Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cool_2616
Anubis
Level 83
God Stats
4W - 4L
1,438 SR
Queue Stats
16W - 14L
1,424 Elo+
Solo
Cupid
Cupid
GMetcalf101
Cupid
Level 107
God Stats
5W - 4L
1,585 SR
Queue Stats
27W - 32L
1,448 Elo+
Solo
Merlin
Merlin
SmacklEmUp
Merlin
Level 102
God Stats
169W - 173L
1,444 SR
Queue Stats
463W - 485L
1,429 Elo+
Solo
Ra
Ra
TheUrbanNomad
Ra
Level 61
God Stats
0W - 6L
1,148 SR
Queue Stats
0W - 9L
1,129 Elo+
Solo
Team Averages
Level 96
1,423 SR
1,386 Elo+

VS

Team Averages
Level 111
1,431 SR
1,450 Elo+
Neith
Neith
CodeDeath87
Neith
Level 122
God Stats
3W - 3L
1,353 SR
Queue Stats
76W - 81L
1,483 Elo+
Party 1
Cerberus
Cerberus
Knives216638
Cerberus
Level 109
God Stats
10W - 7L
1,561 SR
Queue Stats
59W - 65L
1,445 Elo+
Party 1
Hera
Hera
Rah Targaryen
Hera
Level 156
God Stats
29W - 31L
1,450 SR
Queue Stats
518W - 553L
1,408 Elo+
Solo
Zeus
Zeus
Xx_AfRoM3N_xX
Zeus
Level 68
God Stats
11W - 13L
1,337 SR
Queue Stats
195W - 206L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
nana-asil
Xing Tian
Level 99
God Stats
10W - 9L
1,455 SR
Queue Stats
209W - 233L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 12 / 1
9,868
897
6,552
19,091
5,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Cool_2616
Anubis
15
1 / 11 / 1
9,470
861
11,923
19,947
8,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 0 / 0
8,440
767
0
0
0
Merlin
SmacklEmUp
Merlin
17
0 / 1 / 4
10,198
927
12,630
8,544
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 1
11,106
1,010
10,103
11,201
3,858
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 8
11,365
1,033
12,361
6,198
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Knives216638
Cerberus
18
6 / 2 / 12
11,588
1,053
11,921
10,621
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 3 / 12
10,813
983
5,035
7,575
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 0 / 9
11,513
1,047
16,798
6,331
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
nana-asil
Xing Tian
19
1 / 0 / 22
11,889
1,081
9,249
17,049
23,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
5
Kills
27
27
Deaths
5
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
12
1
0.21
W
10
0
8
14
L
Anubis
Cool_2616
Anubis
1
11
1
0.14
L
0
0
0
0
W
Cerberus
Knives216638
Cerberus
6
2
12
6
W
3
3
12
3
L
Merlin
SmacklEmUp
Merlin
0
1
4
2
L
2
3
1
0.83
W
7
0
9
11.5
W
Xing Tian
nana-asil
Xing Tian
1
0
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,208
Damage
55,364
58,783
Taken
47,774
21,003
Mitigated
36,762
5,861
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,552
1,213
0
1,152
19,091
5,628
0
12,026
7,065
0
17,084
W
12,361
4,057
476
1,536
6,198
2,731
0
5,441
757
0
41,732
L
Anubis
Cool_2616
Anubis
11,923
389
0
1,534
19,947
8,791
0
12,939
7,008
18,350
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Knives216638
Cerberus
11,921
553
54
4,005
10,621
4,255
0
8,135
2,486
24,442
0
W
5,035
644
0
905
7,575
3,602
0
5,100
2,475
23,253
0
L
Merlin
SmacklEmUp
Merlin
12,630
59
164
894
8,544
2,726
0
7,260
1,284
42,918
0
L
10,103
1,338
435
1,682
11,201
3,858
0
10,778
423
58,940
0
W
16,798
622
105
1,006
6,331
2,749
0
4,115
2,216
43,462
0
W
Xing Tian
nana-asil
Xing Tian
9,249
818
804
1,796
17,049
23,425
0
11,865
5,184
23,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
57,168
207
Minions Killed
221
5
Camps Cleared
11
797,957
Distance Traveled
1,135,262
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,868
897
12
1
4
193,468
1
W
Neith
11,365
1,033
67
6
6
228,247
1
L
Anubis
9,470
861
13
1
0
190,870
0
L
Cupid
8,440
767
0
0
0
0
0
W
Cerberus
11,588
1,053
25
2
4
228,661
3
W
Hera
10,813
983
51
5
0
218,954
0
L
Merlin
10,198
927
66
6
1
208,910
2
L
Ra
11,106
1,010
116
11
0
204,709
1
W
Zeus
11,513
1,047
68
6
1
216,075
0
W
Xing Tian
11,889
1,081
10
1
0
243,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role