Player Matchup

Cliodhna
Cliodhna
Jedi92Raider
Cliodhna
Level 8
God Stats
1W - 2L
1,791 SR
Queue Stats
5W - 5L
1,508 Elo+
Party 2
Osiris
Osiris
SGTSAUSAGEPRTY
Osiris
Level 104
God Stats
1W - 0L
1,303 SR
Queue Stats
22W - 16L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
SheepDolll
Ah Puch
Level 38
God Stats
100W - 89L
1,419 SR
Queue Stats
125W - 118L
1,389 Elo+
Party 1
Medusa
Medusa
Slurpy25
Medusa
Level 18
God Stats
52W - 60L
1,447 SR
Queue Stats
69W - 83L
1,434 Elo+
Party 1
Merlin
Merlin
irononi
Merlin
Level 15
God Stats
23W - 23L
1,413 SR
Queue Stats
37W - 49L
1,320 Elo+
Party 1
Team Averages
Level 37
1,475 SR
1,441 Elo+

VS

Team Averages
Level 41
1,557 SR
1,497 Elo+
Yemoja
Yemoja
Allionic
Yemoja
Level 6
God Stats
12W - 8L
1,398 SR
Queue Stats
13W - 12L
1,346 Elo+
Party 3
Da Ji
Da Ji
Anubis_1936
Da Ji
Level 66
God Stats
4W - 5L
1,714 SR
Queue Stats
34W - 28L
1,517 Elo+
Party 4
Ymir
Ymir
MisterClean6969
Ymir
Level 2
God Stats
2W - 3L
1,642 SR
Queue Stats
2W - 3L
1,654 Elo+
Party 4
Thor
Thor
technochief909
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
xMGxREXx
Cu Chulainn
Level 120
God Stats
1W - 2L
1,529 SR
Queue Stats
15W - 14L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jedi92Raider
Cliodhna
20
8 / 2 / 18
13,574
1,131
24,540
16,028
7,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
13 / 8 / 18
15,283
1,274
27,804
17,619
14,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
SheepDolll
Ah Puch
20
8 / 2 / 19
14,206
1,184
25,271
8,479
5,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Slurpy25
Medusa
20
11 / 6 / 15
13,710
1,143
20,398
15,265
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
irononi
Merlin
19
2 / 3 / 20
12,252
1,021
21,614
12,934
5,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Allionic
Yemoja
19
3 / 6 / 10
12,717
1,060
7,506
21,849
24,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
10 / 8 / 7
13,996
1,166
18,979
21,165
12,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 6 / 14
12,175
1,015
9,040
29,491
44,103
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 12 / 4
10,807
901
3,073
16,919
7,406
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
xMGxREXx
Cu Chulainn
19
6 / 10 / 10
13,850
1,154
22,064
40,832
43,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
66
42
Kills
21
21
Deaths
42
90
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Allionic
Yemoja
3
6
10
1.33
L
10
8
7
1.69
W
Cliodhna
Jedi92Raider
Cliodhna
8
2
18
8.5
L
0
6
14
1.17
W
13
8
18
2.75
W
Ah Puch
SheepDolll
Ah Puch
8
2
19
8.75
W
Medusa
Slurpy25
Medusa
11
6
15
3.08
W
Merlin
irononi
Merlin
2
3
20
4
L
2
12
4
0.33
L
Cu Chulainn
xMGxREXx
Cu Chulainn
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,627
Damage
60,662
70,325
Taken
130,256
38,142
Mitigated
132,394
8,259
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Allionic
Yemoja
7,506
1,604
2,839
2,867
21,849
24,937
0
8,726
13,123
24,548
0
L
18,979
3,902
0
0
21,165
12,619
0
3,941
17,224
0
30,077
W
Cliodhna
Jedi92Raider
Cliodhna
24,540
3,124
0
1,773
16,028
7,066
0
3,724
12,024
0
55,728
L
9,040
870
0
66
29,491
44,103
0
11,810
17,681
31,382
0
W
27,804
14,710
319
1,124
17,619
14,913
0
6,292
10,591
0
44,549
W
Ah Puch
SheepDolll
Ah Puch
25,271
1,953
1,603
1,155
8,479
5,410
0
2,413
5,796
52,338
0
W
Medusa
Slurpy25
Medusa
20,398
12,819
0
2,285
15,265
5,511
0
3,390
10,491
0
27,882
W
Merlin
irononi
Merlin
21,614
2,979
0
0
12,934
5,242
0
5,247
7,110
40,048
0
L
3,073
543
0
0
16,919
7,406
0
6,719
10,200
0
10,627
L
Cu Chulainn
xMGxREXx
Cu Chulainn
22,064
4,044
0
6,695
40,832
43,329
0
15,689
25,143
13,369
45,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,025
Gold Earned
63,545
240
Minions Killed
211
12
Camps Cleared
0
1,089,359
Distance Traveled
939,935
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,717
1,060
42
4
0
175,672
3
L
Da Ji
13,996
1,166
19
2
0
185,186
0
W
Cliodhna
13,574
1,131
74
6
9
227,863
0
L
Ymir
12,175
1,015
58
5
0
202,579
0
W
Osiris
15,283
1,274
43
4
1
196,783
0
W
Ah Puch
14,206
1,184
56
5
0
218,037
0
W
Medusa
13,710
1,143
13
1
1
239,979
0
W
Merlin
12,252
1,021
54
5
1
206,697
0
L
Thor
10,807
901
13
1
0
159,354
0
L
Cu Chulainn
13,850
1,154
79
7
0
217,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role