Player Matchup

Fenrir
Fenrir
Chuyneko
Fenrir
Level 27
God Stats
6W - 9L
1,599 SR
Queue Stats
98W - 128L
1,485 Elo+
Solo
Artemis
Artemis
MangoMendes
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,567 Elo+
Solo
Tyr
Tyr
RevNantSpirit
Tyr
Level 25
God Stats
3W - 6L
1,389 SR
Queue Stats
79W - 93L
1,519 Elo+
Solo
Ymir
Ymir
brand1010
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,600 Elo+
Solo
Hera
Hera
xlz-Phantomhive
Hera
Level 26
God Stats
2W - 5L
1,326 SR
Queue Stats
83W - 85L
1,559 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,546 Elo+

VS

Team Averages
Level 17
1,537 SR
1,561 Elo+
Ymir
Ymir
Build Urself
Ymir
Level 35
God Stats
1W - 1L
1,648 SR
Queue Stats
7W - 2L
1,630 Elo+
Party 1
Chang'e
Chang'e
HypedTakiaa
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,528 Elo+
Solo
The Morrigan
The Morrigan
QueenFree12
The Morrigan
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 27L
1,588 Elo+
Solo
Loki
Loki
Tempomu
Loki
Level 12
God Stats
2W - 1L
1,539 SR
Queue Stats
12W - 12L
1,545 Elo+
Solo
Heimdallr
Heimdallr
TurkeyGobble232
Heimdallr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 3L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chuyneko
Fenrir
12
0 / 3 / 2
7,077
472
2,882
10,577
4,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
MangoMendes
Artemis
11
0 / 1 / 1
6,249
417
5,889
7,134
1,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 3 / 1
7,644
510
4,526
16,255
8,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
9
2 / 6 / 1
6,423
428
5,452
16,313
7,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 6 / 1
7,961
531
6,680
8,951
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
7,539
503
5,495
10,031
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
HypedTakiaa
Chang'e
13
2 / 3 / 1
7,621
508
7,606
7,607
2,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
QueenFree12
The Morrigan
15
6 / 2 / 2
8,935
596
6,511
6,321
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Tempomu
Loki
14
4 / 1 / 4
8,132
542
7,848
6,413
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TurkeyGobble232
Heimdallr
15
5 / 0 / 2
9,022
601
11,603
10,196
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
19
19
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Fenrir
Chuyneko
Fenrir
0
3
2
0.33
W
Chang'e
HypedTakiaa
Chang'e
2
3
1
0.83
L
Artemis
MangoMendes
Artemis
0
1
1
0.5
W
The Morrigan
QueenFree12
The Morrigan
6
2
2
3.5
L
3
3
1
1.17
W
Loki
Tempomu
Loki
4
1
4
6
W
Heimdallr
TurkeyGobble232
Heimdallr
5
0
2
6
L
Ymir
2
6
1
0.42
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
39,063
59,230
Taken
40,568
24,329
Mitigated
19,546
12,872
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,495
1,446
0
1,934
10,031
8,764
155
5,348
4,512
18,747
0
L
Fenrir
Chuyneko
Fenrir
2,882
257
0
2,070
10,577
4,845
0
1,215
9,304
0
47,972
W
Chang'e
HypedTakiaa
Chang'e
7,606
843
382
3,564
7,607
2,465
490
1,192
6,375
40,391
0
L
Artemis
MangoMendes
Artemis
5,889
1,810
0
1,074
7,134
1,280
0
609
6,525
0
39,406
W
The Morrigan
QueenFree12
The Morrigan
6,511
856
63
630
6,321
2,270
0
3,206
2,844
59,196
143
L
4,526
183
0
3,668
16,255
8,468
269
8,445
7,766
0
38,929
W
Loki
Tempomu
Loki
7,848
2,441
0
3,586
6,413
2,261
0
723
5,686
0
55,548
W
Heimdallr
TurkeyGobble232
Heimdallr
11,603
5,607
0
6,107
10,196
3,786
1,039
1,208
8,988
0
68,604
L
Ymir
5,452
783
1,571
3,520
16,313
7,045
0
5,478
10,774
16,722
0
L
6,680
1,728
0
969
8,951
2,691
169
4,438
4,294
49,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
41,249
382
Minions Killed
452
0
Camps Cleared
0
1,515,908
Distance Traveled
1,474,916
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,539
503
25
2
0
284,245
5
L
Fenrir
7,077
472
103
7
0
336,244
3
W
Chang'e
7,621
508
75
5
0
288,443
3
L
Artemis
6,249
417
71
5
0
308,818
2
W
The Morrigan
8,935
596
117
8
0
291,987
7
L
Tyr
7,644
510
85
6
0
291,688
0
W
Loki
8,132
542
115
8
0
327,143
0
W
Heimdallr
9,022
601
120
8
0
283,098
6
L
Ymir
6,423
428
20
1
0
290,797
4
L
Hera
7,961
531
103
7
0
288,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role