Player Matchup

Sylvanus
Sylvanus
Silver II
F7ϟZuzulka
Sylvanus
Silver II
Level 117
God Stats
8W - 8L
1,472 SR
Queue Stats
274W - 269L
947 MMR
Solo
Scylla
Scylla
Gold V
KingMedovar
Scylla
Gold V
Level 155
God Stats
1W - 0L
1,611 SR
Queue Stats
42W - 41L
1,264 MMR
Party 1
Danzaburou
Danzaburou
Silver I
MadeInSaratow
Danzaburou
Silver I
Level 122
God Stats
3W - 1L
1,519 SR
Queue Stats
186W - 219L
1,234 MMR
Solo
Kali
Kali
Gold II
MiraclePhantom
Kali
Gold II
Level 160
God Stats
25W - 17L
1,800 SR
Queue Stats
143W - 146L
1,617 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
PORCODUE
Nu Wa
Bronze III
Level 103
God Stats
7W - 3L
1,605 SR
Queue Stats
46W - 62L
-70 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,602 SR
998 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,559 SR
1,000 MMR
Aphrodite
Aphrodite
Gold I
Eluat
Aphrodite
Gold I
Level 137
God Stats
13W - 6L
1,654 SR
Queue Stats
917W - 928L
1,469 MMR
Solo
Loki
Loki
Bronze II
KunnRaki
Loki
Bronze II
Level 118
God Stats
6W - 8L
1,551 SR
Queue Stats
80W - 117L
100 MMR
Solo
Hercules
Hercules
Silver III
Pavle99M6
Hercules
Silver III
Level 107
God Stats
35W - 32L
1,591 SR
Queue Stats
48W - 47L
1,126 MMR
Party 2
King Arthur
King Arthur
Silver III
just0nearth
King Arthur
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,449 MMR
Solo
Izanami
Izanami
Silver IV
milan44
Izanami
Silver IV
Level 101
God Stats
5W - 4L
1,497 SR
Queue Stats
34W - 39L
858 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F7ϟZuzulka
Sylvanus
15
4 / 4 / 16
9,637
459
11,502
19,820
19,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
17
5 / 4 / 9
10,893
519
12,689
10,901
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MadeInSaratow
Danzaburou
16
3 / 4 / 16
10,686
509
11,682
13,044
4,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 1 / 6
13,212
629
20,398
21,152
13,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
PORCODUE
Nu Wa
17
2 / 4 / 11
11,392
542
18,927
10,758
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaPersephoneMorgan Le FaySetTsukuyomi

VS

Bans
OdinCu ChulainnGebThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eluat
Aphrodite
15
3 / 4 / 5
9,962
474
9,580
18,296
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
16
2 / 8 / 4
10,115
482
5,686
19,648
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Pavle99M6
Hercules
15
3 / 4 / 6
9,542
454
9,154
19,478
21,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
just0nearth
King Arthur
16
5 / 3 / 0
10,708
510
12,801
24,782
20,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
milan44
Izanami
15
4 / 11 / 5
9,779
466
9,986
18,094
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
30
Kills
17
17
Deaths
30
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Eluat
Aphrodite
3
4
5
1.38
W
Sylvanus
F7ϟZuzulka
Sylvanus
4
4
16
3
W
Scylla
5
4
9
2.38
L
Loki
2
8
4
0.5
W
Danzaburou
MadeInSaratow
Danzaburou
3
4
16
2.75
W
16
1
6
19
W
Nu Wa
PORCODUE
Nu Wa
2
4
11
1.88
L
Hercules
Pavle99M6
Hercules
3
4
6
1.5
L
King Arthur
just0nearth
King Arthur
5
3
0
1.67
L
Izanami
milan44
Izanami
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,198
Damage
47,207
75,675
Taken
100,298
45,484
Mitigated
60,345
23,515
Healing
34,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Eluat
Aphrodite
9,580
805
6,400
11,707
18,296
6,304
212
7,337
10,959
65,002
0
W
Sylvanus
F7ϟZuzulka
Sylvanus
11,502
3,271
2,408
6,430
19,820
19,887
809
3,224
16,596
32,147
5,111
W
Scylla
12,689
1,842
0
250
10,901
3,743
788
2,441
8,460
72,478
0
L
Loki
5,686
940
0
4,572
19,648
6,077
749
6,758
12,890
0
62,183
W
Danzaburou
MadeInSaratow
Danzaburou
11,682
5,827
0
2,278
13,044
4,374
2,342
1,952
11,092
0
58,634
W
20,398
10,919
0
11,871
21,152
13,613
1,046
4,544
16,608
0
100,595
W
Nu Wa
PORCODUE
Nu Wa
18,927
4,354
0
278
10,758
3,867
1,865
1,120
9,638
92,856
0
L
Hercules
Pavle99M6
Hercules
9,154
1,672
638
4,956
19,478
21,514
204
7,448
12,030
1,089
32,812
L
King Arthur
just0nearth
King Arthur
12,801
673
0
3,411
24,782
20,992
0
13,217
11,565
14,902
59,144
L
Izanami
milan44
Izanami
9,986
5,675
0
2,360
18,094
5,458
1,945
7,159
10,935
0
71,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
50,106
512
Minions Killed
508
0
Camps Cleared
0
1,899,270
Distance Traveled
1,868,709
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,962
474
121
6
0
393,597
6
W
Sylvanus
9,637
459
56
3
0
360,377
3
W
Scylla
10,893
519
116
6
0
382,255
8
L
Loki
10,115
482
105
5
0
369,067
3
W
Danzaburou
10,686
509
89
4
0
370,209
3
W
Kali
13,212
629
105
5
0
472,420
3
W
Nu Wa
11,392
542
146
7
0
314,009
2
L
Hercules
9,542
454
47
2
0
404,370
1
L
King Arthur
10,708
510
125
6
0
368,632
0
L
Izanami
9,779
466
110
5
0
333,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role