Player Matchup

Mercury
Mercury
 
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
ReiMatheuz
Jing Wei
Level 25
God Stats
17W - 20L
1,418 SR
Queue Stats
105W - 108L
1,517 Elo+
Solo
Aphrodite
Aphrodite
bplologirls
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
bukowskidog
Anubis
Level 16
God Stats
1W - 2L
1,446 SR
Queue Stats
19W - 16L
1,515 Elo+
Party 3
Thanatos
Thanatos
yMaaster12
Thanatos
Level 18
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,421 SR
1,506 Elo+

VS

Team Averages
Level 24
1,524 SR
1,482 Elo+
Ullr
Ullr
Bronzofóbico
Ullr
Level 26
God Stats
15W - 7L
1,592 SR
Queue Stats
145W - 85L
1,531 Elo+
Party 1
Olorun
Olorun
LokoWeth
Olorun
Level 27
God Stats
9W - 2L
1,500 SR
Queue Stats
124W - 130L
1,432 Elo+
Solo
Ymir
Ymir
j3remay4
Ymir
Level 29
God Stats
16W - 21L
1,561 SR
Queue Stats
201W - 210L
1,462 Elo+
Solo
Nemesis
Nemesis
olorafaso
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 35L
1,604 Elo+
Party 1
Ravana
Ravana
thekuang
Ravana
Level 18
God Stats
6W - 4L
1,468 SR
Queue Stats
10W - 7L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 6 / 2
6,010
429
3,667
9,517
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
ReiMatheuz
Jing Wei
10
1 / 4 / 3
6,039
431
4,389
9,770
2,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
bplologirls
Aphrodite
6
0 / 9 / 2
5,086
363
1,905
8,649
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
2 / 11 / 0
6,974
498
5,746
12,897
5,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
yMaaster12
Thanatos
4
0 / 3 / 0
4,642
332
414
2,324
795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 3
10,209
729
14,332
10,072
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
LokoWeth
Olorun
13
8 / 0 / 7
8,726
623
8,609
8,188
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
12
3 / 1 / 16
8,535
610
3,581
9,325
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
olorafaso
Nemesis
14
5 / 1 / 7
8,583
613
5,193
9,539
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
thekuang
Ravana
13
3 / 0 / 3
8,308
593
2,030
3,042
1,073
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
4
Kills
33
33
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
2
0.33
W
14
2
3
7.75
W
Olorun
LokoWeth
Olorun
8
0
7
11.5
L
Jing Wei
ReiMatheuz
Jing Wei
1
4
3
0.63
L
Aphrodite
bplologirls
Aphrodite
0
9
2
0.11
L
Anubis
2
11
0
0.18
W
Ymir
3
1
16
11
W
Nemesis
olorafaso
Nemesis
5
1
7
8.5
W
Ravana
thekuang
Ravana
3
0
3
4.5
L
Thanatos
yMaaster12
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
33,745
43,157
Taken
40,166
13,459
Mitigated
22,997
8,697
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,667
2,340
0
1,753
9,517
3,012
0
2,138
7,379
0
28,488
W
14,332
4,898
0
4,100
10,072
3,835
534
1,558
8,514
0
76,855
W
Olorun
LokoWeth
Olorun
8,609
5,171
107
4,537
8,188
3,432
1,718
2,146
6,042
45,932
4,817
L
Jing Wei
ReiMatheuz
Jing Wei
4,389
2,231
0
2,587
9,770
2,048
0
1,562
8,208
0
32,140
L
Aphrodite
bplologirls
Aphrodite
1,905
268
325
1,543
8,649
2,487
0
1,062
7,587
5,749
0
L
Anubis
5,746
323
0
1,775
12,897
5,117
0
6,482
6,415
28,285
0
W
Ymir
3,581
730
0
2,340
9,325
9,677
192
2,627
6,698
18,781
0
W
Nemesis
olorafaso
Nemesis
5,193
2,021
0
2,370
9,539
4,980
1,180
1,122
8,417
0
56,367
W
Ravana
thekuang
Ravana
2,030
359
0
410
3,042
1,073
585
198
2,844
0
40,448
L
Thanatos
yMaaster12
Thanatos
414
214
0
714
2,324
795
90
0
2,324
0
5,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
44,361
193
Minions Killed
400
0
Camps Cleared
0
1,035,547
Distance Traveled
1,357,803
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,010
429
55
4
0
280,496
3
W
Ullr
10,209
729
124
9
0
279,647
4
W
Olorun
8,726
623
69
5
0
284,949
2
L
Jing Wei
6,039
431
56
4
0
253,823
3
L
Aphrodite
5,086
363
8
1
0
218,748
0
L
Anubis
6,974
498
61
4
0
212,446
3
W
Ymir
8,535
610
29
2
0
250,592
0
W
Nemesis
8,583
613
98
7
0
304,862
3
W
Ravana
8,308
593
80
6
0
237,753
0
L
Thanatos
4,642
332
13
1
0
70,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role