Player Matchup

Cerberus
Cerberus
BiscuitBoy7000
Cerberus
Level 64
God Stats
6W - 7L
1,769 SR
Queue Stats
153W - 186L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
FuneralVermin00
Kukulkan
Level 5
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Mulan
Mulan
TreefolkLord
Mulan
Level 89
God Stats
46W - 36L
1,612 SR
Queue Stats
123W - 137L
1,531 Elo+
Party 1
Team Averages
Level 53
1,639 SR
1,387 Elo+

VS

Team Averages
Level 67
1,527 SR
1,345 Elo+
Medusa
Medusa
RIVAS_126
Medusa
Level 6
God Stats
4W - 2L
1,642 SR
Queue Stats
5W - 9L
1,160 Elo+
Solo
Chang'e
Chang'e
YoSoyJeNnY_PR
Chang'e
Level 69
God Stats
356W - 312L
1,497 SR
Queue Stats
639W - 583L
1,423 Elo+
Party 2
Chronos
Chronos
xo_OpTiMuS_ox
Chronos
Level 126
God Stats
6W - 5L
1,442 SR
Queue Stats
1,043W - 914L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 2 / 0
4,285
857
1,066
4,393
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
1
0 / 0 / 0
1,878
376
0
0
0
7
1 / 2 / 1
4,216
843
3,093
4,672
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RIVAS_126
Medusa
7
2 / 1 / 2
4,788
958
2,941
2,024
513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
7
1 / 0 / 1
4,381
876
713
2,318
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
8
1 / 1 / 3
4,807
961
2,431
3,157
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
2
0
0.5
L
Kukulkan
0
0
0
0
W
Medusa
RIVAS_126
Medusa
2
1
2
3
L
1
2
1
0.75
W
Chang'e
1
0
1
1.5
W
Chronos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,159
Damage
6,085
9,065
Taken
7,499
5,135
Mitigated
2,234
1,825
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,066
54
0
943
4,393
2,530
0
1,511
2,882
7,345
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
RIVAS_126
Medusa
2,941
1,544
84
106
2,024
513
913
384
1,443
0
9,245
L
3,093
367
20
862
4,672
2,605
0
1,511
3,161
0
9,654
W
Chang'e
713
53
401
967
2,318
598
391
0
2,318
7,542
0
W
Chronos
2,431
1,108
0
1,047
3,157
1,123
1,012
749
2,247
10,067
1,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,379
Gold Earned
13,976
39
Minions Killed
50
2
Camps Cleared
4
171,105
Distance Traveled
294,842
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,285
857
21
4
2
83,331
0
L
Kukulkan
1,878
376
0
0
0
0
0
W
Medusa
4,788
958
15
3
0
105,503
0
L
Mulan
4,216
843
18
4
0
87,774
2
W
Chang'e
4,381
876
16
3
1
99,858
1
W
Chronos
4,807
961
19
4
3
89,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role