Player Matchup

Mulan
Mulan
Hh-Miller2611
Mulan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,434 Elo+
Solo
Eset
Eset
Jourjojo
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
Scoutime
Sun Wukong
Level 18
God Stats
6W - 6L
1,504 SR
Queue Stats
75W - 66L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
XxAthenaxX2222
Nu Wa
Level 29
God Stats
24W - 22L
1,415 SR
Queue Stats
229W - 227L
1,398 Elo+
Party 1
Achilles
Achilles
elitezealot55
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,392 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,399 Elo+

VS

Team Averages
Level 16
1,568 SR
1,405 Elo+
Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SweaterGang Sav
Bellona
Level 22
God Stats
8W - 9L
1,569 SR
Queue Stats
84W - 81L
1,440 Elo+
Solo
Hades
Hades
ThatRandomBanana
Hades
Level 7
God Stats
4W - 4L
1,526 SR
Queue Stats
83W - 68L
1,340 Elo+
Solo
Agni
Agni
chainsawKil13r
Agni
Level 18
God Stats
5W - 5L
1,747 SR
Queue Stats
207W - 358L
1,244 Elo+
Solo
Medusa
Medusa
peperonikiller79
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 16
12,443
1,131
20,000
13,301
9,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
18
2 / 3 / 15
10,984
999
2,235
6,466
2,443
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
Scoutime
Sun Wukong
19
14 / 0 / 16
14,010
1,274
22,707
16,118
9,341
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 0 / 16
13,756
1,251
29,328
7,717
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
elitezealot55
Achilles
19
2 / 3 / 23
11,503
1,046
10,321
16,715
23,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 5 / 5
10,602
964
9,211
11,673
4,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 4
10,901
991
15,838
24,554
19,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 5 / 4
9,794
890
7,497
21,930
11,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 5
10,158
923
7,929
14,871
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 12 / 4
10,321
938
10,955
17,747
7,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
31
37
Kills
9
9
Deaths
37
86
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
5
1.1
W
8
3
16
5.33
W
Eset
2
3
15
3.17
W
Sun Wukong
Scoutime
Sun Wukong
14
0
16
22
L
3
7
4
0.71
L
0
5
4
0.4
W
11
0
16
19
L
1
8
5
0.44
W
Achilles
elitezealot55
Achilles
2
3
23
4.5
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,591
Damage
51,430
60,317
Taken
90,775
47,811
Mitigated
47,993
9,431
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,211
2,426
0
486
11,673
4,244
0
3,297
8,228
30,518
0
W
20,000
5,100
438
2,959
13,301
9,886
0
7,335
5,966
0
34,329
W
Eset
2,235
672
246
230
6,466
2,443
0
3,018
3,448
11,744
0
W
Sun Wukong
Scoutime
Sun Wukong
22,707
7,360
564
935
16,118
9,341
0
4,662
11,456
0
45,197
L
15,838
5,125
0
1,196
24,554
19,635
0
10,292
13,573
0
31,181
L
7,497
1,863
587
2,464
21,930
11,906
0
8,167
13,520
32,941
0
W
29,328
8,102
591
1,589
7,717
2,956
0
3,934
3,783
69,699
0
L
7,929
657
0
97
14,871
4,930
0
5,639
9,046
29,440
0
W
Achilles
elitezealot55
Achilles
10,321
2,725
0
1,879
16,715
23,185
0
5,688
11,027
0
18,908
L
10,955
5,553
0
614
17,747
7,278
0
4,168
13,296
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,696
Gold Earned
51,776
207
Minions Killed
205
13
Camps Cleared
4
1,078,322
Distance Traveled
962,177
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,602
964
42
4
1
197,199
0
W
Mulan
12,443
1,131
46
4
2
184,867
4
W
Eset
10,984
999
23
2
1
193,938
1
W
Sun Wukong
14,010
1,274
43
4
5
258,822
0
L
Bellona
10,901
991
26
2
2
210,426
2
L
Hades
9,794
890
66
6
1
213,177
3
W
Nu Wa
13,756
1,251
79
7
4
213,805
0
L
Agni
10,158
923
38
3
0
186,256
2
W
Achilles
11,503
1,046
16
1
1
226,890
0
L
Medusa
10,321
938
33
3
0
155,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role