Player Matchup

Artemis
Artemis
BigDaddyPimping
Artemis
Level 17
God Stats
2W - 1L
1,844 SR
Queue Stats
35W - 27L
1,601 Elo+
Solo
Loki
Loki
Cha0tic_h0b03
Loki
Level 8
God Stats
3W - 6L
1,735 SR
Queue Stats
9W - 15L
1,397 Elo+
Solo
Sol
Sol
Its Senpai G
Sol
Level 18
God Stats
16W - 14L
1,697 SR
Queue Stats
60W - 50L
1,558 Elo+
Party 2
Olorun
Olorun
M4STR CHILI
Olorun
Level 30
God Stats
4W - 8L
1,365 SR
Queue Stats
116W - 134L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Xplosive Zay
Cthulhu
Level 29
God Stats
25W - 23L
1,474 SR
Queue Stats
64W - 58L
1,453 Elo+
Party 2
Team Averages
Level 20
1,623 SR
1,505 Elo+

VS

Team Averages
Level 27
1,581 SR
1,534 Elo+
Ymir
Ymir
BlazinKraze
Ymir
Level 29
God Stats
1W - 2L
1,416 SR
Queue Stats
44W - 36L
1,503 Elo+
Solo
Medusa
Medusa
DrakoG0dFall
Medusa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 158L
1,478 Elo+
Solo
Ne Zha
Ne Zha
IXI Maki IXI
Ne Zha
Level 27
God Stats
6W - 1L
1,737 SR
Queue Stats
77W - 73L
1,530 Elo+
Party 1
Scylla
Scylla
LilSeaHorror
Scylla
Level 28
God Stats
72W - 72L
1,575 SR
Queue Stats
93W - 91L
1,591 Elo+
Party 1
Susano
Susano
hersheysHUSH
Susano
Level 26
God Stats
3W - 1L
1,675 SR
Queue Stats
57W - 42L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
10,421
521
13,990
17,043
5,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 13 / 2
7,079
354
1,413
12,212
3,395
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

18
4 / 3 / 2
11,375
569
16,637
17,552
16,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
14
0 / 8 / 0
8,732
437
1,576
12,942
4,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Xplosive Zay
Cthulhu
14
2 / 3 / 2
9,296
465
5,902
14,609
7,009
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,770
489
6,686
13,664
13,002
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
4 / 3 / 5
10,427
521
8,792
9,337
3,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
5 / 1 / 10
10,202
510
5,201
16,163
13,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
17 / 1 / 5
12,790
640
18,523
8,669
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
18
5 / 3 / 7
10,916
546
10,815
15,062
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
32
33
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
1
2
4
1.5
L
0
13
2
0.08
W
Medusa
4
3
5
2.17
W
Ne Zha
5
1
10
10
L
4
3
2
1.67
W
Scylla
17
1
5
19.5
L
Olorun
0
8
0
0
L
Cthulhu
Xplosive Zay
Cthulhu
2
3
2
1
W
Susano
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,518
Damage
50,017
74,358
Taken
62,895
36,741
Mitigated
38,965
21,973
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,990
8,809
0
5,536
17,043
5,796
828
6,699
10,254
0
83,495
W
6,686
835
11
4,014
13,664
13,002
0
6,952
6,712
51,465
0
L
1,413
277
0
231
12,212
3,395
77
3,227
8,803
0
25,639
W
Medusa
8,792
3,361
0
1,513
9,337
3,368
1,646
4,377
4,960
0
66,855
W
Ne Zha
5,201
1,497
1,886
4,657
16,163
13,525
298
4,011
12,152
0
38,598
L
16,637
6,890
0
10,419
17,552
16,394
859
6,419
11,002
67,317
10,485
W
Scylla
18,523
2,002
0
1,190
8,669
3,236
253
2,647
6,022
97,742
0
L
Olorun
1,576
409
0
2,718
12,942
4,147
2,553
6,674
6,054
47,359
0
L
Cthulhu
Xplosive Zay
Cthulhu
5,902
191
0
3,069
14,609
7,009
86
1,957
12,612
42,981
0
W
Susano
10,815
3,107
0
5,305
15,062
5,834
0
4,430
10,632
0
90,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
54,105
484
Minions Killed
579
0
Camps Cleared
0
1,695,904
Distance Traveled
1,996,699
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,421
521
125
6
0
320,544
3
W
Ymir
9,770
489
96
5
0
345,112
0
L
Loki
7,079
354
36
2
0
345,707
0
W
Medusa
10,427
521
122
6
0
373,776
3
W
Ne Zha
10,202
510
46
2
0
398,885
5
L
Sol
11,375
569
142
7
0
324,112
3
W
Scylla
12,790
640
177
9
0
422,075
2
L
Olorun
8,732
437
99
5
0
319,885
0
L
Cthulhu
9,296
465
82
4
0
385,656
6
W
Susano
10,916
546
138
7
0
456,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role