11L
1,500 SR
Queue Stats
146W - 89L
1,500 Elo+
Party 2
Bacchus
Bacchus
owen2013514
Bacchus
Level 24
God Stats
3W - 0L
1,186 SR
Queue Stats
47W - 49L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Axekick7
Hercules
16
4 / 8 / 4
10,134
1,013
10,576
23,078
13,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
1 / 3 / 4
9,205
921
5,191
16,538
14,719
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
KamuraKai
Cthulhu
16
1 / 9 / 7
9,356
936
9,886
24,590
21,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 6
8,849
885
3,683
19,157
15,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
anxaty69
Nu Wa
16
4 / 12 / 5
10,155
1,016
13,801
19,931
5,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

40

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 1 / 25
10,417
1,042
12,885
12,344
14,317
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
18
10 / 7 / 21
11,803
1,180
29,589
11,484
4,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 0 / 14
12,989
1,299
19,477
10,163
3,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
lskall2
Nu Wa
19
9 / 0 / 24
12,398
1,240
25,418
5,075
1,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
owen2013514
Bacchus
18
4 / 2 / 16
10,649
1,065
9,241
11,885
7,543
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
138
10
Kills
38
38
Deaths
10
26
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hercules
Axekick7
Hercules
4
8
4
0.75
L
Yemoja
1
3
4
1
L
Cthulhu
KamuraKai
Cthulhu
1
9
7
0.5
L
0
6
6
0.5
W
Ymir
0
1
25
12.5
W
Izanami
10
7
21
2.93
W
15
0
14
22
L
Nu Wa
anxaty69
Nu Wa
4
12
5
0.54
W
Nu Wa
lskall2
Nu Wa
9
0
24
21
W
Bacchus
owen2013514
Bacchus
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,137
Damage
96,610
103,294
Taken
50,951
71,018
Mitigated
31,428
6,358
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Axekick7
Hercules
10,576
2,603
0
3,614
23,078
13,696
0
11,899
11,179
0
20,124
L
Yemoja
5,191
1,306
2,133
611
16,538
14,719
0
6,912
9,626
20,119
0
L
Cthulhu
KamuraKai
Cthulhu
9,886
399
0
0
24,590
21,298
0
10,829
13,761
29,944
0
L
3,683
565
0
0
19,157
15,453
0
10,167
8,990
0
10,374
W
Ymir
12,885
1,281
0
1,079
12,344
14,317
0
6,892
5,452
19,552
0
W
Izanami
29,589
20,306
0
731
11,484
4,131
0
7,241
4,243
0
50,830
W
19,477
6,104
0
0
10,163
3,697
0
5,370
4,793
0
37,396
L
Nu Wa
anxaty69
Nu Wa
13,801
2,798
0
0
19,931
5,852
0
7,737
12,194
28,724
0
W
Nu Wa
lskall2
Nu Wa
25,418
7,499
733
1,804
5,075
1,740
0
3,491
1,584
40,178
0
W
Bacchus
owen2013514
Bacchus
9,241
859
0
647
11,885
7,543
0
5,884
6,001
32,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
58,256
141
Minions Killed
187
1
Camps Cleared
13
844,706
Distance Traveled
887,695
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,134
1,013
27
3
0
167,581
0
L
Yemoja
9,205
921
25
3
0
145,152
0
L
Cthulhu
9,356
936
50
5
0
172,441
1
L
Mulan
8,849
885
10
1
0
197,555
1
W
Ymir
10,417
1,042
13
1
3
171,930
0
W
Izanami
11,803
1,180
43
4
2
136,058
0
W
Loki
12,989
1,299
47
5
3
227,147
0
L
Nu Wa
10,155
1,016
29
3
1
161,977
0
W
Nu Wa
12,398
1,240
37
4
2
184,309
0
W
Bacchus
10,649
1,065
47
5
3
168,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role