Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HammedBurger
Cthulhu
Level 7
God Stats
1W - 1L
1,409 SR
Queue Stats
2W - 1L
1,156 Elo+
Party 2
Arachne
Arachne
Puggins123
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,198 Elo+
Party 2
Team Averages
Level 56
1,470 SR
1,285 Elo+

VS

Team Averages
Level 45
1,559 SR
1,406 Elo+
Ares
Ares
GrimTheGrey
Ares
Level 66
God Stats
6W - 10L
1,660 SR
Queue Stats
62W - 105L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
LeonidasRama
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Mulan
Mulan
SkittlezRawr
Mulan
Level 65
God Stats
14W - 13L
1,516 SR
Queue Stats
35W - 65L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 3 / 14
9,525
794
13,861
9,025
2,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
HammedBurger
Cthulhu
13
2 / 2 / 16
8,695
725
8,910
9,659
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Puggins123
Arachne
14
15 / 1 / 7
10,736
895
19,224
12,708
5,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 6
8,379
698
4,656
18,863
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
LeonidasRama
Kukulkan
8
0 / 11 / 2
6,476
540
1,435
10,042
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 7 / 0
9,465
789
11,505
20,160
12,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
6
6
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
14
4.67
L
0
7
6
0.43
W
Cthulhu
HammedBurger
Cthulhu
2
2
16
5
L
Kukulkan
LeonidasRama
Kukulkan
0
11
2
0.09
W
Arachne
Puggins123
Arachne
15
1
7
18.5
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
17,596
31,392
Taken
49,065
14,707
Mitigated
35,754
13,374
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,861
1,048
64
3,451
9,025
2,958
745
2,375
6,650
38,065
0
L
4,656
318
0
1,976
18,863
19,747
0
6,706
11,860
16,249
0
W
Cthulhu
HammedBurger
Cthulhu
8,910
786
996
2,773
9,659
6,343
302
1,974
6,353
17,914
0
L
Kukulkan
LeonidasRama
Kukulkan
1,435
306
0
0
10,042
3,444
0
5,726
4,139
7,289
0
W
Arachne
Puggins123
Arachne
19,224
14,785
1,210
4,880
12,708
5,406
929
3,348
9,051
0
41,685
L
11,505
1,811
0
2,626
20,160
12,563
0
9,953
9,636
50
25,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
24,320
116
Minions Killed
67
9
Camps Cleared
2
686,211
Distance Traveled
476,504
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,525
794
59
5
3
211,149
1
L
Ares
8,379
698
12
1
1
193,340
8
W
Cthulhu
8,695
725
24
2
0
229,286
0
L
Kukulkan
6,476
540
15
1
0
124,100
1
W
Arachne
10,736
895
33
3
6
245,776
1
L
Mulan
9,465
789
40
3
1
159,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role