Player Matchup

Morgan Le Fay
Morgan Le Fay
Fowlfreak
Morgan Le Fay
Level 83
God Stats
25W - 26L
1,631 SR
Queue Stats
106W - 120L
1,448 Elo+
Party 1
Osiris
Osiris
GreenSabbath153
Osiris
Level 65
God Stats
4W - 4L
1,639 SR
Queue Stats
61W - 63L
1,497 Elo+
Solo
Ymir
Ymir
Quindiesel
Ymir
Level 68
God Stats
10W - 7L
1,649 SR
Queue Stats
20W - 19L
1,529 Elo+
Solo
Hou Yi
Hou Yi
SeliaNyghtward
Hou Yi
Level 103
God Stats
38W - 35L
1,505 SR
Queue Stats
146W - 169L
1,436 Elo+
Party 1
Loki
Loki
rimurutudiosa
Loki
Level 59
God Stats
16W - 23L
1,385 SR
Queue Stats
275W - 285L
1,500 Elo+
Solo
Team Averages
Level 76
1,562 SR
1,482 Elo+

VS

Team Averages
Level 97
1,536 SR
1,461 Elo+
Geb
Geb
LordHillton
Geb
Level 124
God Stats
18W - 11L
1,612 SR
Queue Stats
241W - 277L
1,435 Elo+
Party 2
Neith
Neith
Nyu17
Neith
Level 123
God Stats
261W - 205L
1,514 SR
Queue Stats
363W - 371L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
Razgris00
Kukulkan
Level 85
God Stats
15W - 15L
1,426 SR
Queue Stats
26W - 31L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Swankilicious
Sun Wukong
Level 67
God Stats
3W - 0L
1,644 SR
Queue Stats
33W - 30L
1,492 Elo+
Solo
Anubis
Anubis
Yeet001
Anubis
Level 84
God Stats
3W - 3L
1,481 SR
Queue Stats
57W - 33L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fowlfreak
Morgan Le Fay
20
4 / 7 / 13
14,937
996
24,016
18,176
8,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 3 / 12
13,072
871
15,797
33,756
43,232
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 4 / 17
14,208
947
11,271
31,725
43,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 4 / 4
16,097
1,073
27,466
22,574
9,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 10 / 7
13,640
909
6,903
23,694
7,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 18
13,668
911
16,226
21,382
18,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Nyu17
Neith
20
4 / 1 / 12
15,350
1,023
35,677
15,072
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Razgris00
Kukulkan
20
2 / 0 / 12
13,773
918
20,010
4,942
1,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Swankilicious
Sun Wukong
20
8 / 7 / 9
14,991
999
20,503
20,702
19,805
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Yeet001
Anubis
20
13 / 8 / 8
16,369
1,091
29,908
26,420
11,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
21
Kills
28
28
Deaths
21
53
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Fowlfreak
Morgan Le Fay
4
7
13
1.5
L
0
3
12
2
W
1
5
18
2
W
Neith
Nyu17
Neith
4
1
12
10
L
2
4
17
2.63
W
Kukulkan
Razgris00
Kukulkan
2
0
12
8
L
10
4
4
3
W
Sun Wukong
Swankilicious
Sun Wukong
8
7
9
1.79
W
Anubis
Yeet001
Anubis
13
8
8
2.13
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,453
Damage
122,324
129,925
Taken
88,518
112,230
Mitigated
57,030
9,242
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Fowlfreak
Morgan Le Fay
24,016
2,587
0
2,411
18,176
8,055
0
10,895
7,281
62,210
0
L
15,797
5,126
0
1,515
33,756
43,232
0
16,103
17,653
0
34,440
W
16,226
532
1,518
1,117
21,382
18,157
0
8,163
12,899
34,701
0
W
Neith
Nyu17
Neith
35,677
26,863
21
6,001
15,072
5,358
0
6,265
8,504
0
80,904
L
11,271
1,202
0
243
31,725
43,389
0
14,992
16,733
19,853
0
W
Kukulkan
Razgris00
Kukulkan
20,010
233
0
367
4,942
1,840
0
1,236
3,653
51,503
0
L
27,466
20,688
0
3,252
22,574
9,754
0
11,773
10,801
0
75,697
W
Sun Wukong
Swankilicious
Sun Wukong
20,503
5,952
0
664
20,702
19,805
0
7,592
12,640
0
39,402
W
Anubis
Yeet001
Anubis
29,908
1,923
0
10,389
26,420
11,870
0
12,031
13,923
63,176
0
L
6,903
451
0
1,821
23,694
7,800
0
12,381
11,313
0
20,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,954
Gold Earned
74,151
290
Minions Killed
337
8
Camps Cleared
12
1,424,374
Distance Traveled
1,454,377
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,937
996
87
6
3
294,860
1
L
Osiris
13,072
871
45
3
0
279,846
8
W
Geb
13,668
911
45
3
0
313,311
0
W
Neith
15,350
1,023
82
5
4
273,719
3
L
Ymir
14,208
947
24
2
0
288,781
0
W
Kukulkan
13,773
918
71
5
1
363,693
2
L
Hou Yi
16,097
1,073
111
7
4
277,618
0
W
Sun Wukong
14,991
999
55
4
0
268,531
0
W
Anubis
16,369
1,091
84
6
7
235,123
0
L
Loki
13,640
909
23
2
1
283,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role